Files
tidb/pkg/util/gctuner/memory_limit_tuner.go

191 lines
6.9 KiB
Go

// Copyright 2022 PingCAP, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package gctuner
import (
"math"
"runtime/debug"
"time"
"github.com/pingcap/failpoint"
"github.com/pingcap/tidb/pkg/util"
"github.com/pingcap/tidb/pkg/util/intest"
"github.com/pingcap/tidb/pkg/util/memory"
atomicutil "go.uber.org/atomic"
)
// GlobalMemoryLimitTuner only allow one memory limit tuner in one process
var GlobalMemoryLimitTuner = &memoryLimitTuner{}
// Go runtime trigger GC when hit memory limit which managed via runtime/debug.SetMemoryLimit.
// So we can change memory limit dynamically to avoid frequent GC when memory usage is greater than the limit.
type memoryLimitTuner struct {
finalizer *finalizer
isValidValueSet atomicutil.Bool
percentage atomicutil.Float64
adjustPercentageInProgress atomicutil.Bool
serverMemLimitBeforeAdjust atomicutil.Uint64
percentageBeforeAdjust atomicutil.Float64
nextGCTriggeredByMemoryLimit atomicutil.Bool
// The flag to disable memory limit adjust. There might be many tasks need to activate it in future,
// so it is integer type.
adjustDisabled atomicutil.Int64
}
// fallbackPercentage indicates the fallback memory limit percentage when turning.
const fallbackPercentage float64 = 1.1
var memoryGoroutineCntInTest = *atomicutil.NewInt64(0)
// WaitMemoryLimitTunerExitInTest is used to wait memory limit tuner exit in test.
func WaitMemoryLimitTunerExitInTest() {
if intest.InTest {
for memoryGoroutineCntInTest.Load() > 0 {
time.Sleep(100 * time.Millisecond)
}
}
}
// DisableAdjustMemoryLimit makes memoryLimitTuner directly return `initGOMemoryLimitValue` when function `calcMemoryLimit` is called.
func (t *memoryLimitTuner) DisableAdjustMemoryLimit() {
t.adjustDisabled.Add(1)
debug.SetMemoryLimit(initGOMemoryLimitValue)
}
// EnableAdjustMemoryLimit makes memoryLimitTuner return an adjusted memory limit when function `calcMemoryLimit` is called.
func (t *memoryLimitTuner) EnableAdjustMemoryLimit() {
t.adjustDisabled.Add(-1)
t.UpdateMemoryLimit()
}
// tuning check the memory nextGC and judge whether this GC is trigger by memory limit.
// Go runtime ensure that it will be called serially.
func (t *memoryLimitTuner) tuning() {
if !t.isValidValueSet.Load() {
return
}
r := memory.ForceReadMemStats()
gogc := util.GetGOGC()
ratio := float64(100+gogc) / 100
// This `if` checks whether the **last** GC was triggered by MemoryLimit as far as possible.
// If the **last** GC was triggered by MemoryLimit, we'll set MemoryLimit to MAXVALUE to return control back to GOGC
// to avoid frequent GC when memory usage fluctuates above and below MemoryLimit.
// The logic we judge whether the **last** GC was triggered by MemoryLimit is as follows:
// suppose `NextGC` = `HeapInUse * (100 + GOGC) / 100)`,
// - If NextGC < MemoryLimit, the **next** GC will **not** be triggered by MemoryLimit thus we do not care about
// why the **last** GC is triggered. And MemoryLimit will not be reset this time.
// - Only if NextGC >= MemoryLimit , the **next** GC will be triggered by MemoryLimit. Thus, we need to reset
// MemoryLimit after the **next** GC happens if needed.
if float64(r.HeapInuse)*ratio > float64(debug.SetMemoryLimit(-1)) {
if t.nextGCTriggeredByMemoryLimit.Load() && t.adjustPercentageInProgress.CompareAndSwap(false, true) {
// It's ok to update `adjustPercentageInProgress`, `serverMemLimitBeforeAdjust` and `percentageBeforeAdjust` not in a transaction.
