Files
postgresql/src/backend/executor/nodeRecursiveunion.c
David Rowley 5d56d07ca3 Optimize tuplestore usage for WITH RECURSIVE CTEs
nodeRecursiveunion.c makes use of two tuplestores and, until now, would
delete and recreate one of these tuplestores after every recursive
iteration.

Here we adjust that behavior and instead reuse one of the existing
tuplestores and just empty it of all tuples using tuplestore_clear().

This saves some free/malloc roundtrips and has shown a 25-30% performance
improvement for queries that perform very little work between recursive
iterations.

This also paves the way to add some EXPLAIN ANALYZE telemetry output for
recursive common table expressions, similar to what was done in 1eff8279d
and 95d6e9af0.  Previously calling tuplestore_end() would have caused
the maximum storage space used to be lost.

Reviewed-by: Tatsuo Ishii
Discussion: https://postgr.es/m/CAApHDvr9yW0YRiK8A2J7nvyT8g17YzbSfOviEWrghazKZbHbig@mail.gmail.com
2024-09-19 15:20:35 +12:00

339 lines
9.2 KiB
C

/*-------------------------------------------------------------------------
*
* nodeRecursiveunion.c
* routines to handle RecursiveUnion nodes.
*
* To implement UNION (without ALL), we need a hashtable that stores tuples
* already seen. The hash key is computed from the grouping columns.
*
*
* Portions Copyright (c) 1996-2024, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
*
* IDENTIFICATION
* src/backend/executor/nodeRecursiveunion.c
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include "executor/executor.h"
#include "executor/nodeRecursiveunion.h"
#include "miscadmin.h"
#include "utils/memutils.h"
/*
* Initialize the hash table to empty.
*/
static void
build_hash_table(RecursiveUnionState *rustate)
{
RecursiveUnion *node = (RecursiveUnion *) rustate->ps.plan;
TupleDesc desc = ExecGetResultType(outerPlanState(rustate));
Assert(node->numCols > 0);
Assert(node->numGroups > 0);
rustate->hashtable = BuildTupleHashTableExt(&rustate->ps,
desc,
node->numCols,
node->dupColIdx,
rustate->eqfuncoids,
rustate->hashfunctions,
node->dupCollations,
node->numGroups,
0,
rustate->ps.state->es_query_cxt,
rustate->tableContext,
rustate->tempContext,
false);
}
/* ----------------------------------------------------------------
* ExecRecursiveUnion(node)
*
* Scans the recursive query sequentially and returns the next
* qualifying tuple.
*
* 1. evaluate non recursive term and assign the result to RT
*
* 2. execute recursive terms
*
* 2.1 WT := RT
* 2.2 while WT is not empty repeat 2.3 to 2.6. if WT is empty returns RT
* 2.3 replace the name of recursive term with WT
* 2.4 evaluate the recursive term and store into WT
* 2.5 append WT to RT
* 2.6 go back to 2.2
* ----------------------------------------------------------------
*/
static TupleTableSlot *
ExecRecursiveUnion(PlanState *pstate)
{
RecursiveUnionState *node = castNode(RecursiveUnionState, pstate);
PlanState *outerPlan = outerPlanState(node);
PlanState *innerPlan = innerPlanState(node);
RecursiveUnion *plan = (RecursiveUnion *) node->ps.plan;
TupleTableSlot *slot;
bool isnew;
CHECK_FOR_INTERRUPTS();
/* 1. Evaluate non-recursive term */
if (!node->recursing)
{
for (;;)
{
slot = ExecProcNode(outerPlan);
if (TupIsNull(slot))
break;
if (plan->numCols > 0)
{
/* Find or build hashtable entry for this tuple's group */
LookupTupleHashEntry(node->hashtable, slot, &isnew, NULL);
/* Must reset temp context after each hashtable lookup */
MemoryContextReset(node->tempContext);
/* Ignore tuple if already seen */
if (!isnew)
continue;
}
/* Each non-duplicate tuple goes to the working table ... */
tuplestore_puttupleslot(node->working_table, slot);
/* ... and to the caller */
return slot;
}
node->recursing = true;
}
/* 2. Execute recursive term */
for (;;)
{
slot = ExecProcNode(innerPlan);
if (TupIsNull(slot))
{
Tuplestorestate *swaptemp;
/* Done if there's nothing in the intermediate table */
if (node->intermediate_empty)
break;
/*
* Now we let the intermediate table become the work table. We
* need a fresh intermediate table, so delete the tuples from the
* current working table and use that as the new intermediate
* table. This saves a round of free/malloc from creating a new
* tuple store.
*/
tuplestore_clear(node->working_table);
swaptemp = node->working_table;
node->working_table = node->intermediate_table;
node->intermediate_table = swaptemp;
/* mark the intermediate table as empty */
node->intermediate_empty = true;
/* reset the recursive term */
innerPlan->chgParam = bms_add_member(innerPlan->chgParam,
plan->wtParam);
/* and continue fetching from recursive term */
continue;
}
if (plan->numCols > 0)
{
/* Find or build hashtable entry for this tuple's group */
LookupTupleHashEntry(node->hashtable, slot, &isnew, NULL);
/* Must reset temp context after each hashtable lookup */
MemoryContextReset(node->tempContext);
