/* * Subset of Influx API covered by Influx CLI * * No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator) * * API version: 2.0.0 */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package api import ( "encoding/json" ) // Block A set of statements type Block struct { // Type of AST node Type *string `json:"type,omitempty"` // Block body Body *[]Statement `json:"body,omitempty"` } // NewBlock instantiates a new Block object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewBlock() *Block { this := Block{} return &this } // NewBlockWithDefaults instantiates a new Block object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewBlockWithDefaults() *Block { this := Block{} return &this } // GetType returns the Type field value if set, zero value otherwise. func (o *Block) GetType() string { if o == nil || o.Type == nil { var ret string return ret } return *o.Type } // GetTypeOk returns a tuple with the Type field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *Block) GetTypeOk() (*string, bool) { if o == nil || o.Type == nil { return nil, false } return o.Type, true } // HasType returns a boolean if a field has been set. func (o *Block) HasType() bool { if o != nil && o.Type != nil { return true } return false } // SetType gets a reference to the given string and assigns it to the Type field. func (o *Block) SetType(v string) { o.Type = &v } // GetBody returns the Body field value if set, zero value otherwise. func (o *Block) GetBody() []Statement { if o == nil || o.Body == nil { var ret []Statement return ret } return *o.Body } // GetBodyOk returns a tuple with the Body field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *Block) GetBodyOk() (*[]Statement, bool) { if o == nil || o.Body == nil { return nil, false } return o.Body, true } // HasBody returns a boolean if a field has been set. func (o *Block) HasBody() bool { if o != nil && o.Body != nil { return true } return false } // SetBody gets a reference to the given []Statement and assigns it to the Body field. func (o *Block) SetBody(v []Statement) { o.Body = &v } func (o Block) MarshalJSON() ([]byte, error) { toSerialize := map[string]interface{}{} if o.Type != nil { toSerialize["type"] = o.Type } if o.Body != nil { toSerialize["body"] = o.Body } return json.Marshal(toSerialize) } type NullableBlock struct { value *Block isSet bool } func (v NullableBlock) Get() *Block { return v.value } func (v *NullableBlock) Set(val *Block) { v.value = val v.isSet = true } func (v NullableBlock) IsSet() bool { return v.isSet } func (v *NullableBlock) Unset() { v.value = nil v.isSet = false } func NewNullableBlock(val *Block) *NullableBlock { return &NullableBlock{value: val, isSet: true} } func (v NullableBlock) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableBlock) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }