Files
loongoffice/drawinglayer/source/processor2d/cairopixelprocessor2d.cxx
Noel Grandin a214ac6774 simplify and modernise ScopedBitmapAccess
(*) Make all of it use a "Scoped" paradigm
(*) pass by value, no need to allocate on heap
(*) make all of the construction go via the *Access constructors, instead of it being some via the constructors and some via the Acquire*Access methods.
(*) take the Bitmap& by const& in the constructor, so we can avoid doing const_cast in random places.

Change-Id: Ie03a9145c0965980ee8df9a89b8714a425e18f74
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/160293
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2023-12-07 09:32:14 +01:00

976 lines
36 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#include <sal/config.h>
#include <drawinglayer/processor2d/cairopixelprocessor2d.hxx>
#include <sal/log.hxx>
#include <vcl/BitmapTools.hxx>
#include <vcl/cairo.hxx>
#include <vcl/outdev.hxx>
#include <vcl/svapp.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
#include <drawinglayer/primitive2d/PolyPolygonColorPrimitive2D.hxx>
#include <drawinglayer/primitive2d/PolygonHairlinePrimitive2D.hxx>
#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
#include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
#include <drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx>
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
#include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
#include <drawinglayer/primitive2d/PolygonStrokePrimitive2D.hxx>
#include <drawinglayer/primitive2d/Tools.hxx>
#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
#include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
#include <drawinglayer/converters.hxx>
#include <basegfx/curve/b2dcubicbezier.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <basegfx/utils/systemdependentdata.hxx>
#include <vcl/BitmapReadAccess.hxx>
using namespace com::sun::star;
namespace
{
basegfx::B2DPoint impPixelSnap(const basegfx::B2DPolygon& rPolygon,
const drawinglayer::geometry::ViewInformation2D& rViewInformation,
sal_uInt32 nIndex)
{
const sal_uInt32 nCount(rPolygon.count());
// get the data
const basegfx::B2ITuple aPrevTuple(
basegfx::fround(rViewInformation.getObjectToViewTransformation()
* rPolygon.getB2DPoint((nIndex + nCount - 1) % nCount)));
const basegfx::B2DPoint aCurrPoint(rViewInformation.getObjectToViewTransformation()
* rPolygon.getB2DPoint(nIndex));
const basegfx::B2ITuple aCurrTuple(basegfx::fround(aCurrPoint));
const basegfx::B2ITuple aNextTuple(
basegfx::fround(rViewInformation.getObjectToViewTransformation()
* rPolygon.getB2DPoint((nIndex + 1) % nCount)));
// get the states
const bool bPrevVertical(aPrevTuple.getX() == aCurrTuple.getX());
const bool bNextVertical(aNextTuple.getX() == aCurrTuple.getX());
const bool bPrevHorizontal(aPrevTuple.getY() == aCurrTuple.getY());
const bool bNextHorizontal(aNextTuple.getY() == aCurrTuple.getY());
const bool bSnapX(bPrevVertical || bNextVertical);
const bool bSnapY(bPrevHorizontal || bNextHorizontal);
if (bSnapX || bSnapY)
{
basegfx::B2DPoint aSnappedPoint(bSnapX ? aCurrTuple.getX() : aCurrPoint.getX(),
bSnapY ? aCurrTuple.getY() : aCurrPoint.getY());
aSnappedPoint *= rViewInformation.getInverseObjectToViewTransformation();
return aSnappedPoint;
}
return rPolygon.getB2DPoint(nIndex);
}
void addB2DPolygonToPathGeometry(cairo_t* cr, const basegfx::B2DPolygon& rPolygon,
const drawinglayer::geometry::ViewInformation2D* pViewInformation)
{
// short circuit if there is nothing to do
const sal_uInt32 nPointCount(rPolygon.count());
const bool bHasCurves(rPolygon.areControlPointsUsed());
const bool bClosePath(rPolygon.isClosed());
basegfx::B2DPoint aLast;
for (sal_uInt32 nPointIdx = 0, nPrevIdx = 0;; nPrevIdx = nPointIdx++)
{
int nClosedIdx = nPointIdx;
if (nPointIdx >= nPointCount)
{
// prepare to close last curve segment if needed
if (bClosePath && (nPointIdx == nPointCount))
{
nClosedIdx = 0;
}
else
{
break;
}
}
const basegfx::B2DPoint aPoint(nullptr == pViewInformation
? rPolygon.getB2DPoint(nClosedIdx)
: impPixelSnap(rPolygon, *pViewInformation, nClosedIdx));
if (!nPointIdx)
{
// first point => just move there
cairo_move_to(cr, aPoint.getX(), aPoint.getY());
aLast = aPoint;
continue;
}
bool bPendingCurve(false);
if (bHasCurves)
{
bPendingCurve = rPolygon.isNextControlPointUsed(nPrevIdx);
bPendingCurve |= rPolygon.isPrevControlPointUsed(nClosedIdx);
}
if (!bPendingCurve) // line segment
{
cairo_line_to(cr, aPoint.getX(), aPoint.getY());
}
else // cubic bezier segment
{
basegfx::B2DPoint aCP1 = rPolygon.getNextControlPoint(nPrevIdx);
basegfx::B2DPoint aCP2 = rPolygon.getPrevControlPoint(nClosedIdx);
// tdf#99165 if the control points are 'empty', create the mathematical
// correct replacement ones to avoid problems with the graphical sub-system
// tdf#101026 The 1st attempt to create a mathematically correct replacement control
// vector was wrong. Best alternative is one as close as possible which means short.
