influx-cli/api/model_script.gen.go
Andrew Depke 760f07ed9e
feat: invokable scripts (#387)
* basic list, create, and invoke working

* all commands working

* added support for create script body from file and invoke params from file

* linter cleanup

* update defaults to existing parameters if not provided

* updated generated mock files, added mock files for scripts, added basic script create test

* added mock script list

* cleanup pass, fixed not using params in list call

* added update mock test

* fixed mock tests requiring go 1.18

* updated openapi, integrated overrides upstream, added new override to fix codegen bug

* added nil check

* fixed routes
2022-06-22 14:08:55 -06:00

384 lines
9.0 KiB
Go

/*
* Subset of Influx API covered by Influx CLI
*
* No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
*
* API version: 2.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"encoding/json"
"time"
)
// Script struct for Script
type Script struct {
Id *string `json:"id,omitempty" yaml:"id,omitempty"`
Name string `json:"name" yaml:"name"`
Description *string `json:"description,omitempty" yaml:"description,omitempty"`
OrgID string `json:"orgID" yaml:"orgID"`
// script to be executed
Script string `json:"script" yaml:"script"`
Language *ScriptLanguage `json:"language,omitempty" yaml:"language,omitempty"`
// invocation endpoint address
Url *string `json:"url,omitempty" yaml:"url,omitempty"`
CreatedAt *time.Time `json:"createdAt,omitempty" yaml:"createdAt,omitempty"`
UpdatedAt *time.Time `json:"updatedAt,omitempty" yaml:"updatedAt,omitempty"`
}
// NewScript instantiates a new Script object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewScript(name string, orgID string, script string) *Script {
this := Script{}
this.Name = name
this.OrgID = orgID
this.Script = script
return &this
}
// NewScriptWithDefaults instantiates a new Script object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewScriptWithDefaults() *Script {
this := Script{}
return &this
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *Script) GetId() string {
if o == nil || o.Id == nil {
var ret string
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Script) GetIdOk() (*string, bool) {
if o == nil || o.Id == nil {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *Script) HasId() bool {
if o != nil && o.Id != nil {
return true
}
return false
}
// SetId gets a reference to the given string and assigns it to the Id field.
func (o *Script) SetId(v string) {
o.Id = &v
}
// GetName returns the Name field value
func (o *Script) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *Script) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *Script) SetName(v string) {
o.Name = v
}
// GetDescription returns the Description field value if set, zero value otherwise.
func (o *Script) GetDescription() string {
if o == nil || o.Description == nil {
var ret string
return ret
}
return *o.Description
}
// GetDescriptionOk returns a tuple with the Description field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Script) GetDescriptionOk() (*string, bool) {
if o == nil || o.Description == nil {
return nil, false
}
return o.Description, true
}
// HasDescription returns a boolean if a field has been set.
func (o *Script) HasDescription() bool {
if o != nil && o.Description != nil {
return true
}
return false
}
// SetDescription gets a reference to the given string and assigns it to the Description field.
func (o *Script) SetDescription(v string) {
o.Description = &v
}
// GetOrgID returns the OrgID field value
func (o *Script) GetOrgID() string {
if o == nil {
var ret string
return ret
}
return o.OrgID
}
// GetOrgIDOk returns a tuple with the OrgID field value
// and a boolean to check if the value has been set.
func (o *Script) GetOrgIDOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.OrgID, true
}
// SetOrgID sets field value
func (o *Script) SetOrgID(v string) {
o.OrgID = v
}
// GetScript returns the Script field value
func (o *Script) GetScript() string {
if o == nil {
var ret string
return ret
}
return o.Script
}
// GetScriptOk returns a tuple with the Script field value
// and a boolean to check if the value has been set.
func (o *Script) GetScriptOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Script, true
