- do not use gb_UnpackedTarball_copy_header_files for boost
- adapt the optimization in concat-deps.c for new path
- use boost_headers in all LinkTargets that require it
- add explicit include paths to mysqlc, mysqlcppconn, libvisio, liborcus
Change-Id: I0c43e73ed43cc9d2e6bce8faf55e992d655a0bb9
Whether it works at run-time is another question;)
Use the same source files as for X11, with relevant conditional
coding.
The Windows OpenGL import library corresponds to OpenGL 1.2, so we
can't directly use APIs from OpenGL 1.3 or newer. (Even if they as
such are present in the "Mesa" headers we use.) So look up also
glActivetexture() dynamically.
Change-Id: I2280e2ad7e190356e9409cc28142fa9fc33e078b
Just some OSL_TRACE/SAL_INFO changes in the "unx" one. And it isn't
like the "win" one would actually compile for Windows as is anyway, as
it unconditionally uses glX stuff. So certainly it is better to have
just one copy, and if we want to make the OpenGL transitions build on
Windows then add ifdefs for Windows to it.
Change-Id: If6887e24a0fc03c7e0e77f003d08feb51c264f30
Always link in gb_STDLIBS, except when the library explicitly opts out
with gb_LinkTarget_disable_standard_system_libs.
Change-Id: I489a99114fbfa46d0421a27cf6c7b899dc268a4a
add a new gb_LinkTarget_use_system_win32_libs to abstract different
linker options on MSVC and GCC.
Change-Id: Ic9bf2545f59bf7871e6fc06b290c486ddfbec03d
There are currently 3 different mechanisms being used for frameworks,
which is of course intolerable so we invent a 4th one and standardize on
it: gb_LinkTarget_use_darwin_frameworks
(This doesn't mean using add_libs or externals was wrong, it was just
inconsistent... and i don't see an obvious benefit of using externals here)
Change-Id: I5de9020402c87e7236c6a358c47f02fa56642d3d
Naming convention for gbuild methods:
- "add" is used for stuff that is logically a part of the target
(i.e. not registered at the Module, but defined in the target's makefile)
- "use" is used for stuff that is logically a different target
(i.e. it is registered at the Module, has it's own makefile, may be
in a different module than the target)