if (aCP1.equal(aLast))
{
aCP1 = aLast + ((aCP2 - aLast) * 0.0005);
}
if (aCP2.equal(aPoint))
{
aCP2 = aPoint + ((aCP1 - aPoint) * 0.0005);
}
cairo_curve_to(cr, aCP1.getX(), aCP1.getY(), aCP2.getX(), aCP2.getY(), aPoint.getX(),
aPoint.getY());
}
aLast = aPoint;
}
if (bClosePath)
{
cairo_close_path(cr);
}
}
// split alpha remains as a constant irritant
std::vector<sal_uInt8> createBitmapData(const BitmapEx& rBitmapEx)
{
const Size& rSizePixel(rBitmapEx.GetSizePixel());
const bool bAlpha(rBitmapEx.IsAlpha());
const sal_uInt32 nStride
= cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, rSizePixel.Width());
std::vector<sal_uInt8> aData(nStride * rSizePixel.Height());
if (bAlpha)
{
Bitmap aSrcAlpha(rBitmapEx.GetAlphaMask().GetBitmap());
BitmapScopedReadAccess pReadAccess(rBitmapEx.GetBitmap());
BitmapScopedReadAccess pAlphaReadAccess(aSrcAlpha);
const tools::Long nHeight(pReadAccess->Height());
const tools::Long nWidth(pReadAccess->Width());
for (tools::Long y = 0; y < nHeight; ++y)
{
unsigned char* pPixelData = aData.data() + (nStride * y);
for (tools::Long x = 0; x < nWidth; ++x)
{
const BitmapColor aColor(pReadAccess->GetColor(y, x));
const BitmapColor aAlpha(pAlphaReadAccess->GetColor(y, x));
const sal_uInt16 nAlpha(255 - aAlpha.GetRed());
pPixelData[SVP_CAIRO_RED] = vcl::bitmap::premultiply(nAlpha, aColor.GetRed());
pPixelData[SVP_CAIRO_GREEN] = vcl::bitmap::premultiply(nAlpha, aColor.GetGreen());
pPixelData[SVP_CAIRO_BLUE] = vcl::bitmap::premultiply(nAlpha, aColor.GetBlue());
pPixelData[SVP_CAIRO_ALPHA] = nAlpha;
pPixelData += 4;
}
}
}
else
{
BitmapScopedReadAccess pReadAccess(rBitmapEx.GetBitmap());
const tools::Long nHeight(pReadAccess->Height());
const tools::Long nWidth(pReadAccess->Width());
for (tools::Long y = 0; y < nHeight; ++y)
{
unsigned char* pPixelData = aData.data() + (nStride * y);
for (tools::Long x = 0; x < nWidth; ++x)
{
const BitmapColor aColor(pReadAccess->GetColor(y, x));
pPixelData[SVP_CAIRO_RED] = aColor.GetRed();
pPixelData[SVP_CAIRO_GREEN] = aColor.GetGreen();
pPixelData[SVP_CAIRO_BLUE] = aColor.GetBlue();
pPixelData[SVP_CAIRO_ALPHA] = 255;
pPixelData += 4;
}
}
}
return aData;
}
}
namespace drawinglayer::processor2d
{
CairoPixelProcessor2D::CairoPixelProcessor2D(const geometry::ViewInformation2D& rViewInformation)
: BaseProcessor2D(rViewInformation)
, maBColorModifierStack()
, mpRT(nullptr)
{
}
CairoPixelProcessor2D::CairoPixelProcessor2D(const geometry::ViewInformation2D& rViewInformation,
cairo_surface_t* pTarget)
: BaseProcessor2D(rViewInformation)
, maBColorModifierStack()
, mpRT(nullptr)
{
if (pTarget)
{
cairo_t* pRT = cairo_create(pTarget);
cairo_set_antialias(pRT, rViewInformation.getUseAntiAliasing() ? CAIRO_ANTIALIAS_DEFAULT
: CAIRO_ANTIALIAS_NONE);
setRenderTarget(pRT);
}
}
CairoPixelProcessor2D::~CairoPixelProcessor2D()
{
if (mpRT)
cairo_destroy(mpRT);
}
void CairoPixelProcessor2D::processPolygonHairlinePrimitive2D(
const primitive2d::PolygonHairlinePrimitive2D& rPolygonHairlinePrimitive2D)
{
const basegfx::B2DPolygon& rPolygon(rPolygonHairlinePrimitive2D.getB2DPolygon());
if (!rPolygon.count())
return;
cairo_save(mpRT);
cairo_matrix_t aMatrix;
const double fAAOffset(getViewInformation2D().getUseAntiAliasing() ? 0.5 : 0.0);
const basegfx::B2DHomMatrix& rObjectToView(
getViewInformation2D().getObjectToViewTransformation());
cairo_matrix_init(&aMatrix, rObjectToView.a(), rObjectToView.b(), rObjectToView.c(),
rObjectToView.d(), rObjectToView.e() + fAAOffset,
rObjectToView.f() + fAAOffset);
// set linear transformation
cairo_set_matrix(mpRT, &aMatrix);
const basegfx::BColor aHairlineColor(
maBColorModifierStack.getModifiedColor(rPolygonHairlinePrimitive2D.getBColor()));
cairo_set_source_rgb(mpRT, aHairlineColor.getRed(), aHairlineColor.getGreen(),
aHairlineColor.getBlue());
// TODO: Unfortunately Direct2D paint of one pixel wide lines does not
// correctly and completely blend 100% over the background. Experimenting
// shows that a value around/slightly below 2.0 is needed which hints that
// alpha blending the half-shifted lines (see fAAOffset above) is involved.
