# Proposed changes Issue Number: close #6238 Co-authored-by: HappenLee <happenlee@hotmail.com> Co-authored-by: stdpain <34912776+stdpain@users.noreply.github.com> Co-authored-by: Zhengguo Yang <yangzhgg@gmail.com> Co-authored-by: wangbo <506340561@qq.com> Co-authored-by: emmymiao87 <522274284@qq.com> Co-authored-by: Pxl <952130278@qq.com> Co-authored-by: zhangstar333 <87313068+zhangstar333@users.noreply.github.com> Co-authored-by: thinker <zchw100@qq.com> Co-authored-by: Zeno Yang <1521564989@qq.com> Co-authored-by: Wang Shuo <wangshuo128@gmail.com> Co-authored-by: zhoubintao <35688959+zbtzbtzbt@users.noreply.github.com> Co-authored-by: Gabriel <gabrielleebuaa@gmail.com> Co-authored-by: xinghuayu007 <1450306854@qq.com> Co-authored-by: weizuo93 <weizuo@apache.org> Co-authored-by: yiguolei <guoleiyi@tencent.com> Co-authored-by: anneji-dev <85534151+anneji-dev@users.noreply.github.com> Co-authored-by: awakeljw <993007281@qq.com> Co-authored-by: taberylyang <95272637+taberylyang@users.noreply.github.com> Co-authored-by: Cui Kaifeng <48012748+azurenake@users.noreply.github.com> ## Problem Summary: ### 1. Some code from clickhouse **ClickHouse is an excellent implementation of the vectorized execution engine database, so here we have referenced and learned a lot from its excellent implementation in terms of data structure and function implementation. We are based on ClickHouse v19.16.2.2 and would like to thank the ClickHouse community and developers.** The following comment has been added to the code from Clickhouse, eg: // This file is copied from // https://github.com/ClickHouse/ClickHouse/blob/master/src/Interpreters/AggregationCommon.h // and modified by Doris ### 2. Support exec node and query: * vaggregation_node * vanalytic_eval_node * vassert_num_rows_node * vblocking_join_node * vcross_join_node * vempty_set_node * ves_http_scan_node * vexcept_node * vexchange_node * vintersect_node * vmysql_scan_node * vodbc_scan_node * volap_scan_node * vrepeat_node * vschema_scan_node * vselect_node * vset_operation_node * vsort_node * vunion_node * vhash_join_node You can run exec engine of SSB/TPCH and 70% TPCDS stand query test set. ### 3. Data Model Vec Exec Engine Support **Dup/Agg/Unq** table, Support Block Reader Vectorized. Segment Vec is working in process. ### 4. How to use 1. Set the environment variable `set enable_vectorized_engine = true; `(required) 2. Set the environment variable `set batch_size = 4096; ` (recommended) ### 5. Some diff from origin exec engine https://github.com/doris-vectorized/doris-vectorized/issues/294 ## Checklist(Required) 1. Does it affect the original behavior: (No) 2. Has unit tests been added: (Yes) 3. Has document been added or modified: (No) 4. Does it need to update dependencies: (No) 5. Are there any changes that cannot be rolled back: (Yes)
110 lines
4.6 KiB
C++
110 lines
4.6 KiB
C++
// Licensed to the Apache Software Foundation (ASF) under one
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// or more contributor license agreements. See the NOTICE file
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// distributed with this work for additional information
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// regarding copyright ownership. The ASF licenses this file
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// to you under the Apache License, Version 2.0 (the
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// "License"); you may not use this file except in compliance
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// with the License. You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing,
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// software distributed under the License is distributed on an
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// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the License for the
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// specific language governing permissions and limitations
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// under the License.
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#pragma once
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#include "vec/exec/vset_operation_node.h"
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namespace doris {
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namespace vectorized {
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class VUnionNode : public ExecNode {
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public:
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VUnionNode(ObjectPool* pool, const TPlanNode& tnode, const DescriptorTbl& descs);
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virtual Status init(const TPlanNode& tnode, RuntimeState* state = nullptr);
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virtual Status prepare(RuntimeState* state);
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virtual Status open(RuntimeState* state);
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virtual Status get_next(RuntimeState* state, vectorized::Block* block, bool* eos);
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virtual Status get_next(RuntimeState* state, RowBatch* row_batch, bool* eos) {
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return Status::NotSupported("Not Implemented get RowBatch in vecorized execution.");
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}
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virtual Status close(RuntimeState* state);
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private:
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/// Const exprs materialized by this node. These exprs don't refer to any children.
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/// Only materialized by the first fragment instance to avoid duplication.
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std::vector<std::vector<VExprContext*>> _const_expr_lists;
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/// Exprs materialized by this node. The i-th result expr list refers to the i-th child.
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std::vector<std::vector<VExprContext*>> _child_expr_lists;
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/// Index of the first non-passthrough child; i.e. a child that needs materialization.
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/// 0 when all children are materialized, '_children.size()' when no children are
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/// materialized.
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const int _first_materialized_child_idx;
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/// Index of current const result expr list.
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int _const_expr_list_idx;
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/// Index of current child.
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int _child_idx;
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/// Index of current row in child_row_block_.
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int _child_row_idx;
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/// Saved from the last to GetNext() on the current child.
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bool _child_eos;
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/// Index of the child that needs to be closed on the next GetNext() call. Should be set
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/// to -1 if no child needs to be closed.
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int _to_close_child_idx;
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// Time spent to evaluates exprs and materializes the results
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RuntimeProfile::Counter* _materialize_exprs_evaluate_timer = nullptr;
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/// GetNext() for the passthrough case. We pass 'block' directly into the GetNext()
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/// call on the child.
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Status get_next_pass_through(RuntimeState* state, Block* block);
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/// GetNext() for the materialized case. Materializes and evaluates rows from each
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/// non-passthrough child.
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Status get_next_materialized(RuntimeState* state, Block* block);
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/// GetNext() for the constant expression case.
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Status get_next_const(RuntimeState* state, Block* block);
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/// Evaluates exprs for the current child and materializes the results into 'tuple_buf',
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/// which is attached to 'dst_block'. Runs until 'dst_block' is at capacity, or all rows
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/// have been consumed from the current child block. Updates '_child_row_idx'.
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Block materialize_block(Block* dst_block);
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Status get_error_msg(const std::vector<VExprContext*>& exprs);
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/// Returns true if the child at 'child_idx' can be passed through.
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bool is_child_passthrough(int child_idx) const {
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DCHECK_LT(child_idx, _children.size());
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return child_idx < _first_materialized_child_idx;
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}
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/// Returns true if there are still rows to be returned from passthrough children.
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bool has_more_passthrough() const { return _child_idx < _first_materialized_child_idx; }
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/// Returns true if there are still rows to be returned from children that need
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/// materialization.
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bool has_more_materialized() const {
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return _first_materialized_child_idx != _children.size() && _child_idx < _children.size();
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}
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/// Returns true if there are still rows to be returned from constant expressions.
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bool has_more_const(const RuntimeState* state) const {
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return state->per_fragment_instance_idx() == 0 &&
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_const_expr_list_idx < _const_expr_lists.size();
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}
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virtual void debug_string(int indentation_level, std::stringstream* out) const;
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};
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} // namespace vectorized
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} // namespace doris
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