refactor: codegen backup and restore APIs (#107)
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107
api/model_shard_owner.gen.go
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107
api/model_shard_owner.gen.go
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@ -0,0 +1,107 @@
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/*
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* Subset of Influx API covered by Influx CLI
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*
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* No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
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*
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* API version: 2.0.0
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package api
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import (
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"encoding/json"
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)
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// ShardOwner struct for ShardOwner
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type ShardOwner struct {
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// ID of the node that owns a shard.
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NodeID int64 `json:"nodeID"`
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}
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// NewShardOwner instantiates a new ShardOwner object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewShardOwner(nodeID int64) *ShardOwner {
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this := ShardOwner{}
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this.NodeID = nodeID
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return &this
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}
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// NewShardOwnerWithDefaults instantiates a new ShardOwner object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewShardOwnerWithDefaults() *ShardOwner {
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this := ShardOwner{}
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return &this
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}
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// GetNodeID returns the NodeID field value
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func (o *ShardOwner) GetNodeID() int64 {
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if o == nil {
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var ret int64
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return ret
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}
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return o.NodeID
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}
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// GetNodeIDOk returns a tuple with the NodeID field value
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// and a boolean to check if the value has been set.
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func (o *ShardOwner) GetNodeIDOk() (*int64, bool) {
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if o == nil {
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return nil, false
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}
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return &o.NodeID, true
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}
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// SetNodeID sets field value
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func (o *ShardOwner) SetNodeID(v int64) {
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o.NodeID = v
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}
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func (o ShardOwner) MarshalJSON() ([]byte, error) {
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toSerialize := map[string]interface{}{}
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if true {
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toSerialize["nodeID"] = o.NodeID
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}
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return json.Marshal(toSerialize)
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}
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type NullableShardOwner struct {
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value *ShardOwner
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isSet bool
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}
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func (v NullableShardOwner) Get() *ShardOwner {
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return v.value
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}
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func (v *NullableShardOwner) Set(val *ShardOwner) {
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v.value = val
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v.isSet = true
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}
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func (v NullableShardOwner) IsSet() bool {
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return v.isSet
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}
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func (v *NullableShardOwner) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableShardOwner(val *ShardOwner) *NullableShardOwner {
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return &NullableShardOwner{value: val, isSet: true}
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}
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func (v NullableShardOwner) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableShardOwner) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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