// To get correct blending I try to use just wider hairlines for now. This
// may need to be improved - or balanced (trying sqrt(2) now...)
cairo_set_line_width(mpRT, 1.44f);
addB2DPolygonToPathGeometry(mpRT, rPolygon, &getViewInformation2D());
cairo_stroke(mpRT);
cairo_restore(mpRT);
}
void CairoPixelProcessor2D::processPolyPolygonColorPrimitive2D(
const primitive2d::PolyPolygonColorPrimitive2D& rPolyPolygonColorPrimitive2D)
{
const basegfx::B2DPolyPolygon& rPolyPolygon(rPolyPolygonColorPrimitive2D.getB2DPolyPolygon());
const sal_uInt32 nCount(rPolyPolygon.count());
if (!nCount)
return;
cairo_save(mpRT);
cairo_matrix_t aMatrix;
const double fAAOffset(getViewInformation2D().getUseAntiAliasing() ? 0.5 : 0.0);
const basegfx::B2DHomMatrix& rObjectToView(
getViewInformation2D().getObjectToViewTransformation());
cairo_matrix_init(&aMatrix, rObjectToView.a(), rObjectToView.b(), rObjectToView.c(),
rObjectToView.d(), rObjectToView.e() + fAAOffset,
rObjectToView.f() + fAAOffset);
// set linear transformation
cairo_set_matrix(mpRT, &aMatrix);
const basegfx::BColor aFillColor(
maBColorModifierStack.getModifiedColor(rPolyPolygonColorPrimitive2D.getBColor()));
cairo_set_source_rgb(mpRT, aFillColor.getRed(), aFillColor.getGreen(), aFillColor.getBlue());
for (const auto& rPolygon : rPolyPolygon)
addB2DPolygonToPathGeometry(mpRT, rPolygon, &getViewInformation2D());
cairo_fill(mpRT);
cairo_restore(mpRT);
}
void CairoPixelProcessor2D::processBitmapPrimitive2D(
const primitive2d::BitmapPrimitive2D& rBitmapCandidate)
{
// check if graphic content is inside discrete local ViewPort
const basegfx::B2DRange& rDiscreteViewPort(getViewInformation2D().getDiscreteViewport());
const basegfx::B2DHomMatrix aLocalTransform(
getViewInformation2D().getObjectToViewTransformation() * rBitmapCandidate.getTransform());
if (!rDiscreteViewPort.isEmpty())
{
basegfx::B2DRange aUnitRange(0.0, 0.0, 1.0, 1.0);
aUnitRange.transform(aLocalTransform);
if (!aUnitRange.overlaps(rDiscreteViewPort))
{
// content is outside discrete local ViewPort
return;
}
}
BitmapEx aBitmapEx(rBitmapCandidate.getBitmap());
if (aBitmapEx.IsEmpty() || aBitmapEx.GetSizePixel().IsEmpty())
{
return;
}
if (maBColorModifierStack.count())
{
aBitmapEx = aBitmapEx.ModifyBitmapEx(maBColorModifierStack);
if (aBitmapEx.IsEmpty())
{
// color gets completely replaced, get it
const basegfx::BColor aModifiedColor(
maBColorModifierStack.getModifiedColor(basegfx::BColor()));
// use unit geometry as fallback object geometry. Do *not*
// transform, the below used method will use the already
// correctly initialized local ViewInformation
basegfx::B2DPolygon aPolygon(basegfx::utils::createUnitPolygon());
rtl::Reference<primitive2d::PolyPolygonColorPrimitive2D> xTemp(
new primitive2d::PolyPolygonColorPrimitive2D(basegfx::B2DPolyPolygon(aPolygon),
aModifiedColor));
processPolyPolygonColorPrimitive2D(*xTemp);
return;
}
}
// nasty copy of bitmap data
std::vector<sal_uInt8> aPixelData(createBitmapData(aBitmapEx));
const Size& rSizePixel(aBitmapEx.GetSizePixel());
cairo_surface_t* pBitmapSurface = cairo_image_surface_create_for_data(
aPixelData.data(), CAIRO_FORMAT_ARGB32, rSizePixel.Width(), rSizePixel.Height(),
cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, rSizePixel.Width()));
cairo_save(mpRT);
cairo_matrix_t aMatrix;
const double fAAOffset(getViewInformation2D().getUseAntiAliasing() ? 0.5 : 0.0);
cairo_matrix_init(&aMatrix, aLocalTransform.a(), aLocalTransform.b(), aLocalTransform.c(),
aLocalTransform.d(), aLocalTransform.e() + fAAOffset,
aLocalTransform.f() + fAAOffset);
// set linear transformation
cairo_set_matrix(mpRT, &aMatrix);
// destinationRectangle is part of transformation above, so use UnitRange
cairo_rectangle(mpRT, 0, 0, 1, 1);
cairo_clip(mpRT);
cairo_set_source_surface(mpRT, pBitmapSurface, 0, 0);
// get the pattern created by cairo_set_source_surface
cairo_pattern_t* sourcepattern = cairo_get_source(mpRT);
