Files
tidb/ddl/table.go
Ewan Chou 417122af42 ddl: save original schema ID for allocator when rename table. (#2671)
Fixes a bug that renamed table to another database failed to insert.
2017-02-17 22:19:00 +08:00

291 lines
7.9 KiB
Go

// Copyright 2015 PingCAP, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// See the License for the specific language governing permissions and
// limitations under the License.
package ddl
import (
"github.com/juju/errors"
"github.com/pingcap/tidb/infoschema"
"github.com/pingcap/tidb/kv"
"github.com/pingcap/tidb/meta"
"github.com/pingcap/tidb/meta/autoid"
"github.com/pingcap/tidb/model"
"github.com/pingcap/tidb/table"
"github.com/pingcap/tidb/tablecodec"
"github.com/pingcap/tidb/terror"
)
func (d *ddl) onCreateTable(t *meta.Meta, job *model.Job) error {
schemaID := job.SchemaID
tbInfo := &model.TableInfo{}
if err := job.DecodeArgs(tbInfo); err != nil {
// Invalid arguments, cancel this job.
job.State = model.JobCancelled
return errors.Trace(err)
}
tbInfo.State = model.StateNone
err := checkTableNotExists(t, job, schemaID, tbInfo.Name.L)
if err != nil {
return errors.Trace(err)
}
ver, err := updateSchemaVersion(t, job)
if err != nil {
return errors.Trace(err)
}
switch tbInfo.State {
case model.StateNone:
// none -> public
job.SchemaState = model.StatePublic
tbInfo.State = model.StatePublic
err = t.CreateTable(schemaID, tbInfo)
if err != nil {
return errors.Trace(err)
}
// Finish this job.
job.State = model.JobDone
job.BinlogInfo.AddTableInfo(ver, tbInfo)
return nil
default:
return ErrInvalidTableState.Gen("invalid table state %v", tbInfo.State)
}
}
func (d *ddl) onDropTable(t *meta.Meta, job *model.Job) error {
schemaID := job.SchemaID
tableID := job.TableID
// Check this table's database.
tblInfo, err := t.GetTable(schemaID, tableID)
if err != nil {
if terror.ErrorEqual(err, meta.ErrDBNotExists) {
job.State = model.JobCancelled
return errors.Trace(infoschema.ErrDatabaseNotExists)
}
return errors.Trace(err)
}
// Check the table.
if tblInfo == nil {
job.State = model.JobCancelled
return errors.Trace(infoschema.ErrTableNotExists)
}
ver, err := updateSchemaVersion(t, job)
if err != nil {
return errors.Trace(err)
}
switch tblInfo.State {
case model.StatePublic:
// public -> write only
job.SchemaState = model.StateWriteOnly
tblInfo.State = model.StateWriteOnly
err = t.UpdateTable(schemaID, tblInfo)
case model.StateWriteOnly:
// write only -> delete only
job.SchemaState = model.StateDeleteOnly
tblInfo.State = model.StateDeleteOnly
err = t.UpdateTable(schemaID, tblInfo)
case model.StateDeleteOnly:
tblInfo.State = model.StateNone
err = t.UpdateTable(schemaID, tblInfo)
if err = t.DropTable(job.SchemaID, job.TableID); err != nil {
break
}
// Finish this job.
job.State = model.JobDone
job.SchemaState = model.StateNone
job.BinlogInfo.AddTableInfo(ver, tblInfo)
startKey := tablecodec.EncodeTablePrefix(tableID)
job.Args = append(job.Args, startKey)
default:
err = ErrInvalidTableState.Gen("invalid table state %v", tblInfo.State)
}
return errors.Trace(err)
}
// Maximum number of keys to delete for each reorg table job run.
var reorgTableDeleteLimit = 65536
func (d *ddl) delReorgTable(t *meta.Meta, job *model.Job) error {
var startKey kv.Key
if err := job.DecodeArgs(&startKey); err != nil {
job.State = model.JobCancelled
return errors.Trace(err)
}
limit := reorgTableDeleteLimit
delCount, err := d.dropTableData(startKey, job, limit)
if err != nil {
return errors.Trace(err)
}
// Finish this background job.