/* Ignore tuple if already seen */
if (!isnew)
continue;
}
/* Else, tuple is good; stash it in intermediate table ... */
node->intermediate_empty = false;
tuplestore_puttupleslot(node->intermediate_table, slot);
/* ... and return it */
return slot;
}
return NULL;
}
/* ----------------------------------------------------------------
* ExecInitRecursiveUnion
* ----------------------------------------------------------------
*/
RecursiveUnionState *
ExecInitRecursiveUnion(RecursiveUnion *node, EState *estate, int eflags)
{
RecursiveUnionState *rustate;
ParamExecData *prmdata;
/* check for unsupported flags */
Assert(!(eflags & (EXEC_FLAG_BACKWARD | EXEC_FLAG_MARK)));
/*
* create state structure
*/
rustate = makeNode(RecursiveUnionState);
rustate->ps.plan = (Plan *) node;
rustate->ps.state = estate;
rustate->ps.ExecProcNode = ExecRecursiveUnion;
rustate->eqfuncoids = NULL;
rustate->hashfunctions = NULL;
rustate->hashtable = NULL;
rustate->tempContext = NULL;
rustate->tableContext = NULL;
/* initialize processing state */
rustate->recursing = false;
rustate->intermediate_empty = true;
rustate->working_table = tuplestore_begin_heap(false, false, work_mem);
rustate->intermediate_table = tuplestore_begin_heap(false, false, work_mem);
/*
* If hashing, we need a per-tuple memory context for comparisons, and a
* longer-lived context to store the hash table. The table can't just be
* kept in the per-query context because we want to be able to throw it
* away when rescanning.
*/
if (node->numCols > 0)
{
rustate->tempContext =
AllocSetContextCreate(CurrentMemoryContext,
"RecursiveUnion",
ALLOCSET_DEFAULT_SIZES);
rustate->tableContext =
AllocSetContextCreate(CurrentMemoryContext,
"RecursiveUnion hash table",
ALLOCSET_DEFAULT_SIZES);
}
/*
* Make the state structure available to descendant WorkTableScan nodes
* via the Param slot reserved for it.
*/
prmdata = &(estate->es_param_exec_vals[node->wtParam]);
Assert(prmdata->execPlan == NULL);
prmdata->value = PointerGetDatum(rustate);
prmdata->isnull = false;
/*
* Miscellaneous initialization
*
* RecursiveUnion plans don't have expression contexts because they never
* call ExecQual or ExecProject.
*/
Assert(node->plan.qual == NIL);
/*
* RecursiveUnion nodes still have Result slots, which hold pointers to
* tuples, so we have to initialize them.
*/
ExecInitResultTypeTL(&rustate->ps);
/*
* Initialize result tuple type. (Note: we have to set up the result type
* before initializing child nodes, because nodeWorktablescan.c expects it
* to be valid.)
*/
rustate->ps.ps_ProjInfo = NULL;
/*
* initialize child nodes
*/
outerPlanState(rustate) = ExecInitNode(outerPlan(node), estate, eflags);
innerPlanState(rustate) = ExecInitNode(innerPlan(node), estate, eflags);
/*
* If hashing, precompute fmgr lookup data for inner loop, and create the
* hash table.
*/
if (node->numCols > 0)
{
execTuplesHashPrepare(node->numCols,
node->dupOperators,
&rustate->eqfuncoids,
&rustate->hashfunctions);
build_hash_table(rustate);
}
return rustate;
}
/* ----------------------------------------------------------------
* ExecEndRecursiveUnion
*
* frees any storage allocated through C routines.
* ----------------------------------------------------------------
*/
void
ExecEndRecursiveUnion(RecursiveUnionState *node)
{
/* Release tuplestores */
tuplestore_end(node->working_table);
tuplestore_end(node->intermediate_table);
/* free subsidiary stuff including hashtable */
if (node->tempContext)
MemoryContextDelete(node->tempContext);
if (node->tableContext)
MemoryContextDelete(node->tableContext);
/*
* close down subplans
*/
ExecEndNode(outerPlanState(node));
ExecEndNode(innerPlanState(node));
}
/* ----------------------------------------------------------------
* ExecReScanRecursiveUnion
*
* Rescans the relation.
* ----------------------------------------------------------------
*/
void
ExecReScanRecursiveUnion(RecursiveUnionState *node)
{
PlanState *outerPlan = outerPlanState(node);
PlanState *innerPlan = innerPlanState(node);
RecursiveUnion *plan = (RecursiveUnion *) node->ps.plan;
/*
* Set recursive term's chgParam to tell it that we'll modify the working
* table and therefore it has to rescan.
*/
innerPlan->chgParam = bms_add_member(innerPlan->chgParam, plan->wtParam);
/*
* if chgParam of subnode is not null then plan will be re-scanned by
* first ExecProcNode. Because of above, we only have to do this to the
* non-recursive term.
*/
if (outerPlan->chgParam == NULL)
ExecReScan(outerPlan);
/* Release any hashtable storage */
if (node->tableContext)
MemoryContextReset(node->tableContext);
/* Empty hashtable if needed */
if (plan->numCols > 0)
ResetTupleHashTable(node->hashtable);
/* reset processing state */
node->recursing = false;
node->intermediate_empty = true;
tuplestore_clear(node->working_table);
tuplestore_clear(node->intermediate_table);
}