cairo_pattern_get_matrix(sourcepattern, &aMatrix);
// scale to match the current transformation
cairo_matrix_scale(&aMatrix, rSizePixel.Width(), rSizePixel.Height());
cairo_pattern_set_matrix(sourcepattern, &aMatrix);
cairo_paint(mpRT);
cairo_surface_destroy(pBitmapSurface);
cairo_restore(mpRT);
}
namespace
{
// This bit-tweaking looping is unpleasant and unfortunate
void LuminanceToAlpha(cairo_surface_t* pMask)
{
cairo_surface_flush(pMask);
int nWidth = cairo_image_surface_get_width(pMask);
int nHeight = cairo_image_surface_get_height(pMask);
int nStride = cairo_image_surface_get_stride(pMask);
unsigned char* mask_surface_data = cairo_image_surface_get_data(pMask);
// include/basegfx/color/bcolormodifier.hxx
const double nRedMul = 0.2125 / 255.0;
const double nGreenMul = 0.7154 / 255.0;
const double nBlueMul = 0.0721 / 255.0;
for (int y = 0; y < nHeight; ++y)
{
unsigned char* pMaskPixelData = mask_surface_data + (nStride * y);
for (int x = 0; x < nWidth; ++x)
{
double fLuminance = pMaskPixelData[SVP_CAIRO_RED] * nRedMul
+ pMaskPixelData[SVP_CAIRO_GREEN] * nGreenMul
+ pMaskPixelData[SVP_CAIRO_BLUE] * nBlueMul;
// Only this alpha channel is taken into account by cairo_mask_surface
// so reuse this surface for the alpha result
pMaskPixelData[SVP_CAIRO_ALPHA] = 255.0 * fLuminance;
pMaskPixelData += 4;
}
}
cairo_surface_mark_dirty(pMask);
}
}
void CairoPixelProcessor2D::processTransparencePrimitive2D(
const primitive2d::TransparencePrimitive2D& rTransCandidate)
{
if (rTransCandidate.getChildren().empty())
return;
if (rTransCandidate.getTransparence().empty())
return;
cairo_surface_t* pTarget = cairo_get_target(mpRT);
double clip_x1, clip_x2, clip_y1, clip_y2;
cairo_clip_extents(mpRT, &clip_x1, &clip_y1, &clip_x2, &clip_y2);
// calculate visible range, create only for that range
basegfx::B2DRange aDiscreteRange(
rTransCandidate.getChildren().getB2DRange(getViewInformation2D()));
aDiscreteRange.transform(getViewInformation2D().getObjectToViewTransformation());
const basegfx::B2DRange aViewRange(basegfx::B2DPoint(clip_x1, clip_y1),
basegfx::B2DPoint(clip_x2, clip_y2));
basegfx::B2DRange aVisibleRange(aDiscreteRange);
aVisibleRange.intersect(aViewRange);
if (aVisibleRange.isEmpty())
{
// not visible, done
return;
}
const basegfx::B2DHomMatrix aEmbedTransform(basegfx::utils::createTranslateB2DHomMatrix(
-aVisibleRange.getMinX(), -aVisibleRange.getMinY()));
geometry::ViewInformation2D aViewInformation2D(getViewInformation2D());
aViewInformation2D.setViewTransformation(aEmbedTransform
* getViewInformation2D().getViewTransformation());
// draw mask to temporary surface
cairo_surface_t* pMask = cairo_surface_create_similar_image(pTarget, CAIRO_FORMAT_ARGB32,
ceil(aVisibleRange.getWidth()),
ceil(aVisibleRange.getHeight()));
CairoPixelProcessor2D aMaskRenderer(aViewInformation2D, pMask);
aMaskRenderer.process(rTransCandidate.getTransparence());
// convert mask to something cairo can use
LuminanceToAlpha(pMask);
// draw content to temporary surface
cairo_surface_t* pContent = cairo_surface_create_similar(
pTarget, cairo_surface_get_content(pTarget), ceil(aVisibleRange.getWidth()),
ceil(aVisibleRange.getHeight()));
CairoPixelProcessor2D aContent(aViewInformation2D, pContent);
aContent.process(rTransCandidate.getChildren());
// munge the temporary surfaces to our target surface
cairo_set_source_surface(mpRT, pContent, aVisibleRange.getMinX(), aVisibleRange.getMinY());
cairo_mask_surface(mpRT, pMask, aVisibleRange.getMinX(), aVisibleRange.getMinY());
cairo_surface_destroy(pContent);
cairo_surface_destroy(pMask);
}
void CairoPixelProcessor2D::processMaskPrimitive2DPixel(
const primitive2d::MaskPrimitive2D& rMaskCandidate)
{
if (rMaskCandidate.getChildren().empty())
return;
basegfx::B2DPolyPolygon aMask(rMaskCandidate.getMask());
if (!aMask.count())
return;
double clip_x1, clip_x2, clip_y1, clip_y2;
