discourse presence can be disabled, given it's a plugin the `composerPresenceManager` service couldn't be present anymore and would cause an error.
No test as it's testing imbrication of multiple plugins and hard to test reliably.
This commit allows the ProseMirror rich editor to display chat
transcripts copied from chat using the "Copy" button.
The BBCode usually looks something like this:
```
[chat quote="hunter;29856;2025-03-20T07:13:04Z" channel="design gems 🎉" channelId="95"]
haha **ok** _cool_
[/chat]
```
But there are several variations that must be accounted for:
* Single message from single user
* Multiple messages from a single and multiple users
* Messages inside chat threads
The rich transcript extension has to ignore many of the chat transcript
markdown
tokens because they simply aren't necessary -- none of the ProseMirror
nodes need
to be editable. So, we basically recreate the same HTML that the chat
transcript markdown
rule does in the `toDOM()` function. Maybe in future we want to make the
markdown rule
do less and have this HTML creation in one place, but for now we need to
mirror in both files.
---------
Co-authored-by: Renato Atilio <renato@discourse.org>
With header search we toggle the search icon when scrolling on topics,
which can feel visually jarring when the search icon is in the middle.
Switching the position of the chat icon in the header reduces the impact
of this.
We intend to replace this JQuery autocomplete implementation soon. But
before that, we'd like to drop the raw-hbs compilation/runtime system.
Therefore, this commit does a 1:1 conversion of the autocomplete
templates to vanilla JS. They're fairly small/simple, so they're still
fairly readable.
This change allows more flexibility when starting a 1-1 direct message
with another user. If there are no messages in the new DM channel then
we should still allow them to add additional users.
This was preventing favorites emojis to work correctly as it was using
topic context. No tests for now as it's a very specific behavior hard to
test with acceptance test and a system spec seems heavy for this.
This was causing some confusion and now that we have the chat preference
to send with enter or metakey+enter it's even more confusing.
If your setting is send on enter, you need to use shift+enter for a new
line, even in codeblocks. If your setting is meta+enter you need to use
enter in the codeblock for a new line, meta+enter will send as expected.
Prevents channel non-members from seeing the composer in threads. Since
they do not have the correct permissions to post within the channel, we
should show the join channel CTA in place of the chat composer.
This commit moves most of emoji logic into the discourse-emojis gem:
https://github.com/discourse/discourse-emojis/
Most notably:
- images are now symlinked from the gem
- the gem provides path to the json files
Search aliases have also been made asynchronous and memoized. When you
will search for an emoji we will now load the aliases and store the list
for future use.
---------
Co-authored-by: David Taylor <david@taylorhq.com>
On chat setup we get the initial state of drafts for the current users,
we need to add them to the drafts manager, but we don't need to store
them again on the backend.
This commit adds a persist (boolean) parameter to the
`ChatDraftsManager.add` service which when set to true will only add the
draft on the frontend and not send it to the backend.
No test, as the behavior is already tested and unchanged, this is only a
performance improvement.
This change allows you to add a reaction to the most recent message, by sending a reaction message.
A reaction message can be formatted as `+{emoji}` (eg, `+❤️`), or as `+{emoji_code}` (eg, `+❤️`).
When making a double click on the [+] button next to the chat composer,
the upload dialog will now be displayed.
No test as it's hard to test with capybara and is not an important
behavior.
When a message is first sent, the original upload URL is used for a
split-second before it's replaced by the optimised thumbnail. Using
`didInsert` didn't re-run on any changes to the uploads. Switching to a
proper modifier, and checking the length of the uploads array within it,
will ensure that it is re-run whenever the uploads change.
Uses the new `<DecoratedHtml` component, which takes care of the full
decorate/render lifecycle. That means we can drop all the custom
modifiers/debouncing which chat was doing. It also naturally adds
support for `helper.renderGlimmer` in chat decorations.
This should resolve a number of subtle bugs related to chat message
decorations.
This commit makes the
[color-scheme-toggle](https://github.com/discourse/discourse-color-scheme-toggle)
theme component a core feature with improvements and bug fixes. The
theme component will be updated to become a no-op if the core feature is
enabled.
Noteworthy changes:
* the color mode selector has a new "Auto" option that makes the site
render in the same color mode as the user's system preference
* the splash screen respects the color mode selected by the user
* dark/light variants of category logos and background images are now
picked correctly based on the selected color mode
* a new `interface_color_selector` site setting to disable the selector
or choose its location between the sidebar footer or header
Internal topic: t/139465.
---------
Co-authored-by: Ella <ella.estigoy@gmail.com>
This is the first in a series of PRs to introduce a
ProseMirror-based
WYSIWYM editor experience
alongside our current textarea Markdown editor.
Behind a hidden site setting, this PR adds a toggle to the composer
toolbar, allowing users to switch between the two options.
Our implementation builds upon the excellent ProseMirror and its
non-core Markdown
module, using the
module's schema, parsing, and serialization definitions as the base for
further Discourse-specific features.
An extension API is included to enable further customizations.
The necessary extensions to support all Discourse's core and core
plugins features **will be implemented in subsequent PRs**.
---------
Co-authored-by: David Taylor <david@taylorhq.com>
Due to a recent regression the selection management was failing in
drawer mode for threads. We were not correctly setting the active
thread.
This commit fixes the issue and adds a spec.
All of these buttons use our default grey background styling, but aren't
carrying the `btn-default` class, which makes them easier to target in
themes. This PR adds the class.
We used this flag for experimenting with admin plugin sidebars. We have now settled on a tabbed layout, and this is no longer needed.
This PR simply ignores the flag in a backwards-compatible way, so we can discontinue usage in plugins and then remove the backwards-compatibility in core.
The following case was bugged:
- visit a thread in full page chat
- click channel title
- click back button in channel navbar
- 💥 you would have a channel with limited width as if there was
still the thread showing next to it, but it was empty
These changes allow to load model when loading a screen of the drawer,
the underlying idea is to avoid having to rely on the global
`activeChannel`, this essentially makes each screen responsible for it's
data.
This change is also fixing a bug where clicking on a link routing to the
same screen of the drawer you are already on, would display a blank
drawer.
This commit does several changes:
- it moves the ownership of the last message info to the channel instead
of storing it on the message, it avoids the need to iterate over every
messages
- makes an optimistic update of the last read message id
- adds a spec to confirm this behavior
Users can now decide if they want to send a message on:
- <kbd>enter</kbd>
- <kbd>meta + enter</kbd>
If you choose <kbd>meta + enter</kbd>, <kbd>enter</kbd> will add a
linebreak.
<img width="192" alt="Screenshot 2025-01-21 at 12 57 48"
src="https://github.com/user-attachments/assets/abfd6f8b-83b3-4e6f-be67-8f63d536ca8a"
/>
Each case simplified:
`next(() => later(() => ...))` -> "wait 0 ms then wait X ms"
`next(() => debounce(() => ...))` -> "wait 0 ms then wait X ms
(debounced)"
`next(() => scheduleAfter("render", ...))` -> "in the next (empty) run
loop, do the thing (after a no-op render step)"
discourse-emojis is used in chat only for message actions to show a
difference with the the other emojis so people don't think it's just the
smiley emoji.
When we had no width stored for the side panel in the local storage,
essentially the computation would end up being:
```javascript
Math.min(null, 1000);
```
Which would output: 0. This commit ensures we have a default for store
width: MIN_PANEL_WIDTH. And also uses the same value in CSS and JS.
I had to change z-layers of chat-side-panel resizer as it was
interfering with system specs changing the notification level of a
thread, when trying to click the option in the dropdown, it would
instead click the resizer as it would appear on top of the dropdown.
Tried to write a test but couldn't get something reliable.