Files
doris/be/src/vec/exec/vselect_node.cpp
Adonis Ling e412dd12e8 [chore](build) Use include-what-you-use to optimize includes (PART II) (#18761)
Currently, there are some useless includes in the codebase. We can use a tool named include-what-you-use to optimize these includes. By using a strict include-what-you-use policy, we can get lots of benefits from it.
2023-04-19 23:11:48 +08:00

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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
#include "vec/exec/vselect_node.h"
#include <opentelemetry/nostd/shared_ptr.h>
#include <functional>
#include <memory>
#include <vector>
#include "runtime/runtime_state.h"
#include "util/runtime_profile.h"
#include "util/telemetry/telemetry.h"
#include "vec/core/block.h"
#include "vec/exprs/vexpr_context.h"
namespace doris {
class DescriptorTbl;
class ObjectPool;
class TPlanNode;
namespace vectorized {
VSelectNode::VSelectNode(ObjectPool* pool, const TPlanNode& tnode, const DescriptorTbl& descs)
: ExecNode(pool, tnode, descs), _child_eos(false) {}
Status VSelectNode::init(const TPlanNode& tnode, RuntimeState* state) {
return ExecNode::init(tnode, state);
}
Status VSelectNode::prepare(RuntimeState* state) {
return ExecNode::prepare(state);
}
Status VSelectNode::open(RuntimeState* state) {
START_AND_SCOPE_SPAN(state->get_tracer(), span, "VSelectNode::open");
RETURN_IF_ERROR(ExecNode::open(state));
RETURN_IF_ERROR(child(0)->open(state));
return Status::OK();
}
Status VSelectNode::get_next(RuntimeState* state, vectorized::Block* block, bool* eos) {
INIT_AND_SCOPE_GET_NEXT_SPAN(state->get_tracer(), _get_next_span, "VSelectNode::get_next");
SCOPED_TIMER(_runtime_profile->total_time_counter());
RETURN_IF_CANCELLED(state);
do {
RETURN_IF_CANCELLED(state);
RETURN_IF_ERROR_AND_CHECK_SPAN(
_children[0]->get_next_after_projects(
state, block, &_child_eos,
std::bind((Status(ExecNode::*)(RuntimeState*, vectorized::Block*, bool*)) &
ExecNode::get_next,
_children[0], std::placeholders::_1, std::placeholders::_2,
std::placeholders::_3)),
_children[0]->get_next_span(), _child_eos);
if (_child_eos) {
*eos = true;
break;
}
} while (block->rows() == 0);
return pull(state, block, eos);
}
Status VSelectNode::pull(RuntimeState* state, vectorized::Block* output_block, bool* eos) {
INIT_AND_SCOPE_GET_NEXT_SPAN(state->get_tracer(), _get_next_span, "VSelectNode::pull");
RETURN_IF_CANCELLED(state);
RETURN_IF_ERROR(
VExprContext::filter_block(_vconjunct_ctx_ptr, output_block, output_block->columns()));
reached_limit(output_block, eos);
return Status::OK();
}
Status VSelectNode::close(RuntimeState* state) {
if (is_closed()) {
return Status::OK();
}
START_AND_SCOPE_SPAN(state->get_tracer(), span, "VSelectNode::close");
return ExecNode::close(state);
}
} // namespace vectorized
} // namespace doris