Check monitor permissions when reconnecting to server
Previously, the permissions would only be checked at monitor start. Now, the permissions are checked if [Auth Error] is on or server was reconnected.
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@ -449,6 +449,16 @@ bool MariaDBServer::is_relay_server() const
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(SERVER_RUNNING | SERVER_MASTER | SERVER_SLAVE);
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}
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bool MariaDBServer::has_status(uint64_t bits) const
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{
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return (m_server_base->pending_status & bits) == bits;
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}
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bool MariaDBServer::had_status(uint64_t bits) const
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{
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return (m_server_base->mon_prev_status & bits) == bits;
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}
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bool MariaDBServer::is_read_only() const
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{
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return m_read_only;
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@ -803,7 +813,7 @@ bool MariaDBServer::update_slave_status(string* errmsg_out)
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* Update information which changes rarely. This method should be called after (re)connecting to a backend.
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* Calling this every monitoring loop is overkill.
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*/
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void MariaDBServer::update_server_info()
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void MariaDBServer::update_server_version()
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{
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m_version = version::UNKNOWN;
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auto conn = m_server_base->con;
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@ -842,6 +852,38 @@ void MariaDBServer::update_server_info()
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}
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}
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/**
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* Checks monitor permissions on the server. Sets/clears the SERVER_AUTH_ERROR bit.
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*/
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void MariaDBServer::check_permissions()
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{
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MYSQL* conn = m_server_base->con;
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// Test with a typical query to make sure the monitor has sufficient permissions.
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const char* query = "SHOW SLAVE STATUS;";
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if (mxs_mysql_query(conn, query) != 0)
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{
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/* In theory, this could be due to other errors as well, but that is quite unlikely since the
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* connection was just checked. The end result is in any case that the server is not updated,
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* and that this test is retried next round. */
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set_status(SERVER_AUTH_ERROR);
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// Only print error if last round was ok.
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if (!had_status(SERVER_AUTH_ERROR))
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{
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MXS_WARNING("Query '%s' to server '%s' failed when checking monitor permissions: '%s'. ",
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query, name(), mysql_error(conn));
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}
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}
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else
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{
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clear_status(SERVER_AUTH_ERROR);
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MYSQL_RES* result = mysql_store_result(conn);
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if (result)
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{
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mysql_free_result(result);
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}
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}
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}
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void MariaDBServer::clear_status(uint64_t bits)
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{
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monitor_clear_pending_status(m_server_base, bits);
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