// The update of memory limit is eventually consistent.
t.serverMemLimitBeforeAdjust.Store(memory.ServerMemoryLimit.Load())
t.percentageBeforeAdjust.Store(t.GetPercentage())
go func() {
if intest.InTest {
memoryGoroutineCntInTest.Inc()
defer memoryGoroutineCntInTest.Dec()
}
memory.MemoryLimitGCLast.Store(time.Now())
memory.MemoryLimitGCTotal.Add(1)
debug.SetMemoryLimit(t.calcMemoryLimit(fallbackPercentage))
resetInterval := 1 * time.Minute // Wait 1 minute and set back, to avoid frequent GC
if intest.InTest {
resetInterval = 3 * time.Second
}
failpoint.Inject("mockUpdateGlobalVarDuringAdjustPercentage", func(val failpoint.Value) {
if val, ok := val.(bool); val && ok {
time.Sleep(300 * time.Millisecond)
t.UpdateMemoryLimit()
}
})
failpoint.Inject("testMemoryLimitTuner", func(val failpoint.Value) {
if val, ok := val.(bool); val && ok {
resetInterval = 1 * time.Second
}
})
time.Sleep(resetInterval)
debug.SetMemoryLimit(t.calcMemoryLimit(t.GetPercentage()))
for !t.adjustPercentageInProgress.CompareAndSwap(true, false) {
continue
}
}()
memory.TriggerMemoryLimitGC.Store(true)
}
t.nextGCTriggeredByMemoryLimit.Store(true)
} else {
t.nextGCTriggeredByMemoryLimit.Store(false)
memory.TriggerMemoryLimitGC.Store(false)
}
}
// Start starts the memory limit tuner.
func (t *memoryLimitTuner) Start() {
t.finalizer = newFinalizer(t.tuning) // Start tuning
}
// Stop stops the memory limit tuner.
func (t *memoryLimitTuner) Stop() {
t.finalizer.stop()
}
// SetPercentage set the percentage for memory limit tuner.
func (t *memoryLimitTuner) SetPercentage(percentage float64) {
t.percentage.Store(percentage)
}
// GetPercentage get the percentage from memory limit tuner.
func (t *memoryLimitTuner) GetPercentage() float64 {
return t.percentage.Load()
}
// UpdateMemoryLimit updates the memory limit.
// This function should be called when `tidb_server_memory_limit` or `tidb_server_memory_limit_gc_trigger` is modified.
func (t *memoryLimitTuner) UpdateMemoryLimit() {
if t.adjustPercentageInProgress.Load() {
if t.serverMemLimitBeforeAdjust.Load() == memory.ServerMemoryLimit.Load() && t.percentageBeforeAdjust.Load() == t.GetPercentage() {
return
}
}
var memoryLimit = t.calcMemoryLimit(t.GetPercentage())
if memoryLimit == math.MaxInt64 {
t.isValidValueSet.Store(false)
memoryLimit = initGOMemoryLimitValue
} else {
t.isValidValueSet.Store(true)
}
debug.SetMemoryLimit(memoryLimit)
}
func (t *memoryLimitTuner) calcMemoryLimit(percentage float64) int64 {
if t.adjustDisabled.Load() > 0 {
return initGOMemoryLimitValue
}
memoryLimit := int64(float64(memory.ServerMemoryLimit.Load()) * percentage) // `tidb_server_memory_limit` * `tidb_server_memory_limit_gc_trigger`
if memoryLimit == 0 {
memoryLimit = math.MaxInt64
}
return memoryLimit
}
var initGOMemoryLimitValue int64
func init() {
initGOMemoryLimitValue = debug.SetMemoryLimit(-1)
GlobalMemoryLimitTuner.Start()
}