Take new sharding implementation into use
The sharding implementation now uses a class to abstract the details of the shard. This allows for different design where each session makes a copy of the global shard map which is then used for the duration of the session. In addition to making the desing a bit clearer to understand, it also removes lock competition between threads. Due to the change to C++, the main entry points need to be wrapped in the exception-safety macros. The next step in the refactoring will be to use the router template. This will remove the need to manually define them.
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@ -28,6 +28,10 @@
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#define MXS_MODULE_NAME "schemarouter"
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#include <maxscale/cdefs.h>
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#include <set>
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#include <string>
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#include <maxscale/dcb.h>
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#include <maxscale/hashtable.h>
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#include <maxscale/protocol/mysql.h>
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@ -250,7 +254,7 @@ struct schemarouter_session
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bool rses_transaction_active; /*< Is a transaction active */
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struct schemarouter_instance *router; /*< The router instance */
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struct schemarouter_session* next; /*< List of router sessions */
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shard_map_t *shardmap; /*< Database hash containing names of the databases
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Shard shardmap; /**< Database hash containing names of the databases
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* mapped to the servers that contain them */
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char connect_db[MYSQL_DATABASE_MAXLEN + 1]; /*< Database the user was trying to connect to */
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char current_db[MYSQL_DATABASE_MAXLEN + 1]; /*< Current active database */
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@ -275,7 +279,7 @@ struct schemarouter_session
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*/
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typedef struct schemarouter_instance
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{
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HASHTABLE* shard_maps; /*< Shard maps hashed by user name */
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ShardManager shard_manager; /*< Shard maps hashed by user name */
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SERVICE* service; /*< Pointer to service */
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SCHEMAROUTER_SESSION* connections; /*< List of client connections */
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SPINLOCK lock; /*< Lock for the instance data */
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@ -286,9 +290,9 @@ typedef struct schemarouter_instance
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ROUTER_STATS stats; /*< Statistics for this router */
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struct schemarouter_instance* next; /*< Next router on the list */
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bool available_slaves; /*< The router has some slaves available */
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HASHTABLE* ignored_dbs; /*< List of databases to ignore when the
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* database mapping finds multiple servers
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* with the same database */
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std::set<std::string> ignored_dbs; /*< List of databases to ignore when the
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* database mapping finds multiple servers
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* with the same database */
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pcre2_code* ignore_regex; /*< Databases matching this regex will
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* not cause the session to be terminated
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* if they are found on more than one server. */
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@ -15,109 +15,96 @@
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#include <maxscale/alloc.h>
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int hashkeyfun(const void* key)
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Shard::Shard():
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m_last_updated(time(NULL))
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{
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if (key == NULL)
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{
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return 0;
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}
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int hash = 0, c = 0;
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const char* ptr = (const char*)key;
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while ((c = *ptr++))
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{
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hash = c + (hash << 6) + (hash << 16) - hash;
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}
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return hash;
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}
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int hashcmpfun(const void* v1, const void* v2)
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Shard::~Shard()
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{
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const char* i1 = (const char*) v1;
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const char* i2 = (const char*) v2;
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return strcmp(i1, i2);
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}
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void keyfreefun(void* data)
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bool Shard::add_location(string db, SERVER* target)
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{
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MXS_FREE(data);
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return m_map.insert(make_pair(db, target)).second;
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}
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shard_map_t* shard_map_alloc()
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SERVER* Shard::get_location(string db)
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{
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shard_map_t *rval = (shard_map_t*) MXS_MALLOC(sizeof(shard_map_t));
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SERVER* rval = NULL;
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ServerMap::iterator iter = m_map.find(db);
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if (rval)
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if (iter != m_map.end())
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{
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if ((rval->hash = hashtable_alloc(SCHEMAROUTER_HASHSIZE, hashkeyfun, hashcmpfun)))
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{
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HASHCOPYFN kcopy = (HASHCOPYFN)strdup;
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hashtable_memory_fns(rval->hash, kcopy, kcopy, keyfreefun, keyfreefun);
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spinlock_init(&rval->lock);
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rval->last_updated = 0;
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rval->state = SHMAP_UNINIT;
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}
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else
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{
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MXS_FREE(rval);
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rval = NULL;
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}
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rval = iter->second;
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}
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return rval;
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}
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enum shard_map_state shard_map_update_state(shard_map_t *self, double refresh_min_interval)
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bool Shard::stale(double max_interval) const
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{
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spinlock_acquire(&self->lock);
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double tdiff = difftime(time(NULL), self->last_updated);
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if (tdiff > refresh_min_interval)
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{
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self->state = SHMAP_STALE;
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}
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enum shard_map_state state = self->state;
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spinlock_release(&self->lock);
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return state;
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time_t now = time(NULL);
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return difftime(now, m_last_updated) > max_interval;
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}
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void replace_shard_map(shard_map_t **target, shard_map_t **source)
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bool Shard::empty() const
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{
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shard_map_t *tgt = *target;
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shard_map_t *src = *source;
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tgt->last_updated = src->last_updated;
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tgt->state = src->state;
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hashtable_free(tgt->hash);
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tgt->hash = src->hash;
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MXS_FREE(src);
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*source = NULL;
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return m_map.size() == 0;
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}
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shard_map_t* get_latest_shard_map(shard_map_t *stored, shard_map_t *current)
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void Shard::get_content(ServerMap& dest)
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{
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shard_map_t *map = stored;
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spinlock_acquire(&map->lock);
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if (map->state == SHMAP_STALE)
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for (ServerMap::iterator it = m_map.begin(); it != m_map.end(); it++)
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{
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replace_shard_map(&map, ¤t);
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dest.insert(*it);
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}
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else if (map->state != SHMAP_READY)
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}
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bool Shard::newer_than(const Shard& shard) const
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{
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return m_last_updated > shard.m_last_updated;
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}
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ShardManager::ShardManager()
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{
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spinlock_init(&m_lock);
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}
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ShardManager::~ShardManager()
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{
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}
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Shard ShardManager::get_shard(string user, double max_interval)
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{
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SpinLockGuard guard(m_lock);
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ShardMap::iterator iter = m_maps.find(user);
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if (iter == m_maps.end() || iter->second.stale(max_interval))
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{
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MXS_WARNING("Shard map state is not ready but"
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"it is in use. Replacing it with a newer one.");
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replace_shard_map(&map, ¤t);
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}
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else
