Due to the skewed accept distribution without SO_REUSEPORT, we use
round-robin assignment of workers for new client connections. This
provides better performance as work is more likely to be evenly
distributed across all threads.
Using a least-busy-worker algorithm would provide a more stable result but
this is not trivially simple to implement. For this reason, the
round-robin based approach was chosen for 2.2.
The internal header directory conflicted with in-source builds causing a
build failure. This is fixed by renaming the internal header directory to
something other than maxscale.
The renaming pointed out a few problems in a couple of source files that
appeared to include internal headers when the headers were in fact public
headers.
Fixed maxctrl in-source builds by making the copying of the sources
optional.