fix gi split task randomly bug

This commit is contained in:
sdc
2023-10-18 07:09:55 +00:00
committed by ob-robot
parent 9df202077d
commit 7de3b4472a
11 changed files with 90 additions and 48 deletions

View File

@ -49,10 +49,10 @@ TEST_F(ObRandomAffiTaskSplitTest, split_task_test) {
int64_t parallel = 3;
int64_t tenant_id = 1;
ObPxTabletInfo px_part_info;
ObPxAffinityByRandom affinitize_rule;
ObPxAffinityByRandom affinitize_rule(true);
for (int i = 0; i < 5; ++i) {
px_part_info.physical_row_count_ = (10 - i) * 100;
affinitize_rule.add_partition(i,i,parallel,px_part_info);
affinitize_rule.add_partition(i,i,parallel,tenant_id,px_part_info);
}
affinitize_rule.do_random(true, tenant_id);
const common::ObIArray<ObPxAffinityByRandom::TabletHashValue>& result = affinitize_rule.get_result();
@ -70,18 +70,18 @@ TEST_F(ObRandomAffiTaskSplitTest, split_task_test) {
int64_t parallel = 16;
int64_t tenant_id = 1;
ObPxTabletInfo px_part_info;
ObPxAffinityByRandom affinitize_rule;
ObPxAffinityByRandom affinitize_rule(true);
px_part_info.physical_row_count_ = 3000;
affinitize_rule.add_partition(0,0,parallel,px_part_info);
affinitize_rule.add_partition(0,0,parallel,tenant_id,px_part_info);
px_part_info.physical_row_count_ = 1000;
affinitize_rule.add_partition(1,1,parallel,px_part_info);
affinitize_rule.add_partition(1,1,parallel,tenant_id,px_part_info);
px_part_info.physical_row_count_ = 2500;
affinitize_rule.add_partition(2,2,parallel,px_part_info);
affinitize_rule.add_partition(2,2,parallel,tenant_id,px_part_info);
px_part_info.physical_row_count_ = 3500;
affinitize_rule.add_partition(3,3,parallel,px_part_info);
affinitize_rule.add_partition(3,3,parallel,tenant_id,px_part_info);
px_part_info.physical_row_count_ = 2000;
affinitize_rule.add_partition(4,4,parallel,px_part_info);
affinitize_rule.add_partition(4,4,parallel,tenant_id,px_part_info);
affinitize_rule.do_random(true, tenant_id);
@ -100,18 +100,18 @@ TEST_F(ObRandomAffiTaskSplitTest, split_task_test) {
int64_t parallel = 3;
int64_t tenant_id = 1;
ObPxTabletInfo px_part_info;
ObPxAffinityByRandom affinitize_rule;
ObPxAffinityByRandom affinitize_rule(true);
px_part_info.physical_row_count_ = 3000;
affinitize_rule.add_partition(0,0,parallel,px_part_info);
affinitize_rule.add_partition(0,0,parallel,tenant_id,px_part_info);
px_part_info.physical_row_count_ = 4000;
affinitize_rule.add_partition(1,1,parallel,px_part_info);
affinitize_rule.add_partition(1,1,parallel,tenant_id,px_part_info);
px_part_info.physical_row_count_ = 2500;
affinitize_rule.add_partition(2,2,parallel,px_part_info);
affinitize_rule.add_partition(2,2,parallel,tenant_id,px_part_info);
px_part_info.physical_row_count_ = 1500;
affinitize_rule.add_partition(3,3,parallel,px_part_info);
affinitize_rule.add_partition(3,3,parallel,tenant_id,px_part_info);
px_part_info.physical_row_count_ = 2000;
affinitize_rule.add_partition(4,4,parallel,px_part_info);
affinitize_rule.add_partition(4,4,parallel,tenant_id,px_part_info);
affinitize_rule.do_random(true, tenant_id);