influx-cli/api/model_task_links.gen.go

300 lines
7.1 KiB
Go

/*
* Subset of Influx API covered by Influx CLI
*
* No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
*
* API version: 2.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"encoding/json"
)
// TaskLinks struct for TaskLinks
type TaskLinks struct {
// URI of resource.
Self *string `json:"self,omitempty" yaml:"self,omitempty"`
// URI of resource.
Owners *string `json:"owners,omitempty" yaml:"owners,omitempty"`
// URI of resource.
Members *string `json:"members,omitempty" yaml:"members,omitempty"`
// URI of resource.
Runs *string `json:"runs,omitempty" yaml:"runs,omitempty"`
// URI of resource.
Logs *string `json:"logs,omitempty" yaml:"logs,omitempty"`
// URI of resource.
Labels *string `json:"labels,omitempty" yaml:"labels,omitempty"`
}
// NewTaskLinks instantiates a new TaskLinks object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewTaskLinks() *TaskLinks {
this := TaskLinks{}
return &this
}
// NewTaskLinksWithDefaults instantiates a new TaskLinks object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewTaskLinksWithDefaults() *TaskLinks {
this := TaskLinks{}
return &this
}
// GetSelf returns the Self field value if set, zero value otherwise.
func (o *TaskLinks) GetSelf() string {
if o == nil || o.Self == nil {
var ret string
return ret
}
return *o.Self
}
// GetSelfOk returns a tuple with the Self field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *TaskLinks) GetSelfOk() (*string, bool) {
if o == nil || o.Self == nil {
return nil, false
}
return o.Self, true
}
// HasSelf returns a boolean if a field has been set.
func (o *TaskLinks) HasSelf() bool {
if o != nil && o.Self != nil {
return true
}
return false
}
// SetSelf gets a reference to the given string and assigns it to the Self field.
func (o *TaskLinks) SetSelf(v string) {
o.Self = &v
}
// GetOwners returns the Owners field value if set, zero value otherwise.
func (o *TaskLinks) GetOwners() string {
if o == nil || o.Owners == nil {
var ret string
return ret
}
return *o.Owners
}
// GetOwnersOk returns a tuple with the Owners field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *TaskLinks) GetOwnersOk() (*string, bool) {
if o == nil || o.Owners == nil {
return nil, false
}
return o.Owners, true
}
// HasOwners returns a boolean if a field has been set.
func (o *TaskLinks) HasOwners() bool {
if o != nil && o.Owners != nil {
return true
}
return false
}
// SetOwners gets a reference to the given string and assigns it to the Owners field.
func (o *TaskLinks) SetOwners(v string) {
o.Owners = &v
}
// GetMembers returns the Members field value if set, zero value otherwise.
func (o *TaskLinks) GetMembers() string {
if o == nil || o.Members == nil {
var ret string
return ret
}
return *o.Members
}
// GetMembersOk returns a tuple with the Members field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *TaskLinks) GetMembersOk() (*string, bool) {
if o == nil || o.Members == nil {
return nil, false
}
return o.Members, true
}
// HasMembers returns a boolean if a field has been set.
func (o *TaskLinks) HasMembers() bool {
if o != nil && o.Members != nil {
return true
}
return false
}
// SetMembers gets a reference to the given string and assigns it to the Members field.
func (o *TaskLinks) SetMembers(v string) {
o.Members = &v
}
// GetRuns returns the Runs field value if set, zero value otherwise.
func (o *TaskLinks) GetRuns() string {
if o == nil || o.Runs == nil {
var ret string
return ret
}
return *o.Runs
}
// GetRunsOk returns a tuple with the Runs field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *TaskLinks) GetRunsOk() (*string, bool) {
if o == nil || o.Runs == nil {
return nil, false
}
return o.Runs, true
}
// HasRuns returns a boolean if a field has been set.
func (o *TaskLinks) HasRuns() bool {
if o != nil && o.Runs != nil {
return true
}
return false
}
// SetRuns gets a reference to the given string and assigns it to the Runs field.
func (o *TaskLinks) SetRuns(v string) {
o.Runs = &v
}
// GetLogs returns the Logs field value if set, zero value otherwise.
func (o *TaskLinks) GetLogs() string {
if o == nil || o.Logs == nil {
var ret string
return ret
}
return *o.Logs
}
// GetLogsOk returns a tuple with the Logs field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *TaskLinks) GetLogsOk() (*string, bool) {
if o == nil || o.Logs == nil {
return nil, false
}
return o.Logs, true
}
// HasLogs returns a boolean if a field has been set.
func (o *TaskLinks) HasLogs() bool {
if o != nil && o.Logs != nil {
return true
}
return false
}
// SetLogs gets a reference to the given string and assigns it to the Logs field.
func (o *TaskLinks) SetLogs(v string) {
o.Logs = &v
}
// GetLabels returns the Labels field value if set, zero value otherwise.
func (o *TaskLinks) GetLabels() string {
if o == nil || o.Labels == nil {
var ret string
return ret
}
return *o.Labels
}
// GetLabelsOk returns a tuple with the Labels field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *TaskLinks) GetLabelsOk() (*string, bool) {
if o == nil || o.Labels == nil {
return nil, false
}
return o.Labels, true
}
// HasLabels returns a boolean if a field has been set.
func (o *TaskLinks) HasLabels() bool {
if o != nil && o.Labels != nil {
return true
}
return false
}
// SetLabels gets a reference to the given string and assigns it to the Labels field.
func (o *TaskLinks) SetLabels(v string) {
o.Labels = &v
}
func (o TaskLinks) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Self != nil {
toSerialize["self"] = o.Self
}
if o.Owners != nil {
toSerialize["owners"] = o.Owners
}
if o.Members != nil {
toSerialize["members"] = o.Members
}
if o.Runs != nil {
toSerialize["runs"] = o.Runs
}
if o.Logs != nil {
toSerialize["logs"] = o.Logs
}
if o.Labels != nil {
toSerialize["labels"] = o.Labels
}
return json.Marshal(toSerialize)
}
type NullableTaskLinks struct {
value *TaskLinks
isSet bool
}
func (v NullableTaskLinks) Get() *TaskLinks {
return v.value
}
func (v *NullableTaskLinks) Set(val *TaskLinks) {
v.value = val
v.isSet = true
}
func (v NullableTaskLinks) IsSet() bool {
return v.isSet
}
func (v *NullableTaskLinks) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableTaskLinks(val *TaskLinks) *NullableTaskLinks {
return &NullableTaskLinks{value: val, isSet: true}
}
func (v NullableTaskLinks) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableTaskLinks) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}