Files
influx-cli/api/model_permission_resource.gen.go
Sam Arnold 9747d05ae1 refactor: expose generated code and client business logic to share with Kapacitor (#103)
* refactor: take clients out of internal

* refactor: move stdio to pkg

* Move internal/api to api

* refactor: final changes for Kapacitor to access shared functionality

* chore: regenerate mocks

* fix: bad automated refactor

* chore: extra formatting not caught by make fmt
2021-05-25 10:05:01 -04:00

299 lines
8.0 KiB
Go

/*
* Subset of Influx API covered by Influx CLI
*
* No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
*
* API version: 2.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"encoding/json"
)
// PermissionResource struct for PermissionResource
type PermissionResource struct {
Type string `json:"type"`
// If ID is set that is a permission for a specific resource. if it is not set it is a permission for all resources of that resource type.
Id NullableString `json:"id,omitempty"`
// Optional name of the resource if the resource has a name field.
Name NullableString `json:"name,omitempty"`
// If orgID is set that is a permission for all resources owned my that org. if it is not set it is a permission for all resources of that resource type.
OrgID NullableString `json:"orgID,omitempty"`
// Optional name of the organization of the organization with orgID.
Org NullableString `json:"org,omitempty"`
}
// NewPermissionResource instantiates a new PermissionResource object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPermissionResource(type_ string) *PermissionResource {
this := PermissionResource{}
this.Type = type_
return &this
}
// NewPermissionResourceWithDefaults instantiates a new PermissionResource object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPermissionResourceWithDefaults() *PermissionResource {
this := PermissionResource{}
return &this
}
// GetType returns the Type field value
func (o *PermissionResource) GetType() string {
if o == nil {
var ret string
return ret
}
return o.Type
}
// GetTypeOk returns a tuple with the Type field value
// and a boolean to check if the value has been set.
func (o *PermissionResource) GetTypeOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Type, true
}
// SetType sets field value
func (o *PermissionResource) SetType(v string) {
o.Type = v
}
// GetId returns the Id field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *PermissionResource) GetId() string {
if o == nil || o.Id.Get() == nil {
var ret string
return ret
}
return *o.Id.Get()
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *PermissionResource) GetIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Id.Get(), o.Id.IsSet()
}
// HasId returns a boolean if a field has been set.
func (o *PermissionResource) HasId() bool {
if o != nil && o.Id.IsSet() {
return true
}
return false
}
// SetId gets a reference to the given NullableString and assigns it to the Id field.
func (o *PermissionResource) SetId(v string) {
o.Id.Set(&v)
}
// SetIdNil sets the value for Id to be an explicit nil
func (o *PermissionResource) SetIdNil() {
o.Id.Set(nil)
}
// UnsetId ensures that no value is present for Id, not even an explicit nil
func (o *PermissionResource) UnsetId() {
o.Id.Unset()
}
// GetName returns the Name field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *PermissionResource) GetName() string {
if o == nil || o.Name.Get() == nil {
var ret string
return ret
}
return *o.Name.Get()
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *PermissionResource) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Name.Get(), o.Name.IsSet()
}
// HasName returns a boolean if a field has been set.
func (o *PermissionResource) HasName() bool {
if o != nil && o.Name.IsSet() {
return true
}
return false
}
// SetName gets a reference to the given NullableString and assigns it to the Name field.
func (o *PermissionResource) SetName(v string) {
o.Name.Set(&v)
}
// SetNameNil sets the value for Name to be an explicit nil
func (o *PermissionResource) SetNameNil() {
o.Name.Set(nil)
}
// UnsetName ensures that no value is present for Name, not even an explicit nil
func (o *PermissionResource) UnsetName() {
o.Name.Unset()
}
// GetOrgID returns the OrgID field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *PermissionResource) GetOrgID() string {
if o == nil || o.OrgID.Get() == nil {
var ret string
return ret
}
return *o.OrgID.Get()
}
// GetOrgIDOk returns a tuple with the OrgID field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *PermissionResource) GetOrgIDOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.OrgID.Get(), o.OrgID.IsSet()
}
// HasOrgID returns a boolean if a field has been set.
func (o *PermissionResource) HasOrgID() bool {
if o != nil && o.OrgID.IsSet() {
return true
}
return false
}
// SetOrgID gets a reference to the given NullableString and assigns it to the OrgID field.
func (o *PermissionResource) SetOrgID(v string) {
o.OrgID.Set(&v)
}
// SetOrgIDNil sets the value for OrgID to be an explicit nil
func (o *PermissionResource) SetOrgIDNil() {
o.OrgID.Set(nil)
}
// UnsetOrgID ensures that no value is present for OrgID, not even an explicit nil
func (o *PermissionResource) UnsetOrgID() {
o.OrgID.Unset()
}
// GetOrg returns the Org field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *PermissionResource) GetOrg() string {
if o == nil || o.Org.Get() == nil {
var ret string
return ret
}
return *o.Org.Get()
}
// GetOrgOk returns a tuple with the Org field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *PermissionResource) GetOrgOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Org.Get(), o.Org.IsSet()
}
// HasOrg returns a boolean if a field has been set.
func (o *PermissionResource) HasOrg() bool {
if o != nil && o.Org.IsSet() {
return true
}
return false
}
// SetOrg gets a reference to the given NullableString and assigns it to the Org field.
func (o *PermissionResource) SetOrg(v string) {
o.Org.Set(&v)
}
// SetOrgNil sets the value for Org to be an explicit nil
func (o *PermissionResource) SetOrgNil() {
o.Org.Set(nil)
}
// UnsetOrg ensures that no value is present for Org, not even an explicit nil
func (o *PermissionResource) UnsetOrg() {
o.Org.Unset()
}
func (o PermissionResource) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["type"] = o.Type
}
if o.Id.IsSet() {
toSerialize["id"] = o.Id.Get()
}
if o.Name.IsSet() {
toSerialize["name"] = o.Name.Get()
}
if o.OrgID.IsSet() {
toSerialize["orgID"] = o.OrgID.Get()
}
if o.Org.IsSet() {
toSerialize["org"] = o.Org.Get()
}
return json.Marshal(toSerialize)
}
type NullablePermissionResource struct {
value *PermissionResource
isSet bool
}
func (v NullablePermissionResource) Get() *PermissionResource {
return v.value
}
func (v *NullablePermissionResource) Set(val *PermissionResource) {
v.value = val
v.isSet = true
}
func (v NullablePermissionResource) IsSet() bool {
return v.isSet
}
func (v *NullablePermissionResource) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePermissionResource(val *PermissionResource) *NullablePermissionResource {
return &NullablePermissionResource{value: val, isSet: true}
}
func (v NullablePermissionResource) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullablePermissionResource) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}