Files
loongoffice/offapi/com/sun/star/rendering/Texture.idl
Stephan Bergmann 5687eba49f Drop obsolete preprocessor directives from UNOIDL files
...which were used by ildc, which is gone since
a8485d558fab53291e2530fd9a1be581c1628deb "[API CHANGE] Remove deprecated idlc
and regmerge from the SDK", and have always been ignored as legacy by its
unoidl-write replacement.

This change has been carried out (making use of GNU sed extensions) with

> for i in $(git ls-files \*.idl); do sed -i -z -E -e 's/\n\n((#[^\n]*\n)+\n)*(#[^\n]*\n)+\n?/\n\n/g' -e 's/\n(#[^\n]*\n)+/\n/g' "$i"; done && git checkout extensions/source/activex/so_activex.idl odk/examples/OLE/activex/so_activex.idl

which apparently happened to do the work.  (The final two files are not UNOIDL
source files.)

Change-Id: Ic9369e05d46e8f7e8a304ab01740b171b92335cd
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/135683
Tested-by: Jenkins
Reviewed-by: Stephan Bergmann <sbergman@redhat.com>
2022-06-13 16:27:45 +02:00

133 lines
4.7 KiB
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
module com { module sun { module star { module rendering {
interface XBitmap;
interface XParametricPolyPolygon2D;
/** Contains all information needed to define a texture.<p>
This structure contains all information necessary to define a
texture. A texture describes the filled area of polygonal shapes,
providing its own transformation matrix, repeat mode, and
transparency.<p>
To achieve uniformity, if this texture has a bitmap set, it is
scaled in such a way that it will cover the same [0,1]x[0,1] box
as the hatch and the gradient. The transformation member can then
be used to scale the complete texture as it fits suit.<p>
@since OOo 2.0
*/
struct Texture
{
/** Texture transformation from texture to primitive space.<p>
This member allows arbitrary transformations of the texture,
relative to the textured primitive. Thus, the total
transformation from the [0,1]x[0,1] texture space to the
device coordinate space is the concatenation of texture,
render state, and view state transformation (with only render
state and view state transformation being applied to the
textured primitive).<p>
*/
::com::sun::star::geometry::AffineMatrix2D AffineTransform;
/** Overall transparency of the texturing.<p>
The valid range for this value is [0,1], where 0 denotes
complete transparency, and 1 denotes fully opaque.<p>
*/
double Alpha;
/** Specifies the number of parameterized polygons used for the texture.<p>
This member specifies the number of polygons the parametric
polygon interface is queried. The continuous range [0,1] of
the XParametricPolyPolygon::getOutline() method is divided up
into numberOfHatchPolygons equal parts, and for everyone of
these parts, the start of the interval is plugged into the
getOutline method. For example, if numberOfHatchPolygons is 2,
then getOutline is called twice, once with 0.0 and once with
0.5. Use this parameter to control the density of the
hatching.<p>
*/
long NumberOfHatchPolygons;
/** Texture bitmap.<p>
This member can be used together with gradient and hatching.<p>
The bitmap is scaled to a one-by-one rectangle, to cover the
same area as both the gradient and the hatching.<p>
*/
XBitmap Bitmap;
/** Texture gradient.<p>
This member can be used together with bitmap and hatching. The
parametric polygons color value is used to fill the returned
polygonal outlines.<p>
*/
XParametricPolyPolygon2D Gradient;
/** Texture hatching.<p>
This member can be used together with bitmap and gradient. The
parametric polygons color value is used to stroke the returned
polygonal outlines.<p>
*/
XParametricPolyPolygon2D Hatching;
/** Specifies the stroke attributes used for hatching.<p>
Use 0.0 as the strokeWidth here to indicate hair lines.<p>
*/
StrokeAttributes HatchAttributes;
/** Repeat mode of the texture, x direction.<p>
The repeat mode is separated into x and y direction, this is
the x direction part. Permissible values are from the
TexturingMode constants.<p>
*/
byte RepeatModeX;
/** Repeat mode of the texture, y direction.<p>
The repeat mode is separated into x and y direction, this is
the y direction part. Permissible values are from the
TexturingMode constants.<p>
*/
byte RepeatModeY;
};
}; }; }; };
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