Disallow duplicate server parameters

By replacing server_add_parameter and server_update_parameter with a
single server_set_parameter function, duplication of parameters is
prevented.
This commit is contained in:
Markus Mäkelä
2018-08-29 00:26:32 +03:00
parent b2047aaa80
commit e260d493fd
4 changed files with 8 additions and 40 deletions

View File

@ -183,7 +183,7 @@ SERVER* server_alloc(const char *name, MXS_CONFIG_PARAMETER* params)
for (MXS_CONFIG_PARAMETER *p = params; p; p = p->next)
{
server_add_parameter(server, p->name, p->value);
server_set_parameter(server, p->name, p->value);
}
Guard guard(server_lock);
@ -845,29 +845,6 @@ static SERVER_PARAM* allocate_parameter(const char* name, const char* value)
return param;
}
/**
* Add a server parameter to a server.
*
* Server parameters may be used by routing to weight the load
* balancing they apply to the server.
*
* @param server The server we are adding the parameter to
* @param name The parameter name
* @param value The parameter value
*/
void server_add_parameter(SERVER *server, const char *name, const char *value)
{
SERVER_PARAM* param = allocate_parameter(name, value);
if (param)
{
spinlock_acquire(&server->lock);
param->next = server->parameters;
server->parameters = param;
spinlock_release(&server->lock);
}
}
bool server_remove_parameter(SERVER *server, const char *name)
{
bool rval = false;
@ -887,7 +864,7 @@ bool server_remove_parameter(SERVER *server, const char *name)
return rval;
}
void server_update_parameter(SERVER *server, const char *name, const char *value)
void server_set_parameter(SERVER *server, const char *name, const char *value)
{
SERVER_PARAM* param = allocate_parameter(name, value);