# Proposed changes Issue Number: close #6238 Co-authored-by: HappenLee <happenlee@hotmail.com> Co-authored-by: stdpain <34912776+stdpain@users.noreply.github.com> Co-authored-by: Zhengguo Yang <yangzhgg@gmail.com> Co-authored-by: wangbo <506340561@qq.com> Co-authored-by: emmymiao87 <522274284@qq.com> Co-authored-by: Pxl <952130278@qq.com> Co-authored-by: zhangstar333 <87313068+zhangstar333@users.noreply.github.com> Co-authored-by: thinker <zchw100@qq.com> Co-authored-by: Zeno Yang <1521564989@qq.com> Co-authored-by: Wang Shuo <wangshuo128@gmail.com> Co-authored-by: zhoubintao <35688959+zbtzbtzbt@users.noreply.github.com> Co-authored-by: Gabriel <gabrielleebuaa@gmail.com> Co-authored-by: xinghuayu007 <1450306854@qq.com> Co-authored-by: weizuo93 <weizuo@apache.org> Co-authored-by: yiguolei <guoleiyi@tencent.com> Co-authored-by: anneji-dev <85534151+anneji-dev@users.noreply.github.com> Co-authored-by: awakeljw <993007281@qq.com> Co-authored-by: taberylyang <95272637+taberylyang@users.noreply.github.com> Co-authored-by: Cui Kaifeng <48012748+azurenake@users.noreply.github.com> ## Problem Summary: ### 1. Some code from clickhouse **ClickHouse is an excellent implementation of the vectorized execution engine database, so here we have referenced and learned a lot from its excellent implementation in terms of data structure and function implementation. We are based on ClickHouse v19.16.2.2 and would like to thank the ClickHouse community and developers.** The following comment has been added to the code from Clickhouse, eg: // This file is copied from // https://github.com/ClickHouse/ClickHouse/blob/master/src/Interpreters/AggregationCommon.h // and modified by Doris ### 2. Support exec node and query: * vaggregation_node * vanalytic_eval_node * vassert_num_rows_node * vblocking_join_node * vcross_join_node * vempty_set_node * ves_http_scan_node * vexcept_node * vexchange_node * vintersect_node * vmysql_scan_node * vodbc_scan_node * volap_scan_node * vrepeat_node * vschema_scan_node * vselect_node * vset_operation_node * vsort_node * vunion_node * vhash_join_node You can run exec engine of SSB/TPCH and 70% TPCDS stand query test set. ### 3. Data Model Vec Exec Engine Support **Dup/Agg/Unq** table, Support Block Reader Vectorized. Segment Vec is working in process. ### 4. How to use 1. Set the environment variable `set enable_vectorized_engine = true; `(required) 2. Set the environment variable `set batch_size = 4096; ` (recommended) ### 5. Some diff from origin exec engine https://github.com/doris-vectorized/doris-vectorized/issues/294 ## Checklist(Required) 1. Does it affect the original behavior: (No) 2. Has unit tests been added: (Yes) 3. Has document been added or modified: (No) 4. Does it need to update dependencies: (No) 5. Are there any changes that cannot be rolled back: (Yes)
113 lines
3.5 KiB
C++
113 lines
3.5 KiB
C++
// Licensed to the Apache Software Foundation (ASF) under one
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// or more contributor license agreements. See the NOTICE file
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// distributed with this work for additional information
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// regarding copyright ownership. The ASF licenses this file
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// to you under the Apache License, Version 2.0 (the
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// "License"); you may not use this file except in compliance
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// with the License. You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing,
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// software distributed under the License is distributed on an
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// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the License for the
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// specific language governing permissions and limitations
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// under the License.
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// This file is copied from
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// https://github.com/ClickHouse/ClickHouse/blob/master/base/base/arithmeticOverflow.h
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// and modified by Doris
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#pragma once
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namespace common {
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template <typename T>
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inline bool add_overflow(T x, T y, T& res) {
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return __builtin_add_overflow(x, y, &res);
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}
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template <>
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inline bool add_overflow(int x, int y, int& res) {
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return __builtin_sadd_overflow(x, y, &res);
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}
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template <>
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inline bool add_overflow(long x, long y, long& res) {
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return __builtin_saddl_overflow(x, y, &res);
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}
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template <>
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inline bool add_overflow(long long x, long long y, long long& res) {
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return __builtin_saddll_overflow(x, y, &res);
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}
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template <>
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inline bool add_overflow(__int128 x, __int128 y, __int128& res) {
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static constexpr __int128 min_int128 = __int128(0x8000000000000000ll) << 64;
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static constexpr __int128 max_int128 =
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(__int128(0x7fffffffffffffffll) << 64) + 0xffffffffffffffffll;
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res = x + y;
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return (y > 0 && x > max_int128 - y) || (y < 0 && x < min_int128 - y);
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}
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template <typename T>
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inline bool sub_overflow(T x, T y, T& res) {
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return __builtin_sub_overflow(x, y, &res);
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}
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template <>
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inline bool sub_overflow(int x, int y, int& res) {
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return __builtin_ssub_overflow(x, y, &res);
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}
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template <>
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inline bool sub_overflow(long x, long y, long& res) {
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return __builtin_ssubl_overflow(x, y, &res);
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}
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template <>
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inline bool sub_overflow(long long x, long long y, long long& res) {
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return __builtin_ssubll_overflow(x, y, &res);
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}
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template <>
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inline bool sub_overflow(__int128 x, __int128 y, __int128& res) {
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static constexpr __int128 min_int128 = __int128(0x8000000000000000ll) << 64;
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static constexpr __int128 max_int128 =
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(__int128(0x7fffffffffffffffll) << 64) + 0xffffffffffffffffll;
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res = x - y;
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return (y < 0 && x > max_int128 + y) || (y > 0 && x < min_int128 + y);
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}
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template <typename T>
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inline bool mul_overflow(T x, T y, T& res) {
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return __builtin_mul_overflow(x, y, &res);
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}
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template <>
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inline bool mul_overflow(int x, int y, int& res) {
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return __builtin_smul_overflow(x, y, &res);
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}
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template <>
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inline bool mul_overflow(long x, long y, long& res) {
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return __builtin_smull_overflow(x, y, &res);
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}
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template <>
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inline bool mul_overflow(long long x, long long y, long long& res) {
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return __builtin_smulll_overflow(x, y, &res);
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}
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template <>
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inline bool mul_overflow(__int128 x, __int128 y, __int128& res) {
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res = static_cast<unsigned __int128>(x) *
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static_cast<unsigned __int128>(y); /// Avoid signed integer overflow.
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if (!x || !y) return false;
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unsigned __int128 a = (x > 0) ? x : -x;
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unsigned __int128 b = (y > 0) ? y : -y;
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return (a * b) / b != a;
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}
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} // namespace common
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