refactor: expose generated code and client business logic to share with Kapacitor (#103)
* refactor: take clients out of internal * refactor: move stdio to pkg * Move internal/api to api * refactor: final changes for Kapacitor to access shared functionality * chore: regenerate mocks * fix: bad automated refactor * chore: extra formatting not caught by make fmt
This commit is contained in:
298
api/model_permission_resource.gen.go
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298
api/model_permission_resource.gen.go
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/*
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* Subset of Influx API covered by Influx CLI
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*
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* No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
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*
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* API version: 2.0.0
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package api
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import (
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"encoding/json"
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)
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// PermissionResource struct for PermissionResource
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type PermissionResource struct {
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Type string `json:"type"`
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// If ID is set that is a permission for a specific resource. if it is not set it is a permission for all resources of that resource type.
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Id NullableString `json:"id,omitempty"`
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// Optional name of the resource if the resource has a name field.
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Name NullableString `json:"name,omitempty"`
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// If orgID is set that is a permission for all resources owned my that org. if it is not set it is a permission for all resources of that resource type.
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OrgID NullableString `json:"orgID,omitempty"`
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// Optional name of the organization of the organization with orgID.
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Org NullableString `json:"org,omitempty"`
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}
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// NewPermissionResource instantiates a new PermissionResource object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewPermissionResource(type_ string) *PermissionResource {
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this := PermissionResource{}
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this.Type = type_
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return &this
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}
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// NewPermissionResourceWithDefaults instantiates a new PermissionResource object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewPermissionResourceWithDefaults() *PermissionResource {
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this := PermissionResource{}
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return &this
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}
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// GetType returns the Type field value
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func (o *PermissionResource) GetType() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Type
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}
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// GetTypeOk returns a tuple with the Type field value
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// and a boolean to check if the value has been set.
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func (o *PermissionResource) GetTypeOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Type, true
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}
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// SetType sets field value
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func (o *PermissionResource) SetType(v string) {
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o.Type = v
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}
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// GetId returns the Id field value if set, zero value otherwise (both if not set or set to explicit null).
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func (o *PermissionResource) GetId() string {
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if o == nil || o.Id.Get() == nil {
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var ret string
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return ret
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}
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return *o.Id.Get()
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}
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// GetIdOk returns a tuple with the Id field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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// NOTE: If the value is an explicit nil, `nil, true` will be returned
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func (o *PermissionResource) GetIdOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return o.Id.Get(), o.Id.IsSet()
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}
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// HasId returns a boolean if a field has been set.
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func (o *PermissionResource) HasId() bool {
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if o != nil && o.Id.IsSet() {
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return true
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}
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return false
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}
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// SetId gets a reference to the given NullableString and assigns it to the Id field.
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func (o *PermissionResource) SetId(v string) {
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o.Id.Set(&v)
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}
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// SetIdNil sets the value for Id to be an explicit nil
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func (o *PermissionResource) SetIdNil() {
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o.Id.Set(nil)
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}
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// UnsetId ensures that no value is present for Id, not even an explicit nil
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func (o *PermissionResource) UnsetId() {
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o.Id.Unset()
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}
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// GetName returns the Name field value if set, zero value otherwise (both if not set or set to explicit null).
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func (o *PermissionResource) GetName() string {
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if o == nil || o.Name.Get() == nil {
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var ret string
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return ret
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}
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return *o.Name.Get()
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}
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// GetNameOk returns a tuple with the Name field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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// NOTE: If the value is an explicit nil, `nil, true` will be returned
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func (o *PermissionResource) GetNameOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return o.Name.Get(), o.Name.IsSet()
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}
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// HasName returns a boolean if a field has been set.
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func (o *PermissionResource) HasName() bool {
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if o != nil && o.Name.IsSet() {
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return true
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}
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return false
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}
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// SetName gets a reference to the given NullableString and assigns it to the Name field.
