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Drawio: Added unsaved restore prompt and logic
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@ -67,18 +67,43 @@ function drawReceive(event) {
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}
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}
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/**
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* Attempt to prompt and restore unsaved drawing content if existing.
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* @returns {Promise<void>}
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*/
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async function attemptRestoreIfExists() {
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const backupVal = await store.get(saveBackupKey);
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const dialogEl = document.getElementById('unsaved-drawing-dialog');
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if (!dialogEl) {
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console.error('Missing expected unsaved-drawing dialog');
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}
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if (backupVal) {
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/** @var {ConfirmDialog} */
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const dialog = window.$components.firstOnElement(dialogEl, 'confirm-dialog');
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const restore = await dialog.show();
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if (restore) {
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onInit = async () => backupVal;
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}
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}
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}
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/**
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* Show the draw.io editor.
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* onSaveCallback must return a promise that resolves on successful save and errors on failure.
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* onInitCallback must return a promise with the xml to load for the editor.
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* Will attempt to provide an option to restore unsaved changes if found to exist.
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* @param {String} drawioUrl
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* @param {Function<Promise<String>>} onInitCallback
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* @param {Function<Promise>} onSaveCallback - Is called with the drawing data on save.
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*/
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export function show(drawioUrl, onInitCallback, onSaveCallback) {
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export async function show(drawioUrl, onInitCallback, onSaveCallback) {
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onInit = onInitCallback;
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onSave = onSaveCallback;
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await attemptRestoreIfExists();
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iFrame = document.createElement('iframe');
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iFrame.setAttribute('frameborder', '0');
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window.addEventListener('message', drawReceive);
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