374 lines
9.6 KiB
Go
374 lines
9.6 KiB
Go
/*
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* Subset of Influx API covered by Influx CLI
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*
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* No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
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*
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* API version: 2.0.0
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package api
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import (
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"encoding/json"
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)
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// OrganizationLinks struct for OrganizationLinks
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type OrganizationLinks struct {
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// URI of resource.
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Self *string `json:"self,omitempty" yaml:"self,omitempty"`
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// URI of resource.
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Members *string `json:"members,omitempty" yaml:"members,omitempty"`
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// URI of resource.
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Owners *string `json:"owners,omitempty" yaml:"owners,omitempty"`
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// URI of resource.
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Labels *string `json:"labels,omitempty" yaml:"labels,omitempty"`
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// URI of resource.
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Secrets *string `json:"secrets,omitempty" yaml:"secrets,omitempty"`
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// URI of resource.
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Buckets *string `json:"buckets,omitempty" yaml:"buckets,omitempty"`
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// URI of resource.
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Tasks *string `json:"tasks,omitempty" yaml:"tasks,omitempty"`
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// URI of resource.
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Dashboards *string `json:"dashboards,omitempty" yaml:"dashboards,omitempty"`
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}
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// NewOrganizationLinks instantiates a new OrganizationLinks object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewOrganizationLinks() *OrganizationLinks {
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this := OrganizationLinks{}
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return &this
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}
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// NewOrganizationLinksWithDefaults instantiates a new OrganizationLinks object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewOrganizationLinksWithDefaults() *OrganizationLinks {
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this := OrganizationLinks{}
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return &this
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}
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// GetSelf returns the Self field value if set, zero value otherwise.
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func (o *OrganizationLinks) GetSelf() string {
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if o == nil || o.Self == nil {
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var ret string
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return ret
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}
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return *o.Self
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}
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// GetSelfOk returns a tuple with the Self field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *OrganizationLinks) GetSelfOk() (*string, bool) {
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if o == nil || o.Self == nil {
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return nil, false
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}
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return o.Self, true
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}
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// HasSelf returns a boolean if a field has been set.
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func (o *OrganizationLinks) HasSelf() bool {
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if o != nil && o.Self != nil {
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return true
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}
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return false
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}
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// SetSelf gets a reference to the given string and assigns it to the Self field.
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func (o *OrganizationLinks) SetSelf(v string) {
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o.Self = &v
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}
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// GetMembers returns the Members field value if set, zero value otherwise.
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func (o *OrganizationLinks) GetMembers() string {
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if o == nil || o.Members == nil {
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var ret string
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return ret
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}
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return *o.Members
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}
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// GetMembersOk returns a tuple with the Members field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *OrganizationLinks) GetMembersOk() (*string, bool) {
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if o == nil || o.Members == nil {
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return nil, false
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}
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return o.Members, true
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}
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// HasMembers returns a boolean if a field has been set.
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func (o *OrganizationLinks) HasMembers() bool {
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if o != nil && o.Members != nil {
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return true
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}
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return false
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}
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// SetMembers gets a reference to the given string and assigns it to the Members field.
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func (o *OrganizationLinks) SetMembers(v string) {
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o.Members = &v
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}
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// GetOwners returns the Owners field value if set, zero value otherwise.
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func (o *OrganizationLinks) GetOwners() string {
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if o == nil || o.Owners == nil {
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var ret string
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return ret
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}
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return *o.Owners
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}
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// GetOwnersOk returns a tuple with the Owners field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *OrganizationLinks) GetOwnersOk() (*string, bool) {
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if o == nil || o.Owners == nil {
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return nil, false
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}
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return o.Owners, true
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}
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// HasOwners returns a boolean if a field has been set.
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func (o *OrganizationLinks) HasOwners() bool {
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if o != nil && o.Owners != nil {
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return true
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}
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return false
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}
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// SetOwners gets a reference to the given string and assigns it to the Owners field.
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func (o *OrganizationLinks) SetOwners(v string) {
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o.Owners = &v
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}
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// GetLabels returns the Labels field value if set, zero value otherwise.
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func (o *OrganizationLinks) GetLabels() string {
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if o == nil || o.Labels == nil {
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var ret string
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return ret
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}
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return *o.Labels
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}
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// GetLabelsOk returns a tuple with the Labels field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *OrganizationLinks) GetLabelsOk() (*string, bool) {
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if o == nil || o.Labels == nil {
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return nil, false
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}
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return o.Labels, true
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}
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// HasLabels returns a boolean if a field has been set.
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func (o *OrganizationLinks) HasLabels() bool {
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if o != nil && o.Labels != nil {
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return true
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}
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return false
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}
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// SetLabels gets a reference to the given string and assigns it to the Labels field.
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func (o *OrganizationLinks) SetLabels(v string) {
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o.Labels = &v
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}
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// GetSecrets returns the Secrets field value if set, zero value otherwise.