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{
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/**
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* Another thread has already updated the shard map for this user
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*/
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hashtable_free(current->hash);
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MXS_FREE(current);
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// No previous shard or a stale shard, construct a new one
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if (iter != m_maps.end())
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{
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m_maps.erase(iter);
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}
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return Shard();
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}
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spinlock_release(&map->lock);
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// Found valid shard
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return iter->second;
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}
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return map;
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}
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void ShardManager::update_shard(Shard& shard, string user)
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{
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SpinLockGuard guard(m_lock);
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ShardMap::iterator iter = m_maps.find(user);
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if (iter == m_maps.end() || shard.newer_than(iter->second))
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{
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m_maps[user] = shard;
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}
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}
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@ -15,65 +15,114 @@
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#include <maxscale/cppdefs.hh>
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#include <map>
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#include <string>
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#include <list>
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#include <maxscale/service.h>
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#include <maxscale/hashtable.h>
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#include <maxscale/spinlock.hh>
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enum shard_map_state
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using namespace maxscale;
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using std::map;
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using std::string;
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/** This contains the database to server mapping */
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typedef map<string, SERVER*> ServerMap;
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class Shard
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{
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SHMAP_UNINIT, /*< No databases have been added to this shard map */
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SHMAP_READY, /*< All available databases have been added */
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SHMAP_STALE /*< The shard map has old data or has not been updated recently */
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public:
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Shard();
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~Shard();
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/**
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* @brief Add a database location
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*
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* @param db Database to add
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* @param target Target where database is located
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*
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* @return True if location was added
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*/
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bool add_location(string db, SERVER* target);
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/**
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* @brief Retrieve the location of a database
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*
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* @param db Database to locate
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*
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* @return The database or NULL if no server contains the database
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*/
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SERVER* get_location(string db);
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/**
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* @brief Check if shard contains stale information
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*
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* @param max_interval The maximum lifetime of the shard
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*
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* @return True if the shard is stale
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*/
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bool stale(double max_interval) const;
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/**
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* @brief Check if shard is empty
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*
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* @return True if shard contains no locations
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*/
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bool empty() const;
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/**
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* @brief Retrieve all database to server mappings
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*
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* @param keys A map where the database to server mappings are added
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*/
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void get_content(ServerMap& dest);
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/**
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* @brief Check if this shard is newer than the other shard
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*
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* @param shard The other shard to check
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*
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* @return True if this shard is newer
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*/
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bool newer_than(const Shard& shard) const;
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private:
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ServerMap m_map;
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time_t m_last_updated;
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};
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/**
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* A map of the shards tied to a single user.
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*/
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typedef struct shard_map
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typedef map<string, Shard> ShardMap;
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class ShardManager
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{
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HASHTABLE *hash; /*< A hashtable of database names and the servers which
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* have these databases. */
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SPINLOCK lock;
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time_t last_updated;
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enum shard_map_state state; /*< State of the shard map */
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} shard_map_t;
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public:
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ShardManager();
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~ShardManager();
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/** TODO: Replace these */
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int hashkeyfun(const void* key);
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int hashcmpfun(const void *, const void *);
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void keyfreefun(void* data);
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/**
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* @brief Retrieve or create a shard
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*
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* @param user User whose shard to retrieve
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* @param max_lifetime The maximum lifetime of a shard
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*
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* @return The latest version of the shard or a newly created shard if no
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* old version is available
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*/
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Shard get_shard(string user, double max_lifetime);
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/** TODO: Don't use this everywhere */
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/** Size of the hashtable used to store ignored databases */
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#define SCHEMAROUTER_HASHSIZE 100
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/**
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* @brief Update the shard information
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*
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* The shard information is updated if the new shard contains more up to date
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* information than the one stored in the shard manager.
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*
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* @param shard New version of the shard
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* @param user The user whose shard this is
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*/
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void update_shard(Shard& shard, string user);
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/**
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* Allocate a shard map and initialize it.
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* @return Pointer to new shard_map_t or NULL if memory allocation failed
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*/
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shard_map_t* shard_map_alloc();
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/**
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* Check if the shard map is out of date and update its state if necessary.
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* @param router Router instance
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* @param map Shard map to update
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* @return Current state of the shard map
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*/
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enum shard_map_state shard_map_update_state(shard_map_t *self, double refresh_min_interval);
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/**
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* Replace a shard map with another one. This function copies the contents of
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* the source shard map to the target and frees the source memory.
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* @param target Target shard map to replace
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* @param source Source shard map to use
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*/
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void replace_shard_map(shard_map_t **target, shard_map_t **source);
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/**
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* Return the newer of two shard maps
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*
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* @param stored The currently stored shard map
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* @param current The replacement map the current client is using
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* @return The newer of the two shard maps
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*/
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shard_map_t* get_latest_shard_map(shard_map_t *stored, shard_map_t *current);
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private:
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SPINLOCK m_lock;
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ShardMap m_maps;
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};
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