Combine socket creation code
The client connection and the server listener sockets used largely similar code. Combining them allows for simpler protocol code. Cleaned up parts of the DCB listener creation and moved the parsing of the network binding configuration to a higher level.
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@ -276,9 +276,9 @@ static int gw_do_connect_to_backend(char *host, int port, int *fd)
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int rv = -1;
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/* prepare for connect */
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int so = open_network_socket(&serv_addr, host, port);
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int so = open_network_socket(MXS_SOCKET_NETWORK, &serv_addr, host, port);
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if (so < 0)
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if (so == -1)
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{
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MXS_ERROR("Establishing connection to backend server %s:%d failed.", host, port);
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return rv;
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@ -294,10 +294,8 @@ static int gw_do_connect_to_backend(char *host, int port, int *fd)
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}
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else
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{
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char errbuf[MXS_STRERROR_BUFLEN];
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MXS_ERROR("Failed to connect backend server %s:%d due to: %d, %s.",
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host, port, errno, strerror_r(errno, errbuf, sizeof(errbuf)));
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/** Close socket */
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host, port, errno, mxs_strerror(errno));
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close(so);
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return rv;
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}
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@ -305,8 +303,7 @@ static int gw_do_connect_to_backend(char *host, int port, int *fd)
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*fd = so;
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MXS_DEBUG("%lu [gw_do_connect_to_backend] Connected to backend server "
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"%s:%d, fd %d.",
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pthread_self(), host, port, so);
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"%s:%d, fd %d.", pthread_self(), host, port, so);
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return rv;
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