Commit Graph

520 Commits

Author SHA1 Message Date
6740a340ca DEV: unifies emoji picker (#28277)
The chat emoji picker is renamed emoji-picker, and the old emoji-picker is removed.

This commit doesn't attempt to fully rework a new emoji-picker but instead tries to migrate everything to one picker (the chat one) and add small changes.

Other notable changes:
- all the favorite emojis code has been mixed into one service which is able to store one state per context, favorites emojis will be stored for all topics, and for each chat channel. Meaning that if you always use a specific emoji in a channel, it will only show as favorite emoji in this channel.
- a lot of static code has been removed which should improve initial load perf of discourse. Initially this code was around to improve the performance of the emoji picker rendering.
- the emojis are now stored, once the full list has been loaded, if you close and reopen the picker it won't have to load them again.

List of components:

- `<EmojiPicker />` will render a button which will open a dropdown
- `<EmojiPickerContent />` represents the content of the dropdown alone, it's useful when you want to render a picker from an action which is not the default picker button
- `<EmojiPickerDetached />` just a simple wrapper over `<EmojiPickerContent />` to make it easier to use it with `this.menu.show(...)`

---------

Co-authored-by: Renato Atilio <renatoat@gmail.com>
2025-01-08 11:41:36 +01:00
9b4dfbbbfe DEV: skip flaky chat composer emoji spec (#30623)
This test is flaky, sometimes it fails with the hamburger menu blocking the click on the emoji, other times it just doesn't return the list of emojis when the search term is there.

Other similar emoji tests are skipped. Stopping the bleed, but we still need to figure out a more reliable testing strategy here.

Will revisit after #28277 is merged.

ref /t/-/145212
2025-01-07 13:36:43 -03:00
eb58623b11 UX: replace partially written emoji when using picker on chat (#30517)
After searching for an emoji through the autocomplete, when a user uses the emoji picker (to see the full list of emojis) and selects one, the content in the chat composer would contain both the partially written emoji and the full :selected_emoji: code.

The actual fix is just re-using the emojiSelected method from TextManipulation.
2025-01-02 12:29:18 -03:00
e9d4afec53 DEV: simplify restore message spec (#30490)
This spec was flaky, by not using a second session and rely on services instead, I hope to make it more stable and faster.
2024-12-28 15:27:12 +01:00
3198326cda DEV: ensures channel has been created (#30445)
We were sometimes trying to fetch the channel before it has been created.
2024-12-23 13:54:22 +01:00
ae4a4b7d00 DEV: waits for mark_read! to be applied (#30444) 2024-12-23 13:54:13 +01:00
96b5c28cf9 DEV: correct test to visit category channel and not DM (#30441) 2024-12-23 13:36:02 +01:00
cf26d3f211 DEV: uses capybara helper has_field (#30438)
Checking for value of input directly is not waiting for value to be present.
2024-12-23 13:25:17 +01:00
a879bcdc35 DEV: Introduce <DPageHeader /> and <DPageSubheader /> components (#30146)
This converts the `<AdminPageHeader />` component and the
`<AdminPageSubheader />` components into new components
that can be used outside of admin, and updates the CSS classes.
Also introduces a `<DPageActionButton />` component and child
components for the header action buttons.

I have to keep the old admin-only components around for
now until plugins are updated, then we can remove it,
and remove the re-exports that are done within
admin-page-action-button.gjs
2024-12-18 08:13:39 +10:00
41df705188 DEV: replaces topic-notifications-options by DMenu (#30298)
This commit introduces <NotificationsTracking /> which is a wrapper component around <DMenu /> which replaces the select-kit component <TopicNotificationsButton />.

Each tracking case has its dedicated component:

- topic -> `<TopicNotificationsTracking />`
- group -> `<GroupNotificationsTracking />`
- tag -> `<TagNotificationsTracking />`
- category -> `<CategoryNotificationsTracking />`
- chat thread -> `<ThreadNotificationsTracking />`
2024-12-16 19:59:18 +01:00
8bd55c35fb UX: Hide admin header for edit/new webhook (#30194)
In this PR, we added functionality to hide the admin header for edit/new actions - https://github.com/discourse/discourse/pull/30175

To make it work properly, we have to rename `show` to `edit` which is also a more accurate name.
2024-12-12 10:49:17 +11:00
f0ea57e30e FIX: chat channel sort order consistency in sidebar (#30180)
This change creates a shallow copy of the public message channels so we don't change the original array while sorting.