}
// SetScript sets field value
func (o *Script) SetScript(v string) {
o.Script = v
}
// GetLanguage returns the Language field value if set, zero value otherwise.
func (o *Script) GetLanguage() ScriptLanguage {
if o == nil || o.Language == nil {
var ret ScriptLanguage
return ret
}
return *o.Language
}
// GetLanguageOk returns a tuple with the Language field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Script) GetLanguageOk() (*ScriptLanguage, bool) {
if o == nil || o.Language == nil {
return nil, false
}
return o.Language, true
}
// HasLanguage returns a boolean if a field has been set.
func (o *Script) HasLanguage() bool {
if o != nil && o.Language != nil {
return true
}
return false
}
// SetLanguage gets a reference to the given ScriptLanguage and assigns it to the Language field.
func (o *Script) SetLanguage(v ScriptLanguage) {
o.Language = &v
}
// GetUrl returns the Url field value if set, zero value otherwise.
func (o *Script) GetUrl() string {
if o == nil || o.Url == nil {
var ret string
return ret
}
return *o.Url
}
// GetUrlOk returns a tuple with the Url field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Script) GetUrlOk() (*string, bool) {
if o == nil || o.Url == nil {
return nil, false
}
return o.Url, true
}
// HasUrl returns a boolean if a field has been set.
func (o *Script) HasUrl() bool {
if o != nil && o.Url != nil {
return true
}
return false
}
// SetUrl gets a reference to the given string and assigns it to the Url field.
func (o *Script) SetUrl(v string) {
o.Url = &v
}
// GetCreatedAt returns the CreatedAt field value if set, zero value otherwise.
func (o *Script) GetCreatedAt() time.Time {
if o == nil || o.CreatedAt == nil {
var ret time.Time
return ret
}
return *o.CreatedAt
}
// GetCreatedAtOk returns a tuple with the CreatedAt field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Script) GetCreatedAtOk() (*time.Time, bool) {
if o == nil || o.CreatedAt == nil {
return nil, false
}
return o.CreatedAt, true
}
// HasCreatedAt returns a boolean if a field has been set.
func (o *Script) HasCreatedAt() bool {
if o != nil && o.CreatedAt != nil {
return true
}
return false
}
// SetCreatedAt gets a reference to the given time.Time and assigns it to the CreatedAt field.
func (o *Script) SetCreatedAt(v time.Time) {
o.CreatedAt = &v
}
// GetUpdatedAt returns the UpdatedAt field value if set, zero value otherwise.
func (o *Script) GetUpdatedAt() time.Time {
if o == nil || o.UpdatedAt == nil {
var ret time.Time
return ret
}
return *o.UpdatedAt
}
// GetUpdatedAtOk returns a tuple with the UpdatedAt field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Script) GetUpdatedAtOk() (*time.Time, bool) {
if o == nil || o.UpdatedAt == nil {
return nil, false
}
return o.UpdatedAt, true
}
// HasUpdatedAt returns a boolean if a field has been set.
func (o *Script) HasUpdatedAt() bool {
if o != nil && o.UpdatedAt != nil {
return true
}
return false
}
// SetUpdatedAt gets a reference to the given time.Time and assigns it to the UpdatedAt field.
func (o *Script) SetUpdatedAt(v time.Time) {
o.UpdatedAt = &v
}
func (o Script) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Id != nil {
toSerialize["id"] = o.Id
}
if true {
toSerialize["name"] = o.Name
}
if o.Description != nil {
toSerialize["description"] = o.Description
}
if true {
toSerialize["orgID"] = o.OrgID
}
if true {
toSerialize["script"] = o.Script
}
if o.Language != nil {
toSerialize["language"] = o.Language
}
if o.Url != nil {
toSerialize["url"] = o.Url
}
if o.CreatedAt != nil {
toSerialize["createdAt"] = o.CreatedAt
}
if o.UpdatedAt != nil {
toSerialize["updatedAt"] = o.UpdatedAt
}
return json.Marshal(toSerialize)
}
type NullableScript struct {
value *Script
isSet bool
}
func (v NullableScript) Get() *Script {
return v.value
}
func (v *NullableScript) Set(val *Script) {
v.value = val
v.isSet = true
}
func (v NullableScript) IsSet() bool {
return v.isSet
}
func (v *NullableScript) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableScript(val *Script) *NullableScript {
return &NullableScript{value: val, isSet: true}
}
func (v NullableScript) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableScript) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}