
For lifetime management keep RWBackends in a vector of unique_ptrs. RWSplitSession keeps the unique_ptrs very private, and provides a vector of plain pointers for all other interfaces.
163 lines
4.4 KiB
C++
163 lines
4.4 KiB
C++
/*
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* Copyright (c) 2018 MariaDB Corporation Ab
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*
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* Use of this software is governed by the Business Source License included
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* in the LICENSE.TXT file and at www.mariadb.com/bsl11.
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*
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* Change Date: 2022-01-01
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*
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* On the date above, in accordance with the Business Source License, use
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* of this software will be governed by version 2 or later of the General
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* Public License.
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*/
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#pragma once
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#include <map>
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#include <memory>
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#include <algorithm>
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#include <maxscale/backend.hh>
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#include <maxscale/modutil.hh>
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#include <maxscale/response_stat.hh>
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namespace maxscale
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{
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/** Move this somewhere else */
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template<typename Smart>
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std::vector<typename Smart::pointer> sptr_vec_to_ptr_vec(const std::vector<Smart>& sVec)
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{
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std::vector<typename Smart::pointer> pVec;
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std::for_each(sVec.begin(), sVec.end(), [&pVec](const Smart& smart) {
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pVec.push_back(smart.get());
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});
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return pVec;
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}
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/** Enum for tracking client reply state */
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enum reply_state_t
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{
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REPLY_STATE_START, /**< Query sent to backend */
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REPLY_STATE_DONE, /**< Complete reply received */
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REPLY_STATE_RSET_COLDEF, /**< Resultset response, waiting for column definitions */
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REPLY_STATE_RSET_ROWS /**< Resultset response, waiting for rows */
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};
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typedef std::map<uint32_t, uint32_t> BackendHandleMap; /** Internal ID to external ID */
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class RWBackend;
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// All interfacing is now handled via RWBackend*.
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using PRWBackends = std::vector<RWBackend*>;
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// Internal storage for a class containing RWBackend:s.
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using SRWBackends = std::vector<std::unique_ptr<RWBackend>>;
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class RWBackend : public mxs::Backend
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{
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RWBackend(const RWBackend&);
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RWBackend& operator=(const RWBackend&);
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public:
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static SRWBackends from_servers(SERVER_REF* servers);
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RWBackend(SERVER_REF* ref);
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virtual ~RWBackend();
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inline reply_state_t get_reply_state() const
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{
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return m_reply_state;
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}
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void add_ps_handle(uint32_t id, uint32_t handle);
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uint32_t get_ps_handle(uint32_t id) const;
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bool execute_session_command();
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bool continue_session_command(GWBUF* buffer);
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/**
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* Write a query to the backend
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*
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* This function handles the replacement of the prepared statement IDs from
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* the internal ID to the server specific one. Trailing parts of large
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* packets should use RWBackend::continue_write.
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*
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* @param buffer Buffer to write
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* @param type Whether a response is expected
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*
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* @return True if writing was successful
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*/
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bool write(GWBUF* buffer, response_type type = EXPECT_RESPONSE);
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/**
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* Continue a previously started write
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*
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* This should only be used when RWBackend::write has been called to start
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* a new query.
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*
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* @param buffer Buffer to write
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*
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* @return True if writing was successful
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*/
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bool continue_write(GWBUF* buffer)
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{
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return mxs::Backend::write(buffer, Backend::NO_RESPONSE);
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}
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void close(close_type type = CLOSE_NORMAL);
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// For COM_STMT_FETCH processing
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bool consume_fetched_rows(GWBUF* buffer);
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inline uint8_t current_command() const
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{
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return m_command;
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}
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bool local_infile_requested() const
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{
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return m_local_infile_requested;
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}
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void process_reply(GWBUF* buffer);
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/**
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* Check whether the response from the server is complete
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*
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* @return True if no more results are expected from this server
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*/
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bool reply_is_complete() const
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{
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return m_reply_state == REPLY_STATE_DONE;
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}
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// Controlled by the session
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ResponseStat& response_stat();
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private:
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reply_state_t m_reply_state;
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BackendHandleMap m_ps_handles; /**< Internal ID to backend PS handle mapping */
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modutil_state m_modutil_state; /**< @see modutil_count_signal_packets */
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uint8_t m_command;
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bool m_opening_cursor; /**< Whether we are opening a cursor */
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uint32_t m_expected_rows; /**< Number of rows a COM_STMT_FETCH is retrieving */
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bool m_local_infile_requested; /**< Whether a LOCAL INFILE was requested */
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ResponseStat m_response_stat;
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inline bool is_opening_cursor() const
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{
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return m_opening_cursor;
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}
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inline void set_cursor_opened()
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{
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m_opening_cursor = false;
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}
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inline void set_reply_state(reply_state_t state)
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{
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m_reply_state = state;
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}
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};
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}
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