/* * Subset of Influx API covered by Influx CLI * * No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator) * * API version: 2.0.0 */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package api import ( "encoding/json" ) // ResourceMember struct for ResourceMember type ResourceMember struct { // The user ID. Id *string `json:"id,omitempty" yaml:"id,omitempty"` // The user name. Name string `json:"name" yaml:"name"` // The status of a user. An inactive user can't read or write resources. Status *string `json:"status,omitempty" yaml:"status,omitempty"` Links *UserResponseLinks `json:"links,omitempty" yaml:"links,omitempty"` Role *string `json:"role,omitempty" yaml:"role,omitempty"` } // NewResourceMember instantiates a new ResourceMember object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewResourceMember(name string) *ResourceMember { this := ResourceMember{} this.Name = name var status string = "active" this.Status = &status var role string = "member" this.Role = &role return &this } // NewResourceMemberWithDefaults instantiates a new ResourceMember object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewResourceMemberWithDefaults() *ResourceMember { this := ResourceMember{} var status string = "active" this.Status = &status var role string = "member" this.Role = &role return &this } // GetId returns the Id field value if set, zero value otherwise. func (o *ResourceMember) GetId() string { if o == nil || o.Id == nil { var ret string return ret } return *o.Id } // GetIdOk returns a tuple with the Id field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *ResourceMember) GetIdOk() (*string, bool) { if o == nil || o.Id == nil { return nil, false } return o.Id, true } // HasId returns a boolean if a field has been set. func (o *ResourceMember) HasId() bool { if o != nil && o.Id != nil { return true } return false } // SetId gets a reference to the given string and assigns it to the Id field. func (o *ResourceMember) SetId(v string) { o.Id = &v } // GetName returns the Name field value func (o *ResourceMember) GetName() string { if o == nil { var ret string return ret } return o.Name } // GetNameOk returns a tuple with the Name field value // and a boolean to check if the value has been set. func (o *ResourceMember) GetNameOk() (*string, bool) { if o == nil { return nil, false } return &o.Name, true } // SetName sets field value func (o *ResourceMember) SetName(v string) { o.Name = v } // GetStatus returns the Status field value if set, zero value otherwise. func (o *ResourceMember) GetStatus() string { if o == nil || o.Status == nil { var ret string return ret } return *o.Status } // GetStatusOk returns a tuple with the Status field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *ResourceMember) GetStatusOk() (*string, bool) { if o == nil || o.Status == nil { return nil, false } return o.Status, true } // HasStatus returns a boolean if a field has been set. func (o *ResourceMember) HasStatus() bool { if o != nil && o.Status != nil { return true } return false } // SetStatus gets a reference to the given string and assigns it to the Status field. func (o *ResourceMember) SetStatus(v string) { o.Status = &v } // GetLinks returns the Links field value if set, zero value otherwise. func (o *ResourceMember) GetLinks() UserResponseLinks { if o == nil || o.Links == nil { var ret UserResponseLinks return ret } return *o.Links } // GetLinksOk returns a tuple with the Links field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *ResourceMember) GetLinksOk() (*UserResponseLinks, bool) { if o == nil || o.Links == nil { return nil, false } return o.Links, true } // HasLinks returns a boolean if a field has been set. func (o *ResourceMember) HasLinks() bool { if o != nil && o.Links != nil { return true } return false } // SetLinks gets a reference to the given UserResponseLinks and assigns it to the Links field. func (o *ResourceMember) SetLinks(v UserResponseLinks) { o.Links = &v } // GetRole returns the Role field value if set, zero value otherwise. func (o *ResourceMember) GetRole() string { if o == nil || o.Role == nil { var ret string return ret } return *o.Role } // GetRoleOk returns a tuple with the Role field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *ResourceMember) GetRoleOk() (*string, bool) { if o == nil || o.Role == nil { return nil, false } return o.Role, true } // HasRole returns a boolean if a field has been set. func (o *ResourceMember) HasRole() bool { if o != nil && o.Role != nil { return true } return false } // SetRole gets a reference to the given string and assigns it to the Role field. func (o *ResourceMember) SetRole(v string) { o.Role = &v } func (o ResourceMember) MarshalJSON() ([]byte, error) { toSerialize := map[string]interface{}{} if o.Id != nil { toSerialize["id"] = o.Id } if true { toSerialize["name"] = o.Name } if o.Status != nil { toSerialize["status"] = o.Status } if o.Links != nil { toSerialize["links"] = o.Links } if o.Role != nil { toSerialize["role"] = o.Role } return json.Marshal(toSerialize) } type NullableResourceMember struct { value *ResourceMember isSet bool } func (v NullableResourceMember) Get() *ResourceMember { return v.value } func (v *NullableResourceMember) Set(val *ResourceMember) { v.value = val v.isSet = true } func (v NullableResourceMember) IsSet() bool { return v.isSet } func (v *NullableResourceMember) Unset() { v.value = nil v.isSet = false } func NewNullableResourceMember(val *ResourceMember) *NullableResourceMember { return &NullableResourceMember{value: val, isSet: true} } func (v NullableResourceMember) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableResourceMember) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }