Currently, there are some useless includes in the codebase. We can use a tool named include-what-you-use to optimize these includes. By using a strict include-what-you-use policy, we can get lots of benefits from it.
251 lines
11 KiB
C++
251 lines
11 KiB
C++
// Licensed to the Apache Software Foundation (ASF) under one
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// or more contributor license agreements. See the NOTICE file
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// distributed with this work for additional information
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// regarding copyright ownership. The ASF licenses this file
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// to you under the Apache License, Version 2.0 (the
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// "License"); you may not use this file except in compliance
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// with the License. You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing,
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// software distributed under the License is distributed on an
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// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the License for the
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// specific language governing permissions and limitations
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// under the License.
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// This file is copied from
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// https://github.com/ClickHouse/ClickHouse/blob/master/src/Common/HashTable/HashMap.h
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// and modified by Doris
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#pragma once
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#include "vec/common/hash_table/hash.h"
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#include "vec/common/hash_table/hash_table.h"
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#include "vec/common/hash_table/hash_table_allocator.h"
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/** NOTE HashMap could only be used for memmoveable (position independent) types.
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* Example: std::string is not position independent in libstdc++ with C++11 ABI or in libc++.
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* Also, key in hash table must be of type, that zero bytes is compared equals to zero key.
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*/
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struct NoInitTag {};
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/// A pair that does not initialize the elements, if not needed.
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template <typename First, typename Second>
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struct PairNoInit {
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First first;
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Second second;
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PairNoInit() {}
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template <typename First_>
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PairNoInit(First_&& first_, NoInitTag) : first(std::forward<First_>(first_)) {}
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template <typename First_, typename Second_>
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PairNoInit(First_&& first_, Second_&& second_)
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: first(std::forward<First_>(first_)), second(std::forward<Second_>(second_)) {}
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};
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template <typename Key, typename TMapped, typename Hash, typename TState = HashTableNoState>
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struct HashMapCell {
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using Mapped = TMapped;
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using State = TState;
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using value_type = PairNoInit<Key, Mapped>;
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using mapped_type = Mapped;
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using key_type = Key;
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value_type value;
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HashMapCell() {}
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HashMapCell(const Key& key_, const State&) : value(key_, NoInitTag()) {}
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HashMapCell(const Key& key_, const Mapped& mapped_) : value(key_, mapped_) {}
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HashMapCell(const value_type& value_, const State&) : value(value_) {}
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const Key& get_first() const { return value.first; }
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Mapped& get_second() { return value.second; }
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const Mapped& get_second() const { return value.second; }
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const value_type& get_value() const { return value; }
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static const Key& get_key(const value_type& value) { return value.first; }
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Mapped& get_mapped() { return value.second; }
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const Mapped& get_mapped() const { return value.second; }
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bool key_equals(const Key& key_) const { return value.first == key_; }
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bool key_equals(const Key& key_, size_t /*hash_*/) const { return value.first == key_; }
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bool key_equals(const Key& key_, size_t /*hash_*/, const State& /*state*/) const {
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return value.first == key_;
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}
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void set_hash(size_t /*hash_value*/) {}
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size_t get_hash(const Hash& hash) const { return hash(value.first); }
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bool is_zero(const State& state) const { return is_zero(value.first, state); }
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static bool is_zero(const Key& key, const State& /*state*/) { return ZeroTraits::check(key); }
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/// Set the key value to zero.
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void set_zero() { ZeroTraits::set(value.first); }
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/// Do I need to store the zero key separately (that is, can a zero key be inserted into the hash table).
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static constexpr bool need_zero_value_storage = true;
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/// Whether the cell was deleted.
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bool is_deleted() const { return false; }
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void set_mapped(const value_type& value_) { value.second = value_.second; }
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};
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template <typename Key, typename Mapped, typename Hash, typename State>
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ALWAYS_INLINE inline auto lookup_result_get_key(HashMapCell<Key, Mapped, Hash, State>* cell) {
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return &cell->get_first();
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}
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template <typename Key, typename Mapped, typename Hash, typename State>
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ALWAYS_INLINE inline auto lookup_result_get_mapped(HashMapCell<Key, Mapped, Hash, State>* cell) {
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return &cell->get_second();
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}
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template <typename Key, typename TMapped, typename Hash, typename TState = HashTableNoState>
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struct HashMapCellWithSavedHash : public HashMapCell<Key, TMapped, Hash, TState> {
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using Base = HashMapCell<Key, TMapped, Hash, TState>;
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size_t saved_hash;
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using Base::Base;
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bool key_equals(const Key& key_) const { return this->value.first == key_; }
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bool key_equals(const Key& key_, size_t hash_) const {
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return saved_hash == hash_ && this->value.first == key_;
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}
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bool key_equals(const Key& key_, size_t hash_, const typename Base::State&) const {
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return key_equals(key_, hash_);
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}
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void set_hash(size_t hash_value) { saved_hash = hash_value; }
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size_t get_hash(const Hash& /*hash_function*/) const { return saved_hash; }
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};
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template <typename Key, typename Mapped, typename Hash, typename State>
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ALWAYS_INLINE inline auto lookup_result_get_key(
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HashMapCellWithSavedHash<Key, Mapped, Hash, State>* cell) {
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return &cell->get_first();
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}
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template <typename Key, typename Mapped, typename Hash, typename State>
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ALWAYS_INLINE inline auto lookup_result_get_mapped(
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HashMapCellWithSavedHash<Key, Mapped, Hash, State>* cell) {
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return &cell->get_second();
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}
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template <typename Key, typename Cell, typename Hash = DefaultHash<Key>,
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typename Grower = HashTableGrower<>, typename Allocator = HashTableAllocator>
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class HashMapTable : public HashTable<Key, Cell, Hash, Grower, Allocator> {
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public:
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using Self = HashMapTable;
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using Base = HashTable<Key, Cell, Hash, Grower, Allocator>;
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using key_type = Key;
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using value_type = typename Cell::value_type;
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using mapped_type = typename Cell::Mapped;
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using LookupResult = typename Base::LookupResult;
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using HashTable<Key, Cell, Hash, Grower, Allocator>::HashTable;
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/// Merge every cell's value of current map into the destination map via emplace.
