// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License. #pragma once #include namespace doris { // A very simple random number generator. Not especially good at // generating truly random bits, but good enough for our needs in this // package. class Random { private: uint32_t seed_; public: explicit Random(uint32_t s) : seed_(s & 0x7fffffffu) { // Avoid bad seeds. if (seed_ == 0 || seed_ == 2147483647L) { seed_ = 1; } } uint32_t Next() { static const uint32_t M = 2147483647L; // 2^31-1 static const uint64_t A = 16807; // bits 14, 8, 7, 5, 2, 1, 0 // We are computing // seed_ = (seed_ * A) % M, where M = 2^31-1 // // seed_ must not be zero or M, or else all subsequent computed values // will be zero or M respectively. For all other values, seed_ will end // up cycling through every number in [1,M-1] uint64_t product = seed_ * A; // Compute (product % M) using the fact that ((x << 31) % M) == x. seed_ = static_cast((product >> 31) + (product & M)); // The first reduction may overflow by 1 bit, so we may need to // repeat. mod == M is not possible; using > allows the faster // sign-bit-based test. if (seed_ > M) { seed_ -= M; } return seed_; } // Returns a uniformly distributed value in the range [0..n-1] // REQUIRES: n > 0 uint32_t Uniform(int n) { return Next() % n; } // Randomly returns true ~"1/n" of the time, and false otherwise. // REQUIRES: n > 0 bool OneIn(int n) { return (Next() % n) == 0; } // Skewed: pick "base" uniformly from range [0,max_log] and then // return "base" random bits. The effect is to pick a number in the // range [0,2^max_log-1] with exponential bias towards smaller numbers. uint32_t Skewed(int max_log) { return Uniform(1 << Uniform(max_log + 1)); } }; } // namespace doris