Without this change the publicMessageChannels getter cache gets invalidated and cached again with the sorted channels array instead, which causes a bug where the sidebar channel list sorting order is updated by activity when user interacts with the chat drawer.
2024-12-09 15:36:41 +04:00
976aca68f6 FEATURE: Restrict profile visibility of low-trust users (#29981)
We've seen in some communities abuse of user profile where bios and other fields are used in malicious ways, such as malware distribution. A common pattern between all the abuse cases we've seen is that the malicious actors tend to have 0 posts and have a low trust level.

To eliminate this abuse vector, or at least make it much less effective, we're making the following changes to user profiles:

1. Anonymous, TL0 and TL1 users cannot see any user profiles for users with 0 posts except for staff users
2. Anonymous and TL0 users can only see profiles of TL1 users and above

Users can always see their own profile, and they can still hide their profiles via the "Hide my public profile" preference. Staff can always see any user's profile.

Internal topic: t/142853.
2024-12-09 13:07:59 +03:00
b3c94839ed FIX: improve chat channel sorting for DMs (#30124)
This change sorts unread channels in descending order based on last message date, so channels with the latest activity will always appear at the top. It also adds some improvements for sorting channels with unread threads, now when multiple channels have unread threads, they will be sorted by last thread reply date to ensure more active channels rise to the top.

For DM channels, the order is now:

- Urgent (green badge) - unread messages, mentions and unread watched threads (most recent activity at top)
- Unread (blue badge) - unread tracked threads (most recent thread reply at top)
- Everything else (most recent message at top)
2024-12-05 13:33:55 +04:00
3cde55b76f FIX: show urgent badge for mentions in DM threads (#29821)
When thread tracking level is Normal in a DM channel, we should still show notification badges to the mentioned user.
2024-11-29 12:52:55 +04:00
f1bf63f89c FIX: Tweak the unread channel shortcut key behaviour (#29874) 2024-11-21 11:41:02 +11:00
f06a5635b3 FIX: Improve the reliability of the unread channel keyboard shortcuts (#29814)
Additionally, a bunch of related flaky tests were unflakified.
2024-11-21 08:24:26 +11:00
582de0ffe3 DEV: adds blocks support to chat messages (#29782)
Blocks allow BOTS to augment the capacities of a chat message. At the moment only one block is available: `actions`, accepting only one type of element: `button`.

<img width="708" alt="Screenshot 2024-11-15 at 19 14 02" src="https://github.com/user-attachments/assets/63f32a29-05b1-4f32-9edd-8d8e1007d705">

# Usage

```ruby
Chat::CreateMessage.call(
  params: {
    message: "Welcome!",
    chat_channel_id: 2,
    blocks: [
      {
         type: "actions",
         elements: [
           { value: "foo", type: "button", text: { text: "How can I install themes?", type: "plain_text" } }
         ]
      }
    ]
  },
  guardian: Discourse.system_user.guardian
)
```

# Documentation

## Blocks

### Actions

Holds interactive elements: button.

#### Fields

| Field | Type | Description | Required? |
|--------|--------|--------|--------|
| type | string | For an actions block, type is always `actions` | Yes |
| elements | array | An array of interactive elements, maximum 10 elements | Yes |
| block_id | string | An unique identifier for the block, will be generated if not specified. It has to be unique per message | No |

#### Example

```json
{
  "type": "actions",
  "block_id": "actions_1",
  "elements": [...]
}
```

## Elements

### Button

#### Fields

| Field | Type | Description | Required? |
|--------|--------|--------|--------|
| type | string | For a button, type is always `button` | Yes |
| text | object | A text object holding the type and text. Max 75 characters | Yes |
| value | string | The value returned after the interaction has been validated. Maximum length is 2000 characters | No |
| style | string | Can be `primary` ,  `success` or `danger` | No |
| action_id | string | An unique identifier for the action, will be generated if not specified. It has to be unique per message | No |

#### Example

```json
{
  "type": "actions",
  "block_id": "actions_1",
  "elements": [
    {
      "type": "button",
      "text": {
          "type": "plain_text",
          "text": "Ok"
      },
      "value": "ok",
      "action_id": "button_1"
    }
  ]
}
```

