
* feat: implement remote create subcommand * chore: generate mocks for testing remote command * refactor: separated out test code, made small changes to remote create code * chore: ran make fmt * chore: removed excess print statements * refactor: made changes suggested in code review * refactor: added name and remote id to printed table
114 lines
3.0 KiB
Go
114 lines
3.0 KiB
Go
/*
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* Subset of Influx API covered by Influx CLI
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*
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* No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
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*
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* API version: 2.0.0
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package api
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import (
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"encoding/json"
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)
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// RemoteConnections struct for RemoteConnections
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type RemoteConnections struct {
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Remotes *[]RemoteConnection `json:"remotes,omitempty" yaml:"remotes,omitempty"`
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}
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// NewRemoteConnections instantiates a new RemoteConnections object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewRemoteConnections() *RemoteConnections {
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this := RemoteConnections{}
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return &this
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}
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// NewRemoteConnectionsWithDefaults instantiates a new RemoteConnections object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewRemoteConnectionsWithDefaults() *RemoteConnections {
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this := RemoteConnections{}
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return &this
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}
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// GetRemotes returns the Remotes field value if set, zero value otherwise.
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func (o *RemoteConnections) GetRemotes() []RemoteConnection {
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if o == nil || o.Remotes == nil {
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var ret []RemoteConnection
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return ret
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}
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return *o.Remotes
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}
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// GetRemotesOk returns a tuple with the Remotes field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *RemoteConnections) GetRemotesOk() (*[]RemoteConnection, bool) {
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if o == nil || o.Remotes == nil {
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return nil, false
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}
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return o.Remotes, true
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}
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// HasRemotes returns a boolean if a field has been set.
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func (o *RemoteConnections) HasRemotes() bool {
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if o != nil && o.Remotes != nil {
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return true
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}
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return false
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}
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// SetRemotes gets a reference to the given []RemoteConnection and assigns it to the Remotes field.
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func (o *RemoteConnections) SetRemotes(v []RemoteConnection) {
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o.Remotes = &v
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}
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func (o RemoteConnections) MarshalJSON() ([]byte, error) {
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toSerialize := map[string]interface{}{}
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if o.Remotes != nil {
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toSerialize["remotes"] = o.Remotes
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}
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return json.Marshal(toSerialize)
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}
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type NullableRemoteConnections struct {
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value *RemoteConnections
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isSet bool
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}
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func (v NullableRemoteConnections) Get() *RemoteConnections {
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return v.value
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}
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func (v *NullableRemoteConnections) Set(val *RemoteConnections) {
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v.value = val
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v.isSet = true
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}
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func (v NullableRemoteConnections) IsSet() bool {
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return v.isSet
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}
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func (v *NullableRemoteConnections) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableRemoteConnections(val *RemoteConnections) *NullableRemoteConnections {
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return &NullableRemoteConnections{value: val, isSet: true}
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}
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func (v NullableRemoteConnections) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableRemoteConnections) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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