The paths were wrong in the scripts used to run tests. The same problem
was in the CMake files that used CMAKE_SOURCE_DIR instead of
CMAKE_CURRENT_SOURCE_DIR.
Added missing check for BUILD_SYSTEM_TESTS in avrorouter for the
workaround to building without all dependencies present.
The offsets in the events were wrong if MaxScale was restarted in the
middle of a binlog. This was caused by the fact that the FDE event
contains information on binlog checksums which is required for a correct
interpretation of the binlog. The FDE event was only read when the binlog
was first opened when it needs to be read every time the binlog is opened.
As a JSON object can never start with the ERR prefix, it is safe to check
it for all requests. Also fixed the missing newline in the avrorouter
error message.
- The ones that were not used were removed.
- The ones that were used were moved close to the actual type.
In most cases some values were missing and if the definition is
close to the type there is a remote chance that they will stay
in sync. If detached, they surely will not.
Removed skygw_utils and relate files along with the old log manager
code. Also removed file flushing due to it being redundant; messages are
written to the file immediately. Adjusted tests to accommodate this
change.
Replaced with explicit dependency on pthread.h. Acceptable since
this is effectively for debugging purposes and could at some point
be removed entirelly.
The custom random number generator can now be replaced with a C++11
RNG. This greatly improves the reliability and trustworthiness of it.
In addition to this, the conversion of the RNG to a thread-local object
removes the race condition that was present in the previous
implementation. It also theoretically improves performance by a tiny bit.
This is the first step in some cleanup of the Worker interface.
The execution mode must now be explicitly specified, but that is
just a temporary step. Further down the road, _posting_ will
*always* mean via the message loop while _executing_ will optionally
and by default mean direct execution if the calling thread is that
of the worker.
Changes with ResultSet caused the send_databases and send_tables
functions to always return false. Also changed send_database to
return void since it shouldn't be able to fail anymore.
Removed the explicit setters for the service parameters. Not all of them
were implemented and they were only used internally. Moved the parameter
validation and update processing inside the Service class to reduce the
load on the other parts of the core.
The service now uses a std::vector<SFilterDef> to store the filters it
uses. Most internal parts deal with the SFilterDef but debugcmd.cc still
moves raw pointers around (needs to be changed).
The configuration doesn't need to be contained in shared pointer as each
session holds its own version of it. This removes most of the overhead in
configuration reloading. The only thing that's left is any overhead added
by the use of thread-local storage.
The signal handler no longer acquires the service list lock which removes
a number of deadlock possibilities from the shutdown process. Instead, a
global shutdown flag is set that serves the same purpose as the individual
service shutdown flags did.
get_shard_target had become little bloated with the recent changes so
some routing cases were moved to their own functions. Also removed
some code that was not needed.
Replaced the previous RESULTSET with the new implementation. As the new
ResultSet doesn't have a JSON streaming capability, the MaxInfo JSON
interface has been removed. This should not be a big problem as the REST
API offers the same information in a more secure and structured way.
Comparing two fixed std::strings would have equal C strings but comparing
with operator== they would be different. This was a result of the string
modification done by fix_object_name.
Converted the internal header into a C++ header, added std::string
overload and fixed use of the function.
By using the worker local data mechanism, data can be efficiently cached
on the local worker. This avoids all synchronization on reads and only
requires synchronization on a configuration update.
As an additional observation, the testing of std::mutex and SPINLOCK shows
that std::mutex far outperforms the MaxScale SPINLOCK even on
non-conflicting workloads.