cairo_clip_extents(mpRT, &clip_x1, &clip_y1, &clip_x2, &clip_y2);
basegfx::B2DRange aMaskRange(aMask.getB2DRange());
aMaskRange.transform(getViewInformation2D().getObjectToViewTransformation());
const basegfx::B2DRange aViewRange(basegfx::B2DPoint(clip_x1, clip_y1),
basegfx::B2DPoint(clip_x2, clip_y2));
if (!aViewRange.overlaps(aMaskRange))
return;
cairo_save(mpRT);
cairo_matrix_t aMatrix;
const basegfx::B2DHomMatrix& rObjectToView(
getViewInformation2D().getObjectToViewTransformation());
cairo_matrix_init(&aMatrix, rObjectToView.a(), rObjectToView.b(), rObjectToView.c(),
rObjectToView.d(), rObjectToView.e(), rObjectToView.f());
// set linear transformation
cairo_set_matrix(mpRT, &aMatrix);
// put mask as path
for (const auto& rPolygon : aMask)
addB2DPolygonToPathGeometry(mpRT, rPolygon, &getViewInformation2D());
// clip to this mask
cairo_clip(mpRT);
process(rMaskCandidate.getChildren());
cairo_restore(mpRT);
}
void CairoPixelProcessor2D::processPointArrayPrimitive2D(
const primitive2d::PointArrayPrimitive2D& rPointArrayCandidate)
{
const std::vector<basegfx::B2DPoint>& rPositions(rPointArrayCandidate.getPositions());
if (rPositions.empty())
return;
const basegfx::BColor aPointColor(
maBColorModifierStack.getModifiedColor(rPointArrayCandidate.getRGBColor()));
cairo_set_source_rgb(mpRT, aPointColor.getRed(), aPointColor.getGreen(), aPointColor.getBlue());
// To really paint a single pixel I found nothing better than
// switch off AA and draw a pixel-aligned rectangle
const cairo_antialias_t eOldAAMode(cairo_get_antialias(mpRT));
cairo_set_antialias(mpRT, CAIRO_ANTIALIAS_NONE);
for (auto const& pos : rPositions)
{
const basegfx::B2DPoint aDiscretePos(getViewInformation2D().getObjectToViewTransformation()
* pos);
const double fX(ceil(aDiscretePos.getX()));
const double fY(ceil(aDiscretePos.getY()));
cairo_rectangle(mpRT, fX, fY, 1, 1);
cairo_fill(mpRT);
}
cairo_set_antialias(mpRT, eOldAAMode);
}
void CairoPixelProcessor2D::processModifiedColorPrimitive2D(
const primitive2d::ModifiedColorPrimitive2D& rModifiedCandidate)
{
if (!rModifiedCandidate.getChildren().empty())
{
maBColorModifierStack.push(rModifiedCandidate.getColorModifier());
process(rModifiedCandidate.getChildren());
maBColorModifierStack.pop();
}
}
void CairoPixelProcessor2D::processTransformPrimitive2D(
const primitive2d::TransformPrimitive2D& rTransformCandidate)
{
// remember current transformation and ViewInformation
const geometry::ViewInformation2D aLastViewInformation2D(getViewInformation2D());
// create new transformations for local ViewInformation2D
geometry::ViewInformation2D aViewInformation2D(getViewInformation2D());
aViewInformation2D.setObjectTransformation(getViewInformation2D().getObjectTransformation()
* rTransformCandidate.getTransformation());
updateViewInformation(aViewInformation2D);
// process content
process(rTransformCandidate.getChildren());
// restore transformations
updateViewInformation(aLastViewInformation2D);
}
void CairoPixelProcessor2D::processPolygonStrokePrimitive2D(
const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokeCandidate)
{
const basegfx::B2DPolygon& rPolygon(rPolygonStrokeCandidate.getB2DPolygon());
const attribute::LineAttribute& rLineAttribute(rPolygonStrokeCandidate.getLineAttribute());
if (!rPolygon.count() || rLineAttribute.getWidth() < 0.0)
{
// no geometry, done
return;
}
// get some values early that might be used for decisions
const bool bHairline(0.0 == rLineAttribute.getWidth());
const basegfx::B2DHomMatrix& rObjectToView(
getViewInformation2D().getObjectToViewTransformation());
const double fDiscreteLineWidth(
bHairline
? 1.0
: (rObjectToView * basegfx::B2DVector(rLineAttribute.getWidth(), 0.0)).getLength());
// Here for every combination which the system-specific implementation is not
// capable of visualizing, use the (for decomposable Primitives always possible)
// fallback to the decomposition.
if (basegfx::B2DLineJoin::NONE == rLineAttribute.getLineJoin() && fDiscreteLineWidth > 1.5)
{
// basegfx::B2DLineJoin::NONE is special for our office, no other GraphicSystem
// knows that (so far), so fallback to decomposition. This is only needed if
// LineJoin will be used, so also check for discrete LineWidth before falling back
process(rPolygonStrokeCandidate);
return;
}
// This is a method every system-specific implementation of a decomposable Primitive
// can use to allow simple optical control of paint implementation:
// Create a copy, e.g. change color to 'red' as here and paint before the system
// paints it using the decomposition. That way you can - if active - directly
// optically compare if the system-specific solution is geometrically identical to
// the decomposition (which defines our interpretation that we need to visualize).
// Look below in the impl for bRenderDecomposeForCompareInRed to see that in that case
// we create a half-transparent paint to better support visual control
static bool bRenderDecomposeForCompareInRed(false);
if (bRenderDecomposeForCompareInRed)
{
const attribute::LineAttribute aRed(
basegfx::BColor(1.0, 0.0, 0.0), rLineAttribute.getWidth(), rLineAttribute.getLineJoin(),
rLineAttribute.getLineCap(), rLineAttribute.getMiterMinimumAngle());
rtl::Reference<primitive2d::PolygonStrokePrimitive2D> xCopy(
new primitive2d::PolygonStrokePrimitive2D(
rPolygonStrokeCandidate.getB2DPolygon(), aRed,
rPolygonStrokeCandidate.getStrokeAttribute()));
process(*xCopy);
}
cairo_save(mpRT);
cairo_matrix_t aMatrix;
const double fAAOffset(getViewInformation2D().getUseAntiAliasing() ? 0.5 : 0.0);
cairo_matrix_init(&aMatrix, rObjectToView.a(), rObjectToView.b(), rObjectToView.c(),
rObjectToView.d(), rObjectToView.e() + fAAOffset,
rObjectToView.f() + fAAOffset);
// set linear transformation
cairo_set_matrix(mpRT, &aMatrix);
// setup line attributes
cairo_line_join_t eCairoLineJoin = CAIRO_LINE_JOIN_MITER;
switch (rLineAttribute.getLineJoin())
{
case basegfx::B2DLineJoin::Bevel:
eCairoLineJoin = CAIRO_LINE_JOIN_BEVEL;
break;
case basegfx::B2DLineJoin::Round:
eCairoLineJoin = CAIRO_LINE_JOIN_ROUND;
break;
case basegfx::B2DLineJoin::NONE:
case basegfx::B2DLineJoin::Miter:
eCairoLineJoin = CAIRO_LINE_JOIN_MITER;
break;
}
// convert miter minimum angle to miter limit
double fMiterLimit
= 1.0 / sin(std::max(rLineAttribute.getMiterMinimumAngle(), 0.01 * M_PI) / 2.0);
// setup cap attribute
cairo_line_cap_t eCairoLineCap(CAIRO_LINE_CAP_BUTT);
switch (rLineAttribute.getLineCap())
{
default: // css::drawing::LineCap_BUTT:
{
eCairoLineCap = CAIRO_LINE_CAP_BUTT;
break;
}
case css::drawing::LineCap_ROUND:
{
eCairoLineCap = CAIRO_LINE_CAP_ROUND;
break;
}
case css::drawing::LineCap_SQUARE:
{
eCairoLineCap = CAIRO_LINE_CAP_SQUARE;
break;
}
}
basegfx::BColor aLineColor(maBColorModifierStack.getModifiedColor(rLineAttribute.getColor()));
if (bRenderDecomposeForCompareInRed)
aLineColor.setRed(0.5);
cairo_set_source_rgb(mpRT, aLineColor.getRed(), aLineColor.getGreen(), aLineColor.getBlue());
cairo_set_line_join(mpRT, eCairoLineJoin);
cairo_set_line_cap(mpRT, eCairoLineCap);
// TODO: Hairline LineWidth, see comment at processPolygonHairlinePrimitive2D
cairo_set_line_width(mpRT, bHairline ? 1.44 : fDiscreteLineWidth);
cairo_set_miter_limit(mpRT, fMiterLimit);
const attribute::StrokeAttribute& rStrokeAttribute(
rPolygonStrokeCandidate.getStrokeAttribute());
const bool bDashUsed(!rStrokeAttribute.isDefault()
&& !rStrokeAttribute.getDotDashArray().empty()
&& 0.0 < rStrokeAttribute.getFullDotDashLen());
if (bDashUsed)
{
const std::vector<double>& rStroke = rStrokeAttribute.getDotDashArray();
cairo_set_dash(mpRT, rStroke.data(), rStroke.size(), 0.0);
}
addB2DPolygonToPathGeometry(mpRT, rPolygon, &getViewInformation2D());
cairo_stroke(mpRT);
cairo_restore(mpRT);
}
void CairoPixelProcessor2D::processLineRectanglePrimitive2D(
const primitive2d::LineRectanglePrimitive2D& rLineRectanglePrimitive2D)
{
if (rLineRectanglePrimitive2D.getB2DRange().isEmpty())
{
// no geometry, done
return;
}
cairo_save(mpRT);
cairo_matrix_t aMatrix;
const double fAAOffset(getViewInformation2D().getUseAntiAliasing() ? 0.5 : 0.0);
const basegfx::B2DHomMatrix& rObjectToView(
getViewInformation2D().getObjectToViewTransformation());
cairo_matrix_init(&aMatrix, rObjectToView.a(), rObjectToView.b(), rObjectToView.c(),
rObjectToView.d(), rObjectToView.e() + fAAOffset,
rObjectToView.f() + fAAOffset);
// set linear transformation
cairo_set_matrix(mpRT, &aMatrix);
const basegfx::BColor aHairlineColor(
maBColorModifierStack.getModifiedColor(rLineRectanglePrimitive2D.getBColor()));
cairo_set_source_rgb(mpRT, aHairlineColor.getRed(), aHairlineColor.getGreen(),
aHairlineColor.getBlue());
const double fDiscreteLineWidth((getViewInformation2D().getInverseObjectToViewTransformation()
* basegfx::B2DVector(1.44, 0.0))
.getLength());
cairo_set_line_width(mpRT, fDiscreteLineWidth);
const basegfx::B2DRange& rRange(rLineRectanglePrimitive2D.getB2DRange());
cairo_rectangle(mpRT, rRange.getMinX(), rRange.getMinY(), rRange.getWidth(),
rRange.getHeight());
cairo_stroke(mpRT);
cairo_restore(mpRT);
}
void CairoPixelProcessor2D::processFilledRectanglePrimitive2D(
const primitive2d::FilledRectanglePrimitive2D& rFilledRectanglePrimitive2D)
{
if (rFilledRectanglePrimitive2D.getB2DRange().isEmpty())
{
// no geometry, done
return;
}
cairo_save(mpRT);
cairo_matrix_t aMatrix;
const double fAAOffset(getViewInformation2D().getUseAntiAliasing() ? 0.5 : 0.0);
const basegfx::B2DHomMatrix& rObjectToView(
getViewInformation2D().getObjectToViewTransformation());
cairo_matrix_init(&aMatrix, rObjectToView.a(), rObjectToView.b(), rObjectToView.c(),
rObjectToView.d(), rObjectToView.e() + fAAOffset,
rObjectToView.f() + fAAOffset);
// set linear transformation
cairo_set_matrix(mpRT, &aMatrix);
const basegfx::BColor aFillColor(
maBColorModifierStack.getModifiedColor(rFilledRectanglePrimitive2D.getBColor()));
cairo_set_source_rgb(mpRT, aFillColor.getRed(), aFillColor.getGreen(), aFillColor.getBlue());
const basegfx::B2DRange& rRange(rFilledRectanglePrimitive2D.getB2DRange());
cairo_rectangle(mpRT, rRange.getMinX(), rRange.getMinY(), rRange.getWidth(),
rRange.getHeight());
cairo_fill(mpRT);
cairo_restore(mpRT);
}
void CairoPixelProcessor2D::processSingleLinePrimitive2D(
const primitive2d::SingleLinePrimitive2D& rSingleLinePrimitive2D)
{
cairo_save(mpRT);
const basegfx::BColor aLineColor(
maBColorModifierStack.getModifiedColor(rSingleLinePrimitive2D.getBColor()));
cairo_set_source_rgb(mpRT, aLineColor.getRed(), aLineColor.getGreen(), aLineColor.getBlue());
const double fAAOffset(getViewInformation2D().getUseAntiAliasing() ? 0.5 : 0.0);
const basegfx::B2DHomMatrix& rObjectToView(
getViewInformation2D().getObjectToViewTransformation());
const basegfx::B2DPoint aStart(rObjectToView * rSingleLinePrimitive2D.getStart());
const basegfx::B2DPoint aEnd(rObjectToView * rSingleLinePrimitive2D.getEnd());
cairo_set_line_width(mpRT, 1.44f);