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func (o *PermissionResource) SetName(v string) {
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o.Name.Set(&v)
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}
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// SetNameNil sets the value for Name to be an explicit nil
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func (o *PermissionResource) SetNameNil() {
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o.Name.Set(nil)
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}
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// UnsetName ensures that no value is present for Name, not even an explicit nil
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func (o *PermissionResource) UnsetName() {
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o.Name.Unset()
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}
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// GetOrgID returns the OrgID field value if set, zero value otherwise (both if not set or set to explicit null).
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func (o *PermissionResource) GetOrgID() string {
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if o == nil || o.OrgID.Get() == nil {
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var ret string
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return ret
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}
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return *o.OrgID.Get()
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}
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// GetOrgIDOk returns a tuple with the OrgID field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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// NOTE: If the value is an explicit nil, `nil, true` will be returned
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func (o *PermissionResource) GetOrgIDOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return o.OrgID.Get(), o.OrgID.IsSet()
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}
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// HasOrgID returns a boolean if a field has been set.
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func (o *PermissionResource) HasOrgID() bool {
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if o != nil && o.OrgID.IsSet() {
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return true
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}
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return false
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}
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// SetOrgID gets a reference to the given NullableString and assigns it to the OrgID field.
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func (o *PermissionResource) SetOrgID(v string) {
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o.OrgID.Set(&v)
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}
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// SetOrgIDNil sets the value for OrgID to be an explicit nil
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func (o *PermissionResource) SetOrgIDNil() {
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o.OrgID.Set(nil)
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}
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// UnsetOrgID ensures that no value is present for OrgID, not even an explicit nil
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func (o *PermissionResource) UnsetOrgID() {
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o.OrgID.Unset()
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}
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// GetOrg returns the Org field value if set, zero value otherwise (both if not set or set to explicit null).
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func (o *PermissionResource) GetOrg() string {
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if o == nil || o.Org.Get() == nil {
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var ret string
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return ret
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}
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return *o.Org.Get()
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}
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// GetOrgOk returns a tuple with the Org field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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// NOTE: If the value is an explicit nil, `nil, true` will be returned
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func (o *PermissionResource) GetOrgOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return o.Org.Get(), o.Org.IsSet()
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}
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// HasOrg returns a boolean if a field has been set.
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func (o *PermissionResource) HasOrg() bool {
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if o != nil && o.Org.IsSet() {
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return true
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}
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return false
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}
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// SetOrg gets a reference to the given NullableString and assigns it to the Org field.
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func (o *PermissionResource) SetOrg(v string) {
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o.Org.Set(&v)
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}
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// SetOrgNil sets the value for Org to be an explicit nil
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func (o *PermissionResource) SetOrgNil() {
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o.Org.Set(nil)
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}
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// UnsetOrg ensures that no value is present for Org, not even an explicit nil
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func (o *PermissionResource) UnsetOrg() {
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o.Org.Unset()
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}
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func (o PermissionResource) MarshalJSON() ([]byte, error) {
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toSerialize := map[string]interface{}{}
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if true {
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toSerialize["type"] = o.Type
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}
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if o.Id.IsSet() {
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toSerialize["id"] = o.Id.Get()
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}
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if o.Name.IsSet() {
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toSerialize["name"] = o.Name.Get()
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}
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if o.OrgID.IsSet() {
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toSerialize["orgID"] = o.OrgID.Get()
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}
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if o.Org.IsSet() {
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toSerialize["org"] = o.Org.Get()
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}
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return json.Marshal(toSerialize)
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}
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type NullablePermissionResource struct {
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value *PermissionResource
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isSet bool
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}
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func (v NullablePermissionResource) Get() *PermissionResource {
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return v.value
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}
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func (v *NullablePermissionResource) Set(val *PermissionResource) {
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v.value = val
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v.isSet = true
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}
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func (v NullablePermissionResource) IsSet() bool {
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return v.isSet
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}
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func (v *NullablePermissionResource) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullablePermissionResource(val *PermissionResource) *NullablePermissionResource {
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return &NullablePermissionResource{value: val, isSet: true}
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}
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func (v NullablePermissionResource) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullablePermissionResource) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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