moving files to /server to make merge possible
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server/include/dcb.h
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189
server/include/dcb.h
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#ifndef _DCB_H
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#define _DCB_H
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/*
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* This file is distributed as part of the SkySQL Gateway. It is free
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* software: you can redistribute it and/or modify it under the terms of the
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* GNU General Public License as published by the Free Software Foundation,
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* version 2.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program; if not, write to the Free Software Foundation, Inc., 51
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* Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Copyright SkySQL Ab 2013
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*/
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#include <spinlock.h>
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#include <buffer.h>
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#include <gwbitmask.h>
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struct session;
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struct server;
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struct service;
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/**
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* @file dcb.h The Descriptor Control Block
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*
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* The function pointer table used by descriptors to call relevant functions
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* within the protocol specific code.
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*
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* @verbatim
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* Revision History
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*
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* Date Who Description
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* 01/06/2013 Mark Riddoch Initial implementation
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* 11/06/2013 Mark Riddoch Updated GWPROTOCOL structure with new
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* entry points
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* 18/06/2013 Mark Riddoch Addition of the listener entry point
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* 02/07/2013 Massimiliano Pinto Addition of delayqlock, delayq and authlock
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* for handling backend asynchronous protocol connection
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* and a generic lock for backend authentication
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* 12/07/2013 Massimiliano Pinto Added auth entry point
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* 15/07/2013 Massimiliano Pinto Added session entry point
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* 16/07/2013 Massimiliano Pinto Added command type for dcb
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*
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* @endverbatim
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*/
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struct dcb;
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/**
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* @verbatim
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* The operations that can be performed on the descriptor
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*
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* read EPOLLIN handler for the socket
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* write Gateway data write entry point
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* write_ready EPOLLOUT handler for the socket, indicates
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* that the socket is ready to send more data
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* error EPOLLERR handler for the socket
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* hangup EPOLLHUP handler for the socket
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* accept Accept handler for listener socket only
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* connect Create a connection to the specified server
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* for the session pased in
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* close Gateway close entry point for the socket
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* listen Create a listener for the protocol
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* auth Authentication entry point
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* session Session handling entry point
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* @endverbatim
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*
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* This forms the "module object" for protocol modules within the gateway.
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*
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* @see load_module
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*/
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typedef struct gw_protocol {
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int (*read)(struct dcb *);
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int (*write)(struct dcb *, GWBUF *);
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int (*write_ready)(struct dcb *);
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int (*error)(struct dcb *);
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int (*hangup)(struct dcb *);
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int (*accept)(struct dcb *);
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int (*connect)(struct dcb *, struct server *, struct session *);
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int (*close)(struct dcb *);
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int (*listen)(struct dcb *, char *);
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int (*auth)(struct dcb *, struct server *, struct session *, GWBUF *);
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int (*session)(struct dcb *, void *);
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} GWPROTOCOL;
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/**
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* The statitics gathered on a descriptor control block
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*/
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typedef struct dcbstats {
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int n_reads; /**< Number of reads on this descriptor */
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int n_writes; /**< Number of writes on this descriptor */
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int n_accepts; /**< Number of accepts on this descriptor */
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int n_buffered; /**< Number of buffered writes */
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} DCBSTATS;
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/**
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* The data structure that is embedded witin a DCB and manages the complex memory
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* management issues of a DCB.
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*
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* The DCB structures are used as the user data within the polling loop. This means that
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* polling threads may aschronously wake up and access these structures. It is not possible
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* to simple remove the DCB from the epoll system and then free the data, as every thread
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* that is currently running an epoll call must wake up and re-issue the epoll_wait system
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* call, the is the only way we can be sure that no polling thread is pending a wakeup or
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* processing an event that will access the DCB.