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/// Func should have signature void(Mapped & dst, Mapped & src, bool emplaced).
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/// Each filled cell in current map will invoke func once. If that map doesn't
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/// have a key equals to the given cell, a new cell gets emplaced into that map,
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/// and func is invoked with the third argument emplaced set to true. Otherwise
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/// emplaced is set to false.
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template <typename Func>
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void ALWAYS_INLINE merge_to_via_emplace(Self& that, Func&& func) {
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for (auto it = this->begin(), end = this->end(); it != end; ++it) {
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typename Self::LookupResult res_it;
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bool inserted;
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that.emplace(it->get_first(), res_it, inserted, it.get_hash());
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func(*lookup_result_get_mapped(res_it), it->get_second(), inserted);
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}
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}
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/// Merge every cell's value of current map into the destination map via find.
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/// Func should have signature void(Mapped & dst, Mapped & src, bool exist).
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/// Each filled cell in current map will invoke func once. If that map doesn't
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/// have a key equals to the given cell, func is invoked with the third argument
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/// exist set to false. Otherwise exist is set to true.
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template <typename Func>
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void ALWAYS_INLINE merge_to_via_find(Self& that, Func&& func) {
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for (auto it = this->begin(), end = this->end(); it != end; ++it) {
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auto res_it = that.find(it->get_first(), it.get_hash());
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if (!res_it)
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func(it->get_second(), it->get_second(), false);
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else
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func(*lookup_result_get_mapped(res_it), it->get_second(), true);
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}
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}
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/// Call func(const Key &, Mapped &) for each hash map element.
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template <typename Func>
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void for_each_value(Func&& func) {
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for (auto& v : *this) func(v.get_first(), v.get_second());
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}
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/// Call func(Mapped &) for each hash map element.
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template <typename Func>
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void for_each_mapped(Func&& func) {
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for (auto& v : *this) func(v.get_second());
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}
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size_t get_size() {
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size_t count = 0;
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for (auto& v : *this) {
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count += v.get_second().get_row_count();
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}
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return count;
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}
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mapped_type& ALWAYS_INLINE operator[](Key x) {
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typename HashMapTable::LookupResult it;
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bool inserted;
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this->emplace(x, it, inserted);
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/** It may seem that initialization is not necessary for POD-types (or __has_trivial_constructor),
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* since the hash table memory is initially initialized with zeros.
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* But, in fact, an empty cell may not be initialized with zeros in the following cases:
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* - ZeroValueStorage (it only zeros the key);
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* - after resizing and moving a part of the cells to the new half of the hash table, the old cells also have only the key to zero.
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*
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* On performance, there is almost always no difference, due to the fact that it->second is usually assigned immediately
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* after calling `operator[]`, and since `operator[]` is inlined, the compiler removes unnecessary initialization.
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*
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* Sometimes due to initialization, the performance even grows. This occurs in code like `++map[key]`.
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* When we do the initialization, for new cells, it's enough to make `store 1` right away.
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* And if we did not initialize, then even though there was zero in the cell,
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* the compiler can not guess about this, and generates the `load`, `increment`, `store` code.
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*/
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if (inserted) new (lookup_result_get_mapped(it)) mapped_type();
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return *lookup_result_get_mapped(it);
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}
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char* get_null_key_data() { return nullptr; }
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bool has_null_key_data() const { return false; }
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};
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template <typename Key, typename Mapped, typename Hash = DefaultHash<Key>,
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typename Grower = HashTableGrower<>, typename Allocator = HashTableAllocator>
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using HashMap = HashMapTable<Key, HashMapCell<Key, Mapped, Hash>, Hash, Grower, Allocator>;
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template <typename Key, typename Mapped, typename Hash = DefaultHash<Key>,
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typename Grower = HashTableGrower<>, typename Allocator = HashTableAllocator>
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using HashMapWithSavedHash =
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HashMapTable<Key, HashMapCellWithSavedHash<Key, Mapped, Hash>, Hash, Grower, Allocator>;
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template <typename Key, typename Mapped, typename Hash, size_t initial_size_degree>
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using HashMapWithStackMemory = HashMapTable<
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Key, HashMapCellWithSavedHash<Key, Mapped, Hash>, Hash,
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HashTableGrower<initial_size_degree>,
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HashTableAllocatorWithStackMemory<(1ULL << initial_size_degree) *
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sizeof(HashMapCellWithSavedHash<Key, Mapped, Hash>)>>;
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