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func (o *OrganizationLinks) GetSecrets() string {
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if o == nil || o.Secrets == nil {
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var ret string
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return ret
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}
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return *o.Secrets
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}
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// GetSecretsOk returns a tuple with the Secrets field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *OrganizationLinks) GetSecretsOk() (*string, bool) {
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if o == nil || o.Secrets == nil {
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return nil, false
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}
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return o.Secrets, true
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}
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// HasSecrets returns a boolean if a field has been set.
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func (o *OrganizationLinks) HasSecrets() bool {
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if o != nil && o.Secrets != nil {
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return true
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}
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return false
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}
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// SetSecrets gets a reference to the given string and assigns it to the Secrets field.
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func (o *OrganizationLinks) SetSecrets(v string) {
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o.Secrets = &v
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}
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// GetBuckets returns the Buckets field value if set, zero value otherwise.
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func (o *OrganizationLinks) GetBuckets() string {
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if o == nil || o.Buckets == nil {
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var ret string
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return ret
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}
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return *o.Buckets
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}
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// GetBucketsOk returns a tuple with the Buckets field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *OrganizationLinks) GetBucketsOk() (*string, bool) {
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if o == nil || o.Buckets == nil {
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return nil, false
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}
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return o.Buckets, true
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}
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// HasBuckets returns a boolean if a field has been set.
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func (o *OrganizationLinks) HasBuckets() bool {
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if o != nil && o.Buckets != nil {
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return true
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}
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return false
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}
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// SetBuckets gets a reference to the given string and assigns it to the Buckets field.
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func (o *OrganizationLinks) SetBuckets(v string) {
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o.Buckets = &v
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}
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// GetTasks returns the Tasks field value if set, zero value otherwise.
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func (o *OrganizationLinks) GetTasks() string {
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if o == nil || o.Tasks == nil {
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var ret string
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return ret
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}
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return *o.Tasks
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}
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// GetTasksOk returns a tuple with the Tasks field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *OrganizationLinks) GetTasksOk() (*string, bool) {
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if o == nil || o.Tasks == nil {
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return nil, false
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}
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return o.Tasks, true
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}
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// HasTasks returns a boolean if a field has been set.
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func (o *OrganizationLinks) HasTasks() bool {
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if o != nil && o.Tasks != nil {
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return true
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}
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return false
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}
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// SetTasks gets a reference to the given string and assigns it to the Tasks field.
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func (o *OrganizationLinks) SetTasks(v string) {
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o.Tasks = &v
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}
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// GetDashboards returns the Dashboards field value if set, zero value otherwise.
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func (o *OrganizationLinks) GetDashboards() string {
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if o == nil || o.Dashboards == nil {
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var ret string
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return ret
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}
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return *o.Dashboards
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}
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// GetDashboardsOk returns a tuple with the Dashboards field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *OrganizationLinks) GetDashboardsOk() (*string, bool) {
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if o == nil || o.Dashboards == nil {
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return nil, false
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}
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return o.Dashboards, true
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}
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// HasDashboards returns a boolean if a field has been set.
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func (o *OrganizationLinks) HasDashboards() bool {
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if o != nil && o.Dashboards != nil {
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return true
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}
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return false
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}
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// SetDashboards gets a reference to the given string and assigns it to the Dashboards field.
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func (o *OrganizationLinks) SetDashboards(v string) {
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o.Dashboards = &v
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}
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func (o OrganizationLinks) MarshalJSON() ([]byte, error) {
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toSerialize := map[string]interface{}{}
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if o.Self != nil {
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toSerialize["self"] = o.Self
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}
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if o.Members != nil {
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toSerialize["members"] = o.Members
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}
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if o.Owners != nil {
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toSerialize["owners"] = o.Owners
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}
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if o.Labels != nil {
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toSerialize["labels"] = o.Labels
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}
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if o.Secrets != nil {
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toSerialize["secrets"] = o.Secrets
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}
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if o.Buckets != nil {
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toSerialize["buckets"] = o.Buckets
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}
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if o.Tasks != nil {
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toSerialize["tasks"] = o.Tasks
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}
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if o.Dashboards != nil {
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toSerialize["dashboards"] = o.Dashboards
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}
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return json.Marshal(toSerialize)
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}
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type NullableOrganizationLinks struct {
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value *OrganizationLinks
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isSet bool
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}
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func (v NullableOrganizationLinks) Get() *OrganizationLinks {
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return v.value
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}
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func (v *NullableOrganizationLinks) Set(val *OrganizationLinks) {
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v.value = val
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v.isSet = true
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}
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func (v NullableOrganizationLinks) IsSet() bool {
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return v.isSet
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}
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func (v *NullableOrganizationLinks) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableOrganizationLinks(val *OrganizationLinks) *NullableOrganizationLinks {
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return &NullableOrganizationLinks{value: val, isSet: true}
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}
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func (v NullableOrganizationLinks) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableOrganizationLinks) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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