Arena can replace MemPool in most scenarios. Except for memory reuse, MemPool supports reuse of previous memory chunks after clear, but Arena does not.
Some comparisons between MemPool and Arena:
1. Expansion
Arena is less than 128M index 2 alloc chunk; more than 128M memory, allocate 128M * n > `size`, n is equal to the minimum value that satisfies the expression;
MemPool less than 512K index 2 alloc chunk, greater than 512K memory, separately apply for a `size` length chunk
After Arena applied for a chunk larger than 128M last time, the minimum chunk applied for after that is 128M. Does this seem to be a waste of memory? MemPool is also similar. After the chunk of 512K was applied for last time, the minimum chunk of subsequent applications is 512K.
2. Alignment
MemPool defaults to 16 alignment, because memtable and other places that use int128 require 16 alignment;
Arena has no default alignment;
3. Memory reuse
Arena only supports `rollback`, which reuses the memory of the current chunk, usually the memory requested last time.
MemPool supports clear(), all chunks can be reused; or call ReturnPartialAllocation() to roll back the last requested memory; if the last chunk has no memory, search for the most free chunk for allocation
4. Realloc
Arena supports realloc contiguous memory; it also supports realloc contiguous memory from any position at the time of the last allocation. The difference between `alloc_continue` and `realloc` is:
1. Alloc_continue does not need to specify the old size, but the default old size = head->pos - range_start
2. alloc_continue supports expansion from range_start when additional_bytes is between head and pos, which is equivalent to reusing a part of memory, while realloc completely allocates a new memory
MemPool does not support realloc, but supports transferring or absorbing chunks between two MemPools
5. check mem limit
MemPool checks the mem limit, and Arena checks at the Allocator layer.
6. Support for ASAN
Arena does something extra
7. Error handling
MemPool supports returning the error message of application failure directly through `Status`, and Arena throws Exception.
Tests that Arena can consider
1. After the last applied chunk is larger than 128M, the minimum applied chunk is 128M, which seems to waste memory;
2. Support clear, memory multiplexing;
3. Increase the large list, alloc the memory larger than 128M, and the size is equal to `size`, so as to avoid the current chunk not being fully used, which is wasteful.
4. In some cases, it may be possible to allocate backwards to find chunks t
There are many type definitions in BE. Should unify the type system and simplify the development.
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Co-authored-by: yiguolei <yiguolei@gmail.com>
Refactor TaggableLogger
Refactor status handling in agent task:
Unify log format in TaskWorkerPool
Pass Status to the top caller, and replace some OLAPInternalError with more detailed error message Status
Premature return with the opposite condition to reduce indention
Currently, there are 2 status code in BE, one is common/Status.h,
and the other is olap/olap_define.h called OLAPStatus.
OLAPStatus is just an enum type, it is very simple and could not save many informations,
I will unify these code to common/Status.
1. solved the previous delayed unit test file size is too large (1.7G+) and the unit test link time is too long problem problems
2. Unify all unit tests into one file to significantly reduce unit test execution time to less than 3 mins
3. temporarily disable stream_load_test.cpp, metrics_action_test.cpp, load_channel_mgr_test.cpp because it will re-implement part of the code and affect other tests
We make all MemTrackers shared, in order to show MemTracker real-time consumptions on the web.
As follows:
1. nearly all MemTracker raw ptr -> shared_ptr
2. Use CreateTracker() to create new MemTracker(in order to add itself to its parent)
3. RowBatch & MemPool still use raw ptrs of MemTracker, it's easy to ensure RowBatch & MemPool destructor exec
before MemTracker's destructor. So we don't change these code.
4. MemTracker can use RuntimeProfile's counter to calc consumption. So RuntimeProfile's counter need to be shared
too. We add a shared counter pool to store the shared counter, don't change other counters of RuntimeProfile.
Note that, this PR doesn't change the MemTracker tree structure. So there still have some orphan trackers, e.g. RowBlockV2's MemTracker. If you find some shared MemTrackers are little memory consumption & too time-consuming, you could make them be the orphan, then it's fine to use the raw ptr.
Currently, we have Field and ColumnSchema to access column data in a
row. These two classes are mostly the same. So we should unify these to
one class. Now, Field has offset information, which is an row attribute,
so we remove offset in Field.
RowCursor now has some logic which belong to Schema, so in this patch I
add Schema attribute to RowCursor to make RowCursor simple. After this
change, only Schema will handle Field/ColumnSchema.
I extract some logic from RowCursor to be/src/olap/row.h, then we can
use same logic to handle different types of row. Each type of row has
same function that to get Cell of this row. A cell represent a column
content with a null indicator.
NOTE: This patch would modify all Backend's data.
And this will cause a very long time to restart be.
So if you want to interferer your product environment,
you should upgrade backend one by one.
1. Refactoring be is to clarify the structure the codes.
2. Use unique id to indicate a rowset.
Nameing rowset with tablet_id and version will lead to
many conflicts among compaction, clone, restore.
3. Extract an rowset interface to encapsulate rowsets
with different format.