262 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			262 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| /*
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|  * Subset of Influx API covered by Influx CLI
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|  *
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|  * No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
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|  *
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|  * API version: 2.0.0
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|  */
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| 
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| // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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| 
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| package api
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| 
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| import (
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| 	"encoding/json"
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| )
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| 
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| // ResourceOwner struct for ResourceOwner
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| type ResourceOwner struct {
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| 	// The user ID.
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| 	Id *string `json:"id,omitempty" yaml:"id,omitempty"`
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| 	// The user name.
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| 	Name string `json:"name" yaml:"name"`
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| 	// The status of a user. An inactive user can't read or write resources.
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| 	Status *string            `json:"status,omitempty" yaml:"status,omitempty"`
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| 	Links  *UserResponseLinks `json:"links,omitempty" yaml:"links,omitempty"`
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| 	Role   *string            `json:"role,omitempty" yaml:"role,omitempty"`
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| }
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| 
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| // NewResourceOwner instantiates a new ResourceOwner object
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| // This constructor will assign default values to properties that have it defined,
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| // and makes sure properties required by API are set, but the set of arguments
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| // will change when the set of required properties is changed
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| func NewResourceOwner(name string) *ResourceOwner {
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| 	this := ResourceOwner{}
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| 	this.Name = name
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| 	var status string = "active"
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| 	this.Status = &status
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| 	var role string = "owner"
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| 	this.Role = &role
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| 	return &this
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| }
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| 
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| // NewResourceOwnerWithDefaults instantiates a new ResourceOwner object
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| // This constructor will only assign default values to properties that have it defined,
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| // but it doesn't guarantee that properties required by API are set
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| func NewResourceOwnerWithDefaults() *ResourceOwner {
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| 	this := ResourceOwner{}
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| 	var status string = "active"
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| 	this.Status = &status
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| 	var role string = "owner"
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| 	this.Role = &role
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| 	return &this
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| }
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| 
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| // GetId returns the Id field value if set, zero value otherwise.
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| func (o *ResourceOwner) GetId() string {
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| 	if o == nil || o.Id == nil {
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| 		var ret string
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| 		return ret
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| 	}
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| 	return *o.Id
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| }
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| 
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| // GetIdOk returns a tuple with the Id field value if set, nil otherwise
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| // and a boolean to check if the value has been set.
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| func (o *ResourceOwner) GetIdOk() (*string, bool) {
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| 	if o == nil || o.Id == nil {
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| 		return nil, false
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| 	}
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| 	return o.Id, true
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| }
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| 
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| // HasId returns a boolean if a field has been set.
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| func (o *ResourceOwner) HasId() bool {
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| 	if o != nil && o.Id != nil {
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| 		return true
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| 	}
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| 
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| 	return false
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| }
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| 
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| // SetId gets a reference to the given string and assigns it to the Id field.
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| func (o *ResourceOwner) SetId(v string) {
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| 	o.Id = &v
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| }
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| 
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| // GetName returns the Name field value
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| func (o *ResourceOwner) GetName() string {
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| 	if o == nil {
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| 		var ret string
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| 		return ret
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| 	}
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| 
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| 	return o.Name
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| }
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| 
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| // GetNameOk returns a tuple with the Name field value
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| // and a boolean to check if the value has been set.
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| func (o *ResourceOwner) GetNameOk() (*string, bool) {
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| 	if o == nil {
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| 		return nil, false
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| 	}
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| 	return &o.Name, true
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| }
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| 
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| // SetName sets field value
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| func (o *ResourceOwner) SetName(v string) {
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| 	o.Name = v
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| }
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| 
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| // GetStatus returns the Status field value if set, zero value otherwise.
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| func (o *ResourceOwner) GetStatus() string {
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| 	if o == nil || o.Status == nil {
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| 		var ret string
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| 		return ret
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| 	}
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| 	return *o.Status
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| }
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| 
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| // GetStatusOk returns a tuple with the Status field value if set, nil otherwise
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| // and a boolean to check if the value has been set.
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| func (o *ResourceOwner) GetStatusOk() (*string, bool) {
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| 	if o == nil || o.Status == nil {
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| 		return nil, false
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| 	}
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| 	return o.Status, true
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| }
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| 
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| // HasStatus returns a boolean if a field has been set.