## Interactions

When a user interactions with a button the following flow will happen:

- We send an interaction request to the server
- Server checks if the user can make this interaction
- If the user can make this interaction, the server will:

  * `DiscourseEvent.trigger(:chat_message_interaction, interaction)`
  * return a JSON document
  
  ```json
  {
    "interaction": {
        "user": {
            "id": 1,
            "username": "j.jaffeux"
        },
        "channel": {
            "id": 1,
            "title": "Staff"
        },
        "message": {
            "id": 1,
            "text": "test",
            "user_id": -1
        },
        "action": {
            "text": {
                "text": "How to install themes?",
                "type": "plain_text"
            },
            "type": "button",
            "value": "click_me_123",
            "action_id": "bf4f30b9-de99-4959-b3f5-632a6a1add04"
        }
    }
  }
  ```
  * Fire a `appEvents.trigger("chat:message_interaction", interaction)`
2024-11-19 07:07:58 +01:00
69d9868c7f FEATURE: Add keyboard shortcuts for jumping to unread channels (#29734) 2024-11-18 11:18:58 +11:00
fd1220af69 FIX: chat bookmarks in drawer mode (#29757)
When using chat in drawer mode, after you've clicked on a chat bookmark in the user menu, clicking any other chat bookmark would "do nothing".

In 8b18fd155679fa9b9d6e660ac74130cb79daabdc we added an optimization to prevent the same route from being reloaded, but it ended up breaking the bookmarks.

This commit reverts the changed made the above commit and adds a system specs that ensure we can click two chat bookmarks in the user menu when using chat in drawer mode.

Internal ref - t/134362
2024-11-14 17:20:11 +01:00
534e8c1628 UX: update chat channel sorting to include unread threads (#29617)
Adds channels with unread threads (watching/tracking) to the sorting logic for both public and direct message channels.

Previously channels with unread threads could easily be missed as we didn't bump them to the top when new thread replies were created.

We are also adding a blue unread badge next to DM channels when there is an unread thread, as previously they weren't appearing as unread within the DMs tab (they only showed within the My Threads section).
2024-11-08 12:31:03 +04:00
79254c59f9 FIX: correctly render unicode in channel page title (#29653)
Before this fix we would render the emoji as text, eg: `🐱`
2024-11-08 09:41:14 +09:00
fc5c0270f7 FIX: ensures thread panel closes on escape (#29651)
`chatThreadPane.isOpened` was returning `false` when it should return `true` due to an incorrect matching on the route.

Note that visiting a thread will focus the composer and the first escape will blur the input, only the second will close the panel.
2024-11-08 09:19:24 +09:00
ec480e99ef FIX: show chat thread notifications for direct message channels (#29414)
When adding threads to DM channels in #29170 we intentionally didn't add them to the My Threads section. However this makes it easy to miss notifications as we don't get the new thread badge on the sidebar and footer tabs (drawer/mobile). However they were also missing from the chat header and sidebar too, which is fixed with this PR.

When a new thread or a reply to an existing thread is created within a DM channel (either 1:1 or group), we now show the standard badges like we do for public channels.

We now also show the green dot in the sidebar for My Threads and public channels when they contain an unread watched thread.
2024-10-31 10:50:11 +04:00
2ffe413b0b FEATURE: Enable the new /about page for everyone (#29390)
This commit removes the feature flag for the new /about page, enabling it for all sites, and removes the code for old the /about page.

Internal topic: t/140413.
2024-10-29 18:40:11 +03:00
41584ab40c DEV: Provide user input to services using params key
Currently in services, we don’t make a distinction between input
parameters, options and dependencies.

This can lead to user input modifying the service behavior, whereas it
was not the developer intention.

This patch addresses the issue by changing how data is provided to
services:
- `params` is now used to hold all data coming from outside (typically
  user input from a controller) and a contract will take its values from
  `params`.
- `options` is a new key to provide options to a service. This typically
  allows changing a service behavior at runtime. It is, of course,
  totally optional.
- `dependencies` is actually anything else provided to the service (like
  `guardian`) and available directly from the context object.

The `service_params` helper in controllers has been updated to reflect
those changes, so most of the existing services didn’t need specific
changes.

The options block has the same DSL as contracts, as it’s also based on
`ActiveModel`. There aren’t any validations, though. Here’s an example:
```ruby
options do
  attribute :allow_changing_hidden, :boolean, default: false
end
```
And here’s an example of how to call a service with the new keys:
```ruby
MyService.call(params: { key1: value1, … }, options: { my_option: true }, guardian:, …)
```
2024-10-25 09:57:59 +02:00
68539f6084 DEV: More specs for chat excerpts (#29344) 2024-10-22 14:53:42 -03:00
23d90ecb26 FIX: _uploadDropTargetOptions is now public (#29246)
Chat was using a private function which has now been made public.

This commit also adds a test for this codepath.
2024-10-17 13:10:01 +09:00
79d2eb5beb FEATURE: enable threading in chat DM channels (#29170)
Support threads in DMs and group chats so members can keep their conversations organized.

This change adds a new toggle switch for threads within the Chat Channel Settings screen. For new direct message channels threading is enabled by default.

We have made a decision to exclude direct message threads from the My Threads screen for now.
2024-10-11 13:05:07 +04:00
0ba7a7ecab UX: new sidebar styling (#29119) 2024-10-08 11:28:36 +02:00
a7a9148b1e DEV: consolidate chat channel notification settings (#29080)
On the chat channel settings page, we want to show a single Send push notifications setting instead of the current Desktop notifications and Mobile push notifications settings.

For existing users, use the Mobile push notifications setting value for the new Send push notifications setting.
2024-10-08 13:13:01 +04:00
dc3c94961c DEV: Fix flaky chat system tests (#29104)
`PageObjects::Pages::ChatThread#has_no_loading_skeleton?` was broken
because `.chat-thread__messages` is no longer a valid class.
2024-10-07 14:20:19 +08:00
1da97de7f0 SECURITY: Correctly parse URLs in chat excerpts 2024-10-07 11:48:41 +08:00
9eaf908e63 DEV: cleanup chat desktop notification data (#28943)
Makes channel_id and is_direct_message_channel consistent across desktop notifications, which also removes the need to lookup the channel from Chat Notification Manager.
2024-10-03 12:43:17 +04:00
4bfe78d1e6 UX: remove alias from chat direct message channel titles (#28958)
Makes usernames in Chat Direct Message channels consistent with other areas of the app by removing the alias.
2024-09-18 22:18:46 +04:00
2aca41914a FEATURE: supports mark tag in chat messages (#28949)
This brings feature parity with posts where you can use this tag.
2024-09-17 20:52:34 +02:00
d7293eafef DEV: add spec for chat drawer channel lists (#28927)
Adds a spec for chat channels lists in desktop drawer mode.
2024-09-16 12:15:21 +04:00
a914d3230b DEV: remap all core icons for fontawesome 6 upgrade (#28715)
Followup to 7d8974d02f7360b324b446868463e950fe92883f

Co-authored-by: David Taylor <david@taylorhq.com>
2024-09-13 16:50:52 +01:00
e9b7663798 UX: sort chat channels by activity in desktop drawer (#28822)
This change sorts the desktop chat channels by activity in drawer mode, and keeps sidebar channel list sorted by slug.
2024-09-13 10:14:37 +04:00
61c1d35f17 FEATURE: Convert chat plugin UI to new show plugin and admin UI guidelines (#28632)
This commit converts the current chat plugin UI into the
new "show plugin" UI already followed by AI and Gamification.

In the process, I also:

* Made a dedicated /new route to create new webhooks
* Converted the webhook form to FormKit
* Made some fixes and improvements to the `AdminPluginConfigPage`, `AdminPageHeader`,
   and `AdminPageSubheader` generic components, so more plugins can
   adopt the UI guidelines too. This includes adding a header outlet so plugins
   can add action buttons to the plugin show page header.
* Fixes the submit button loading state for FormKit (by Joffrey)

---------

Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
2024-09-10 15:16:16 +10:00
e991574389 UX: chat drawer increase unread channel visibility (#28731)
This change increases the visibility of unread channels to make them stand out more in drawer mode (desktop).

When a channel is unread:

- it floats to the top;
- when multiple channels are unread, they are sorted alphabetically (equal to how it’s done on mobile)
- the unread indicator blue dot moves to directly right of the channel name
2024-09-05 13:36:50 +04:00
280adda09c FEATURE: Support designating multiple groups as mods on category (#28655)
Currently, categories support designating only 1 group as a moderation group on the category. This commit removes the one group limitation and makes it possible to designate multiple groups as mods on a category.

