This could end up in infinite mutual recursion if no responses are
expected. Although this does not happen now that MXS-2587 is fixed, the
code should not even be there.
If a transaction replay fails, no queries must be routed before the
connection is closed. This could happen if the client received the error
from the replay failure and closes the connection before the fake hangup
generated by the replay failure is processed.
The error was only generated for COM_STMT_EXECUTE commands when all PS
commands should trigger it. In addition, large packets would get sent two
errors upon the arrival of the trailing end.
If a server fails mid-resultset, there's not a lot we can do to recover
the situation. A few cases could be handled (e.g. generate an ERR if the
resultset has proceeded to the row processing stage) but these fall
outside the scope of the original issue.
If a COM_STMT_EXECUTE has no metadata in it and it has more than one
parameter, it must be routed to the same backend where the previous
COM_STMT_EXECUTE with the same ID was routed to. This prevents MDEV-19811
that is triggered by MaxScale routing the queries to different backends.
By always restoring the ID, we are guaranteed to only store the query in
the form that it was originally sent in. This should be changed so that
the ID that the client sends can be used as-is in the backends.
The connection counts are now always used to pick the best servers where
the initial connections are created. This covers both master and slaves
selection. Reconnections done while routing queries still pick the "best"
server according to the slave selection criteria. This allows better
servers to be taken into use when `lazy_connect` is enabled.
If one slave is executing a query while another one is executing a session
command and the one that is executing the session command fails, the
ongoing query would get retried even though the server that failed was not
executing it. If the server was executing a session command, nothing needs
to be done.
If a resultset is followed by an ERR packet that is not expected
(e.g. server is shutting down), the packet must not be sent to the
client. This allows readwritesplit to replace the failing connection with
a new one thus hiding server shutdowns from clients.
As an error returned by the server is now stored inside RWBackend,
irrespective of whether it is returned solely or e.g. last after
a result set, there is no need to examine the GWBUF in rws, but
we can use the information that exists.
If the execution of a session command fails on a master, it is retried
again. If the master is not available, the response will be returned from
one of the slaves.
The retrying of a read on a slave should only be done when the failing
server is waiting for a result and it was the last server from which a
result was expected.
If the master fails when a session command is being executed with
delayed_retry enabled, a null query would get placed into the query
queue. This change simply prevents the crash and closes the session even
though the query could be retried.
A query should not be queued if no responses are expected. The code that
executes queued queries should be dead code and this assertion would catch
it.
If a client requests an unknown binary protocol prepared statement handle,
a custom error shows the actual ID used instead of the "empty" ID of 0
that the backend sends.
The code that checked that only non-empty queries are stored in the query
queue was left out when the query queue fix was backported to 2.3. Since
MXS-2464 is caused by a still unknown bug, the runtime check should help
figure out in which cases the problem occurs.
When a BEGIN statement is being executed without a master connection but
when one can be created, the BEGIN statement would be treated as if a
transaction was already open. Since the statement only starts the
transaction, it is allowed to be routed to a "new" master regardless of
the transaction statem.
This fixes the failure to start a transaction when lazy_connect is
enabled.
Added a test that makes sure the transaction replay cap is respected. Also
improved the logging to show how many transaction replay attemps have been
done and to log if a replay is not done due to too many attempts.
In most cases it is reasonable to stop attempting transaction replays
after a certain number of failed attempts. This prevents transactions from
being repeatedly replayed on the same server over and over again if, for
example, it keeps crashing.
Now considers other routing hints if first one fails. The order is inverted compared
to e.g. namedserver filter settings because of how routing hints are stored. If all hints
are unsuccessful, route to any slave.
If
- transaction replay is enabled,
- an error is returned and
- the error is one of the recoverable Clustrix errors
we will retry the transaction.
If it succeeds, then the client will not notice anything but
for a short delay.
Note that the error message is looked for irrespective of whether
the backend is Clustrix or not. However, as errors are not common
the price for doing that can probably be ignored.
However, a bigger problem is that explicit knowledge of different
backends should *not* be coded into routers.
If a transaction replay has to be executed twice due to a failure of the
original candidate master, the query queue could contain replayed
queries. The replayed queries would be placed into the queue if a new
connection needs to be created before the transaction replay can start.
Backported the changes that convert the query queue in readwritesplit into
a proper queue. This changes combines both
5e3198f8313b7bb33df386eb35986bfae1db94a3 and
6042a53cb31046b1100743723567906c5d8208e2 into one commit.
By storing the queries in the query queue and routing it once the
transaction replay is done, we prevent two problems:
* Multiple transaction replays would overwrite the m_interrupted_query
buffer that was used to store any queries executed during the
transaction replay.
* Incorrect ordering of queries when the query queue is not empty and a
new query is executed during transaction replay.
If the session starts with no master but later one becomes available, when
a transaction is started the code would unconditionally use the master's
name in a log message.