Commit Graph

27 Commits

Author SHA1 Message Date
62badf3828 Move to MPLv2 license headers, with ESC decision and author's permission. 2013-04-22 09:37:38 +01:00
fc81393c7f gbuild: remove various pointless calls that don't add anything
Change-Id: I7eccac4fa8890c2873c6bbd7f8f5bf5b0dd006d2
2013-01-26 22:20:07 +01:00
a53586f4ef gbuild: do not copy boost headers around
- do not use gb_UnpackedTarball_copy_header_files for boost
- adapt the optimization in concat-deps.c for new path
- use boost_headers in all LinkTargets that require it
- add explicit include paths to mysqlc, mysqlcppconn, libvisio, liborcus

Change-Id: I0c43e73ed43cc9d2e6bce8faf55e992d655a0bb9
2013-01-26 22:20:06 +01:00
e2eb5c8d60 Rename the "unx" folder to "generic" to match reality
Change-Id: I73eb1f36e2a7be5d97e8da837bbf4ffad8282897
2013-01-10 23:53:43 +02:00
b51d0ec93d Make the OpenGL transition code buildable for Windows
Whether it works at run-time is another question;)

Use the same source files as for X11, with relevant conditional
coding.

The Windows OpenGL import library corresponds to OpenGL 1.2, so we
can't directly use APIs from OpenGL 1.3 or newer. (Even if they as
such are present in the "Mesa" headers we use.) So look up also
glActivetexture() dynamically.

Change-Id: I2280e2ad7e190356e9409cc28142fa9fc33e078b
2013-01-10 23:53:41 +02:00
6312695ad6 The "unx" and "win" OGLTrans_Shaders.cxx files were effectively identical
Just some OSL_TRACE/SAL_INFO changes in the "unx" one. And it isn't
like the "win" one would actually compile for Windows as is anyway, as
it unconditionally uses glX stuff. So certainly it is better to have
just one copy, and if we want to make the OpenGL transitions build on
Windows then add ifdefs for Windows to it.

Change-Id: If6887e24a0fc03c7e0e77f003d08feb51c264f30
2013-01-10 14:59:40 +02:00
5032dc0fc3 gbuild: invert handling of standard system libraries:
Always link in gb_STDLIBS, except when the library explicitly opts out
with gb_LinkTarget_disable_standard_system_libs.

Change-Id: I489a99114fbfa46d0421a27cf6c7b899dc268a4a
2012-09-28 16:49:08 +02:00
dc397aae70 gbuild: gb_Library_PLAINLIBS_NONE cleanup for WNT:
add a new gb_LinkTarget_use_system_win32_libs to abstract different
linker options on MSVC and GCC.

Change-Id: Ic9bf2545f59bf7871e6fc06b290c486ddfbec03d
2012-09-28 16:49:08 +02:00
80374355ab gbuild: gb_Library_PLAINLIBS_NONE cleanup for unxgcc/solaris
Change-Id: Ia7f64bdd0fd81c5dcc08d828db4602b65e2da949
2012-09-28 16:49:08 +02:00
cee32aae39 gbuild: clean up Mac OS X framework handling:
There are currently 3 different mechanisms being used for frameworks,
which is of course intolerable so we invent a 4th one and standardize on
it:  gb_LinkTarget_use_darwin_frameworks

(This doesn't mean using add_libs or externals was wrong, it was just
inconsistent... and i don't see an obvious benefit of using externals here)

Change-Id: I5de9020402c87e7236c6a358c47f02fa56642d3d
2012-09-28 16:49:07 +02:00
b85c349783 gbuild: replace direct gb_STDLIBS use with ...
... new gb_LinkTarget_add_standard_system_libs

Change-Id: Ib2bc843098db3d8c6822b45a3d21724e67f57d69
2012-09-28 16:49:06 +02:00
2e677c3981 gbuild: split uwinapi out of gb_STDLIBS
Change-Id: I53316e0b9369d806197bccb42cf22d3497af43e7
2012-09-28 16:49:05 +02:00
fdda178d88 targetted improvement of UNO API includes / usage 2012-07-02 14:43:34 +01:00
8e535df765 group external headers together 2012-05-29 07:24:43 +02:00
c923f7d2c2 gbuild: "use" vs. "add":
Naming convention for gbuild methods:
- "add" is used for stuff that is logically a part of the target
  (i.e. not registered at the Module, but defined in the target's makefile)
- "use" is used for stuff that is logically a different target
  (i.e. it is registered at the Module, has it's own makefile, may be
  in a different module than the target)
2012-04-08 01:05:52 +02:00
4b30ec9def fdo#39491 -I$(OUTDIR)/inc is set in SOLARINC 2012-02-10 21:41:45 +01:00
c8ef924060 normalize Red Hat, Inc. spellings, and bump to latest template 2011-12-06 21:24:37 +00:00
3f2ff54778 remove pch from the include list 2011-11-27 15:24:45 -06:00
992757cc5e remove pre-compiled header support in gbuild and gbuildified module 2011-11-27 11:49:38 -06:00
1bd2884369 convert Mesa to gbuild and add to tail_build 2011-09-10 18:52:18 -05:00
b2bd33ea25 prefer makefile-gmake-mode to plain makefile-mode 2011-08-10 02:12:48 +09:00
a06dae5f80 Add consistent Emacs and vim mode lines 2011-07-30 23:02:06 +03:00
418a4edf9a Merge branch 'master' into feature/gnumake4 2011-07-21 18:38:59 +02:00
4eac26400b gnumake4: postmerge fixes in sd and slideshow 2011-06-21 13:17:18 +02:00
2ef73ac0e4 remove all traces of offuh from makefiles 2011-06-17 14:43:29 +02:00
65bd9835ae ObjC compile should ot take Exception flags 2011-04-23 13:05:23 -05:00
ca648de248 gbuildize slideshow 2011-04-21 20:56:05 +02:00