if delCount < limit {
job.SchemaState = model.StateNone
job.State = model.JobDone
}
return nil
}
func (d *ddl) getTable(schemaID int64, tblInfo *model.TableInfo) (table.Table, error) {
if tblInfo.OldSchemaID != 0 {
schemaID = tblInfo.OldSchemaID
}
alloc := autoid.NewAllocator(d.store, schemaID)
tbl, err := table.TableFromMeta(alloc, tblInfo)
return tbl, errors.Trace(err)
}
func getTableInfo(t *meta.Meta, job *model.Job, schemaID int64) (*model.TableInfo, error) {
tableID := job.TableID
tblInfo, err := t.GetTable(schemaID, tableID)
if err != nil {
if terror.ErrorEqual(err, meta.ErrDBNotExists) {
job.State = model.JobCancelled
return nil, errors.Trace(infoschema.ErrDatabaseNotExists)
}
return nil, errors.Trace(err)
} else if tblInfo == nil {
job.State = model.JobCancelled
return nil, errors.Trace(infoschema.ErrTableNotExists)
}
if tblInfo.State != model.StatePublic {
job.State = model.JobCancelled
return nil, ErrInvalidTableState.Gen("table %s is not in public, but %s", tblInfo.Name, tblInfo.State)
}
return tblInfo, nil
}
// dropTableData deletes data in a limited number. If limit < 0, deletes all data.
func (d *ddl) dropTableData(startKey kv.Key, job *model.Job, limit int) (int, error) {
prefix := tablecodec.EncodeTablePrefix(job.TableID)
delCount, nextStartKey, err := d.delKeysWithStartKey(prefix, startKey, bgJobFlag, job, limit)
job.Args = []interface{}{nextStartKey}
return delCount, errors.Trace(err)
}
// onTruncateTable delete old table meta, and creates a new table identical to old table except for table ID.
// As all the old data is encoded with old table ID, it can not be accessed any more.
// A background job will be created to delete old data.
func (d *ddl) onTruncateTable(t *meta.Meta, job *model.Job) error {
schemaID := job.SchemaID
tableID := job.TableID
var newTableID int64
err := job.DecodeArgs(&newTableID)
if err != nil {
job.State = model.JobCancelled
return errors.Trace(err)
}
tblInfo, err := getTableInfo(t, job, schemaID)
if err != nil {
return errors.Trace(err)
}
err = t.DropTable(schemaID, tableID)
if err != nil {
job.State = model.JobCancelled
return errors.Trace(err)
}
tblInfo.ID = newTableID
err = t.CreateTable(schemaID, tblInfo)
if err != nil {
job.State = model.JobCancelled
return errors.Trace(err)
}
ver, err := updateSchemaVersion(t, job)
if err != nil {
return errors.Trace(err)
}
job.State = model.JobDone
job.BinlogInfo.AddTableInfo(ver, tblInfo)
startKey := tablecodec.EncodeTablePrefix(tableID)
job.Args = []interface{}{startKey}
return nil
}
func (d *ddl) onRenameTable(t *meta.Meta, job *model.Job) error {
var oldSchemaID int64
var tableName model.CIStr
if err := job.DecodeArgs(&oldSchemaID, &tableName); err != nil {
// Invalid arguments, cancel this job.
job.State = model.JobCancelled
return errors.Trace(err)
}
tblInfo, err := getTableInfo(t, job, oldSchemaID)
if err != nil {
return errors.Trace(err)
}
newSchemaID := job.SchemaID
if newSchemaID != oldSchemaID {
err = checkTableNotExists(t, job, newSchemaID, tblInfo.Name.L)
if err != nil {
return errors.Trace(err)
}
if tblInfo.OldSchemaID == 0 {
tblInfo.OldSchemaID = oldSchemaID
}
}
err = t.DropTable(oldSchemaID, tblInfo.ID)
if err != nil {
job.State = model.JobCancelled
return errors.Trace(err)
}
tblInfo.Name = tableName
err = t.CreateTable(newSchemaID, tblInfo)
if err != nil {
job.State = model.JobCancelled
return errors.Trace(err)
}
ver, err := updateSchemaVersion(t, job)
if err != nil {
return errors.Trace(err)
}
job.State = model.JobDone
job.SchemaState = model.StatePublic
job.BinlogInfo.AddTableInfo(ver, tblInfo)
return nil
}
func checkTableNotExists(t *meta.Meta, job *model.Job, schemaID int64, tableName string) error {
// Check this table's database.
tables, err := t.ListTables(schemaID)
if err != nil {
if terror.ErrorEqual(err, meta.ErrDBNotExists) {
job.State = model.JobCancelled
return errors.Trace(infoschema.ErrDatabaseNotExists)
}
return errors.Trace(err)
}
// Check the table.
for _, tbl := range tables {
if tbl.Name.L == tableName {
// This table already exists and can't be created, we should cancel this job now.
job.State = model.JobCancelled
return infoschema.ErrTableExists.GenByArgs(tbl.Name)
}
}
return nil
}