refactor: expose generated code and client business logic to share with Kapacitor (#103)
* refactor: take clients out of internal * refactor: move stdio to pkg * Move internal/api to api * refactor: final changes for Kapacitor to access shared functionality * chore: regenerate mocks * fix: bad automated refactor * chore: extra formatting not caught by make fmt
This commit is contained in:
149
api/model_buckets.gen.go
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149
api/model_buckets.gen.go
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/*
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* Subset of Influx API covered by Influx CLI
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*
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* No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
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*
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* API version: 2.0.0
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package api
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import (
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"encoding/json"
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)
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// Buckets struct for Buckets
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type Buckets struct {
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Links *Links `json:"links,omitempty"`
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Buckets *[]Bucket `json:"buckets,omitempty"`
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}
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// NewBuckets instantiates a new Buckets object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewBuckets() *Buckets {
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this := Buckets{}
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return &this
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}
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// NewBucketsWithDefaults instantiates a new Buckets object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewBucketsWithDefaults() *Buckets {
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this := Buckets{}
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return &this
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}
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// GetLinks returns the Links field value if set, zero value otherwise.
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func (o *Buckets) GetLinks() Links {
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if o == nil || o.Links == nil {
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var ret Links
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return ret
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}
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return *o.Links
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}
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// GetLinksOk returns a tuple with the Links field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *Buckets) GetLinksOk() (*Links, bool) {
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if o == nil || o.Links == nil {
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return nil, false
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}
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return o.Links, true
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}
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// HasLinks returns a boolean if a field has been set.
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func (o *Buckets) HasLinks() bool {
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if o != nil && o.Links != nil {
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return true
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}
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return false
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}
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// SetLinks gets a reference to the given Links and assigns it to the Links field.
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func (o *Buckets) SetLinks(v Links) {
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o.Links = &v
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}
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// GetBuckets returns the Buckets field value if set, zero value otherwise.
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func (o *Buckets) GetBuckets() []Bucket {
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if o == nil || o.Buckets == nil {
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var ret []Bucket
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return ret
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}
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return *o.Buckets
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}
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// GetBucketsOk returns a tuple with the Buckets field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *Buckets) GetBucketsOk() (*[]Bucket, bool) {
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if o == nil || o.Buckets == nil {
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return nil, false
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}
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return o.Buckets, true
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}
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// HasBuckets returns a boolean if a field has been set.
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func (o *Buckets) HasBuckets() bool {
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if o != nil && o.Buckets != nil {
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return true
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}
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return false
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}
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// SetBuckets gets a reference to the given []Bucket and assigns it to the Buckets field.
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func (o *Buckets) SetBuckets(v []Bucket) {
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o.Buckets = &v
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}
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func (o Buckets) MarshalJSON() ([]byte, error) {
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toSerialize := map[string]interface{}{}
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if o.Links != nil {
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toSerialize["links"] = o.Links
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}
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if o.Buckets != nil {
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toSerialize["buckets"] = o.Buckets
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}
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return json.Marshal(toSerialize)
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}
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type NullableBuckets struct {
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value *Buckets
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isSet bool
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}
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func (v NullableBuckets) Get() *Buckets {
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return v.value
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}
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func (v *NullableBuckets) Set(val *Buckets) {
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v.value = val
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v.isSet = true
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}
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func (v NullableBuckets) IsSet() bool {
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return v.isSet
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}
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func (v *NullableBuckets) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableBuckets(val *Buckets) *NullableBuckets {
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return &NullableBuckets{value: val, isSet: true}
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}
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func (v NullableBuckets) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableBuckets) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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