It appears that the C++ standard allows overriding destructors to be marked
"override," but at least some MSVC versions complain about it, so at least make
sure such destructors are explicitly marked "virtual."
Change-Id: I0e1cafa7584fd16ebdce61f569eae2373a71b0a1
...mostly done with a rewriting Clang plugin, with just some manual tweaking
necessary to fix poor macro usage.
Change-Id: I71fa20213e86be10de332ece0aa273239df7b61a
so that any window derived class, and not just dialogs, can trigger layouting
of their children. Merge together the handful of hacked-up impls of this.
Do that then for the sidebar PanelLayout so that when the label of the custom
animation frame changes that the frame allocates enough space for the new label
to display fully
Change-Id: I9a95f6c3f60cd6cea47656e66cb9ffcc154a3a5a
see https://gerrit.libreoffice.org/#/c/3367/
and Change-Id: I00c96fa77d04b33a6f8c8cd3490dfcd9bdc9e84a for details
Change-Id: I199a75bc4042af20817265d5ef85b1134a96ff5a