cairo_move_to(mpRT, aStart.getX() + fAAOffset, aStart.getY() + fAAOffset);
cairo_line_to(mpRT, aEnd.getX() + fAAOffset, aEnd.getY() + fAAOffset);
cairo_stroke(mpRT);
cairo_restore(mpRT);
}
void CairoPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate)
{
switch (rCandidate.getPrimitive2DID())
{
// geometry that *has* to be processed
case PRIMITIVE2D_ID_BITMAPPRIMITIVE2D:
{
processBitmapPrimitive2D(
static_cast<const primitive2d::BitmapPrimitive2D&>(rCandidate));
break;
}
case PRIMITIVE2D_ID_POINTARRAYPRIMITIVE2D:
{
processPointArrayPrimitive2D(
static_cast<const primitive2d::PointArrayPrimitive2D&>(rCandidate));
break;
}
case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D:
{
processPolygonHairlinePrimitive2D(
static_cast<const primitive2d::PolygonHairlinePrimitive2D&>(rCandidate));
break;
}
case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D:
{
processPolyPolygonColorPrimitive2D(
static_cast<const primitive2d::PolyPolygonColorPrimitive2D&>(rCandidate));
break;
}
// embedding/groups that *have* to be processed
case PRIMITIVE2D_ID_TRANSPARENCEPRIMITIVE2D:
{
processTransparencePrimitive2D(
static_cast<const primitive2d::TransparencePrimitive2D&>(rCandidate));
break;
}
case PRIMITIVE2D_ID_INVERTPRIMITIVE2D:
{
// TODO: fallback is at VclPixelProcessor2D::processInvertPrimitive2D, so
// not in reach. Ignore for now.
// processInvertPrimitive2D(rCandidate);
break;
}
case PRIMITIVE2D_ID_MASKPRIMITIVE2D:
{
processMaskPrimitive2DPixel(
static_cast<const primitive2d::MaskPrimitive2D&>(rCandidate));
break;
}
case PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D:
{
processModifiedColorPrimitive2D(
static_cast<const primitive2d::ModifiedColorPrimitive2D&>(rCandidate));
break;
}
case PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D:
{
processTransformPrimitive2D(
static_cast<const primitive2d::TransformPrimitive2D&>(rCandidate));
break;
}
#if 0
// geometry that *may* be processed due to being able to do it better
// then using the decomposition
case PRIMITIVE2D_ID_UNIFIEDTRANSPARENCEPRIMITIVE2D:
{
processUnifiedTransparencePrimitive2D(
static_cast<const primitive2d::UnifiedTransparencePrimitive2D&>(rCandidate));
break;
}
case PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D:
{
processMarkerArrayPrimitive2D(
static_cast<const primitive2d::MarkerArrayPrimitive2D&>(rCandidate));
break;
}
case PRIMITIVE2D_ID_BACKGROUNDCOLORPRIMITIVE2D:
{
processBackgroundColorPrimitive2D(
static_cast<const primitive2d::BackgroundColorPrimitive2D&>(rCandidate));
break;
}
#endif
case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D:
{
processPolygonStrokePrimitive2D(
static_cast<const primitive2d::PolygonStrokePrimitive2D&>(rCandidate));
break;
}
case PRIMITIVE2D_ID_LINERECTANGLEPRIMITIVE2D:
{
processLineRectanglePrimitive2D(
static_cast<const primitive2d::LineRectanglePrimitive2D&>(rCandidate));
break;
}
case PRIMITIVE2D_ID_FILLEDRECTANGLEPRIMITIVE2D:
{
processFilledRectanglePrimitive2D(
static_cast<const primitive2d::FilledRectanglePrimitive2D&>(rCandidate));
break;
}
case PRIMITIVE2D_ID_SINGLELINEPRIMITIVE2D:
{
processSingleLinePrimitive2D(
static_cast<const primitive2d::SingleLinePrimitive2D&>(rCandidate));
break;
}
// continue with decompose
default:
{
SAL_INFO("drawinglayer", "default case for " << drawinglayer::primitive2d::idToString(
rCandidate.getPrimitive2DID()));
// process recursively
process(rCandidate);
break;
}
}
}
} // end of namespace
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