This allows the same verbose information to be logged in the cases where
it is of use. Mostly this information can be used to figure out why a
certain session was closed.
By doing the reconnection only when a new query arrives, we prevent the
excessive reconnecting that is done when a server's actual and monitored
states are in conflict.
When a query returns a WSREP error, most of the time it is not something
the client application is expecting. To prevent this from affecting the
client, it can be treated the same way a transaction rollback is treated:
ignore the error and try again.
If the execution of a session command fails on a master, it is retried
again. If the master is not available, the response will be returned from
one of the slaves.
If a client requests an unknown binary protocol prepared statement handle,
a custom error shows the actual ID used instead of the "empty" ID of 0
that the backend sends.
When a BEGIN statement is being executed without a master connection but
when one can be created, the BEGIN statement would be treated as if a
transaction was already open. Since the statement only starts the
transaction, it is allowed to be routed to a "new" master regardless of
the transaction statem.
This fixes the failure to start a transaction when lazy_connect is
enabled.
In most cases it is reasonable to stop attempting transaction replays
after a certain number of failed attempts. This prevents transactions from
being repeatedly replayed on the same server over and over again if, for
example, it keeps crashing.
Now considers other routing hints if first one fails. The order is inverted compared
to e.g. namedserver filter settings because of how routing hints are stored. If all hints
are unsuccessful, route to any slave.
Backported the changes that convert the query queue in readwritesplit into
a proper queue. This changes combines both
5e3198f8313b7bb33df386eb35986bfae1db94a3 and
6042a53cb31046b1100743723567906c5d8208e2 into one commit.
Using a std::deque to store the queries retains the exact state of the
object thus removing the need to parse the query again. It also removes
the need to split the queue into individual packets which makes the code
cleaner.
Moved the more verbose parts of the routing code into subfunctions and
arranged it so that more relevant parts are closer to each other. Also
added the SQL statement that is being delayed to the message.
When a readwritesplit session has a connection to a master server, servers
of the same rank as the master are used. If no master connection is
available, the server with the highest rank among all connected servers is
used. If there are no open connections, the server with the best rank is
chosen and a connection to it is made.
Connections with different rank values than what is the current rank value
of the session will be discarded. This reduces the use of server with
different ranks when the master server of a session fails. Without the
active pruning of connections, slave connections to primary clusters
without masters would remain in use even after the primary master
fails. This guarantees full switchover to a secondary cluster if a master
change occurs.
The connection creation is now internal to RWSplitSession. This makes the
code more readable by removing the need to pass parameters and allowing
easier reuse of existing functions. The various conditions require to
create connections are now also checked in only one place.
If a session command is executed when lazy_connect is enabled and no
connections have been created, a connection must be made. This makes sure
that the session isn't closed and that the client receives a response.
The lazy connection creation reduces the burden that short sessions place
on the backend servers. This also prevents the problems caused by early
disconnections that happen when only one server is used but multiple
connections are created. This does not solve the problem (MXS-619) but it
does mitigate it to acceptable levels.
This commit also adds a change to the weighting algorithm that prefers
existing connections over unopened ones. This helps avoid the
flip-flopping that happens when the absolute scores are very similar. The
hard-coded value might need to be tuned once testing is done.
This commit adds a new parameter that, when enabled, prunes the session
command history to a known length. This makes it possible to keep a
client-side pooled connection open indefinitely at the cost of making
reconnections theoretically unsafe. In practice the maximum history length
can be set to a value that encompasses a single session using the pooled
connection with no risk to session state integrity. The default history
length of 50 commands is quite likely to be adequate for the majority of
use-cases.