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| func (o *ResourceOwner) HasStatus() bool {
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| 	if o != nil && o.Status != nil {
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| 		return true
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| 	}
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| 
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| 	return false
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| }
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| 
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| // SetStatus gets a reference to the given string and assigns it to the Status field.
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| func (o *ResourceOwner) SetStatus(v string) {
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| 	o.Status = &v
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| }
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| 
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| // GetLinks returns the Links field value if set, zero value otherwise.
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| func (o *ResourceOwner) GetLinks() UserResponseLinks {
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| 	if o == nil || o.Links == nil {
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| 		var ret UserResponseLinks
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| 		return ret
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| 	}
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| 	return *o.Links
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| }
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| 
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| // GetLinksOk returns a tuple with the Links field value if set, nil otherwise
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| // and a boolean to check if the value has been set.
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| func (o *ResourceOwner) GetLinksOk() (*UserResponseLinks, bool) {
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| 	if o == nil || o.Links == nil {
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| 		return nil, false
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| 	}
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| 	return o.Links, true
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| }
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| 
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| // HasLinks returns a boolean if a field has been set.
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| func (o *ResourceOwner) HasLinks() bool {
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| 	if o != nil && o.Links != nil {
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| 		return true
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| 	}
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| 
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| 	return false
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| }
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| 
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| // SetLinks gets a reference to the given UserResponseLinks and assigns it to the Links field.
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| func (o *ResourceOwner) SetLinks(v UserResponseLinks) {
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| 	o.Links = &v
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| }
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| 
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| // GetRole returns the Role field value if set, zero value otherwise.
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| func (o *ResourceOwner) GetRole() string {
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| 	if o == nil || o.Role == nil {
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| 		var ret string
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| 		return ret
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| 	}
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| 	return *o.Role
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| }
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| 
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| // GetRoleOk returns a tuple with the Role field value if set, nil otherwise
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| // and a boolean to check if the value has been set.
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| func (o *ResourceOwner) GetRoleOk() (*string, bool) {
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| 	if o == nil || o.Role == nil {
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| 		return nil, false
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| 	}
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| 	return o.Role, true
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| }
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| 
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| // HasRole returns a boolean if a field has been set.
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| func (o *ResourceOwner) HasRole() bool {
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| 	if o != nil && o.Role != nil {
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| 		return true
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| 	}
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| 
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| 	return false
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| }
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| 
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| // SetRole gets a reference to the given string and assigns it to the Role field.
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| func (o *ResourceOwner) SetRole(v string) {
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| 	o.Role = &v
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| }
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| 
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| func (o ResourceOwner) MarshalJSON() ([]byte, error) {
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| 	toSerialize := map[string]interface{}{}
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| 	if o.Id != nil {
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| 		toSerialize["id"] = o.Id
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| 	}
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| 	if true {
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| 		toSerialize["name"] = o.Name
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| 	}
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| 	if o.Status != nil {
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| 		toSerialize["status"] = o.Status
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| 	}
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| 	if o.Links != nil {
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| 		toSerialize["links"] = o.Links
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| 	}
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| 	if o.Role != nil {
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| 		toSerialize["role"] = o.Role
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| 	}
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| 	return json.Marshal(toSerialize)
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| }
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| 
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| type NullableResourceOwner struct {
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| 	value *ResourceOwner
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| 	isSet bool
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| }
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| 
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| func (v NullableResourceOwner) Get() *ResourceOwner {
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| 	return v.value
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| }
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| 
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| func (v *NullableResourceOwner) Set(val *ResourceOwner) {
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| 	v.value = val
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| 	v.isSet = true
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| }
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| 
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| func (v NullableResourceOwner) IsSet() bool {
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| 	return v.isSet
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| }
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| 
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| func (v *NullableResourceOwner) Unset() {
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| 	v.value = nil
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| 	v.isSet = false
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| }
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| 
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| func NewNullableResourceOwner(val *ResourceOwner) *NullableResourceOwner {
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| 	return &NullableResourceOwner{value: val, isSet: true}
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| }
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| 
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| func (v NullableResourceOwner) MarshalJSON() ([]byte, error) {
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| 	return json.Marshal(v.value)
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| }
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| 
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| func (v *NullableResourceOwner) UnmarshalJSON(src []byte) error {
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| 	v.isSet = true
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| 	return json.Unmarshal(src, &v.value)
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| }
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