Internal topic: t/124648.
2024-09-04 04:38:46 +03:00
997fbc9757 FEATURE: Add ability to watch chat threads (#28639)
This change introduces a new thread notification level allowing users to get notified when someone replies to the thread.

Users who watch a thread will get a green notification on the chat icon and a user notification (blue). User notifications are consolidated based on thread id to prevent cluttering the original users notification area.

---------

Co-authored-by: Régis Hanol <regis@hanol.fr>
2024-09-02 16:45:55 +04:00
842d2749a1 FIX: adds chat-draw-expanded class to body (#28490)
To achieve this, the code is now using bodyClass instead of relying on the addChatDrawerStateCallback`.
2024-08-22 17:46:41 +02:00
db6eff7be9 DEV: Allow custom site activity items in the new /about page (#28400)
This commit introduces a new frontend API to add custom items to the "Site activity" section in the new /about page. The new API is called `addAboutPageActivity` and it works along side the `register_stat` serve-side API which serializes the data that the frontend API consumes. More details of how the two APIs work together is in the JSDoc comment above the API function definition.

Internal topic: t/128545/9.
2024-08-20 16:16:05 +03:00
ccb1861ada DEV: better highlighting of mentions (#28403)
This commit improves the hilight-ing of mentions in posts and chat messages.

- `@here` and `@all` will generate a `<a class="mention --wide">`
- bots will generate a `<a class="mention --bot">`
- current user will generate a `<a class="mention --current">`

To achieve this change the following value transformer has been added: "mentions-class". It will be run in posts and chat messages after the mention is rendered.

A bug were bots were not considered in mentioned users has also been fixed as part of this PR.
2024-08-20 14:37:28 +02:00
79f871b558 FIX: Display new DM button when public channels are disabled (#28306) 2024-08-12 08:44:51 -05:00
e79a50d7a9 DEV: adds logo page component (#28276)
Usage:

```
click_logo # globally accessible
PageObjects::Components::Logo.click
PageObjects::Components::Logo.hover
```
2024-08-08 13:52:48 +02:00
78f8b7ba99 DEV: Skip flaky topic map spec on CI (#28159) 2024-07-31 13:04:05 +10:00
a3d61ba1c4 DEV: rename chat preferred mobile index to chat preferred index (#27953)
* DEV: rename chat preferred mobile index to chat preferred index

* UX: change routing to be consistent with mobile

* DEV: change migration file to use script

* UX: show footer only if more than one option is available

* UX: Remove desktopView only checks for chat

* DEV: Remove unused imports

* UX: Update chat footer checks and Add rerouting to chat drawer

* UX: Add margin to chat row in desktop and update chat drawer logic

* UX: Change chat in desktop to use flexbox

* UX: Add drawer actions to chat navbar

* DEV: Update page object with new chat css classes

removed `.open-browse-page-btn` usage in 7bd65006d760886b261f0587fafe28443bf2d3ec

* DEV: rename `browse/open` in chat url to `channels`

* UX: Adjust css for when in threads mode

* DEV: change css class name in no_sidebar_spec.rb

* DEV: rename tests to be more descriptive with the action they are testing

update chat template to not rely on `:has`

* DEV: update test and add method to chat page object

* DEV: update no_sidebar_spec for chat changes

* DEV: remove tests from navigation_spec that no longer apply

* DEV: revert typo in test

* DEV: change url path for mobile chat in test specs

* DEV: Add check for when is desktop in rerouting

* UX: Removed footer from desktop.

Made `hasThreads` and `hasDirectMessages` methods in chat-drawer public

* UX: remove sidebar on desktop full page if dm list is empty

* DEV: Address review comments

* DEV: Adjust reroute logic for chat browse

remove unused code

* UX: Adjust rerouting to go to browse.open

* UX: Change rerouting to be more consistent

Add chat_default_channel_id routing

* UX: Update rerouting configuration for chat routes

* DEV: Update tests with the new chat behavior

* DEV: revert changes made in tests and bring back toggle for drawer

* DEV: revert classes in page objects

* DEV: Add tests to new chat navigation behavior

remove unused stylesheets
revert deleted lines in tests
update concat class logic in chat dm template

* DEV: update css on test
2024-07-30 10:25:22 -03:00