Due to the fact that both client connections and listeners use sessions in
2.3, the client_count tracking must be done inside the client DCB. In
addition to this, the max_connections check didn't take the current
pending connection into account which caused an off-by-one error.
This commit fixes the connection_limit test failure that was introduced by
commit 6306519e5e75575ba083ee2f0edfe7e624da5d26.
Switched from default character type functions to ones that use lookup
tables. Eliminated the internal state and replaced with in-place iteration
of the query. Added code to allow single-lookup detection of normal
characters.
If a listener is defined in a static configuration file, it can now be
destroyed at runtime. If MaxScale is restarted, the listener will be
created again unless the configuration file is modified.
See script directory for method. The script to run in the top level
MaxScale directory is called maxscale-uncrustify.sh, which uses
another script, list-src, from the same directory (so you need to set
your PATH). The uncrustify version was 0.66.
Given that worker.hh was public, it made sense to make routingworker.hh
public as well. This removes the need to include private headers in
modules and allows C++ constructs to be used in C++ code when previously
only the C API was available.
qc_thread_init() must now explicitly be called in every thread
and not just in other threads but the one where qc_process_init()
is called.
This change was caused by QC_INIT_SELF initialization actually
being performed in query_classifier.cc. Before this change, there
actually was a leak in the routing worker running in the main
thread, the query classification cache was created twice.
The test does a request and prints the responses. It is done to see that
the functionality works. Also added a timeout of 10 seconds to both the
connection and data transfer phases.
Removed skygw_utils and relate files along with the old log manager
code. Also removed file flushing due to it being redundant; messages are
written to the file immediately. Adjusted tests to accommodate this
change.
The custom random number generator can now be replaced with a C++11
RNG. This greatly improves the reliability and trustworthiness of it.
In addition to this, the conversion of the RNG to a thread-local object
removes the race condition that was present in the previous
implementation. It also theoretically improves performance by a tiny bit.