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*
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* We solve this issue by making the dcb_free routine merely mark a DCB as a zombie and
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* place it on a special zombie list. Before placing the DCB on the zombie list we create
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* a bitmask with a bit set in it for each active polling thread. Each thread will call
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* a routine to process the zombie list at the end of the polling loop. This routine
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* will clear the bit value that corresponds to the calling thread. Once the bitmask
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* is completely cleared the DCB can finally be freed and removed from the zombie list.
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*/
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typedef struct {
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GWBITMASK bitmask; /**< The bitmask of threads */
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struct dcb *next; /**< Next pointer for the zombie list */
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} DCBMM;
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/**
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* Descriptor Control Block
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*
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* A wrapper for a network descriptor within the gateway, it contains all the
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* state information necessary to allow for the implementation of the asynchronous
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* operation of the potocol and gateway functions. It also provides links to the service
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* and session data that is required to route the information within the gateway.
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*
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* It is important to hold the state information here such that any thread within the
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* gateway may be selected to execute the required actions when a network event occurs.
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*/
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typedef struct dcb {
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int fd; /**< The descriptor */
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int state; /**< Current descriptor state */
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char *remote; /**< Address of remote end */
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void *protocol; /**< The protocol specific state */
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struct session *session; /**< The owning session */
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GWPROTOCOL func; /**< The functions for this descrioptor */
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SPINLOCK writeqlock; /**< Write Queue spinlock */
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GWBUF *writeq; /**< Write Data Queue */
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SPINLOCK delayqlock; /**< Delay Backend Write Queue spinlock */
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GWBUF *delayq; /**< Delay Backend Write Data Queue */
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SPINLOCK authlock; /**< Generic Authorization spinlock */
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DCBSTATS stats; /**< DCB related statistics */
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struct dcb *next; /**< Next DCB in the chain of allocated DCB's */
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struct service *service; /**< The related service */
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void *data; /**< Specific client data */
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DCBMM memdata; /**< The data related to DCB memory management */
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int command; /**< Specific client command type */
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} DCB;
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/* DCB states */
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#define DCB_STATE_ALLOC 0 /**< Memory allocated but not populated */
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#define DCB_STATE_IDLE 1 /**< Not yet in the poll mask */
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#define DCB_STATE_POLLING 2 /**< Waiting in the poll loop */
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#define DCB_STATE_PROCESSING 4 /**< Processing an event */
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#define DCB_STATE_LISTENING 5 /**< The DCB is for a listening socket */
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#define DCB_STATE_DISCONNECTED 6 /**< The socket is now closed */
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#define DCB_STATE_FREED 7 /**< Memory freed */
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#define DCB_STATE_ZOMBIE 8 /**< DCB is no longer active, waiting to free it */
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/* A few useful macros */
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#define DCB_SESSION(x) (x)->session
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#define DCB_PROTOCOL(x, type) (type *)((x)->protocol)
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#define DCB_ISZOMBIE(x) ((x)->state == DCB_STATE_ZOMBIE)
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extern DCB *dcb_alloc(); /* Allocate a DCB */
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extern void dcb_free(DCB *); /* Free a DCB */
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extern DCB *dcb_connect(struct server *, struct session *, const char *); /* prepare Backend connection */
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extern int dcb_read(DCB *, GWBUF **); /* Generic read routine */
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extern int dcb_write(DCB *, GWBUF *); /* Generic write routine */
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extern int dcb_drain_writeq(DCB *); /* Generic write routine */
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extern void dcb_close(DCB *); /* Generic close functionality */
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extern void dcb_process_zombies(int); /* Process Zombies */
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extern void printAllDCBs(); /* Debug to print all DCB in the system */
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extern void printDCB(DCB *); /* Debug print routine */
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extern void dprintAllDCBs(DCB *); /* Debug to print all DCB in the system */
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extern void dprintDCB(DCB *, DCB *); /* Debug to print a DCB in the system */
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extern const char *gw_dcb_state2string(int); /* DCB state to string */
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extern void dcb_printf(DCB *, const char *, ...); /* DCB version of printf */
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extern int dcb_isclient(DCB *); /* the DCB is the client of the session */
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#endif
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