commit 4f27ff917237be96eec897d4af90a3379be904c6
Author: Tor Lillqvist <tml@iki.fi>
Date: Mon Jul 29 18:24:23 2013 +0300
Avoid SolarMutex assertion in a dbgutil build when exiting Impress
put in a SolarMutex in that ImpTimedRefDev dtor for what sounds like
just this problem
commit 9f0766917a4fb1bc8fe1786c3b46132dd63c1c66
Author: Armin Le Grand <Armin.Le.Grand@cib.de>
Date: Fri Jul 1 14:40:00 2016 +0200
tdf#50613 add support to load charts asynchronously
took it out again, to presumably move it into TextLayouterDevice
but we destroy this thing asyncronously outside of TextLayouterDevice
so lets put it back in again
Change-Id: If801a701701a3d87fce2f76bc22bb3184b46743a
If more than one place in the code submits tasks to the shared
pool, then waitTillDone() becomes unreliable.
Add a tagging mechanism, so different callsites can wait
on different sets of tasks.
Also try to protect our worker threads against exceptions from
the thread tasks code.
Change-Id: Idde664ab50008d31a2dd73910bb22f50e62ae22f
Reviewed-on: https://gerrit.libreoffice.org/27042
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Noel Grandin <noelgrandin@gmail.com>
Use buffering in the drawinglayer, and don't do slow stuff in the
windows gdi renderer.
Conflicts:
svgio/source/svgreader/svgstyleattributes.cxx
Change-Id: Id955ee6a3b03e568c2678f02d77af35d2e5ba1d4
See svg bug doc, which is processed quite slowly. Beyond needing faster
renderers, there is also demand to improve the handling of primitives
created by SVG import.
Conflicts:
drawinglayer/source/primitive2d/patternfillprimitive2d.cxx
vcl/win/gdi/gdiimpl.cxx
Change-Id: I10992a5746b8b2d6b50e3ee3fe415a035685c9ba
Generating primitives for chart visualisation can be moved to a
paralell executed task that loads the chart, thus speeding up
initial visualization. This is not possible for e.g. PDF or print
targets, only for edit visualization. On fallback, the replacement
images of the charts are used which are metafiles and have less
quality as primitives, but load quicker.
Change-Id: I68caa9e1bec50832bce535b5f54633d53cdef037
Isolated to a single Primitive2D class based on the AnimatedSwitch-
Primitive2D which does the specializing in one place. Buffers small
GIFs completely, handles 1st frame always buffered, huge GIFs get
animated by just playing he next frame.
To reach more with the current approach we would have to re-implement
AnimatedGIF import, replay it internally on a sys-specific Surface
and blit the current content (with alpha) to our display
Change-Id: I46c3325fa7936df73bea9a9284a0421f1475a34b
Reviewed-on: https://gerrit.libreoffice.org/26103
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Tested-by: Caolán McNamara <caolanm@redhat.com>
uno::Reference is only allowed to used with classes that have a
::static_type member.
So convert all those places to rtl::Reference.
Maybe we need some LIBO_INTERNAL_ONLY constructors on rtl::Reference and
uno::Reference to make this a little smoother?
Change-Id: Icdcb35d71ca40a87b1dc474096776412adbfc7e3
Reviewed-on: https://gerrit.libreoffice.org/25516
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Noel Grandin <noelgrandin@gmail.com>
As discussed on IRC:
<alg> sberg: intended - double includes the lines from single, aka triple
<alg> sberg: Okay, please add comments there. I was referring to
FillHatchPrimitive2D::create2DDecomposition where the same switch is used
Change-Id: Ie007bdb54a56ead1b9139451d20f2ea6aa7e6f20
...which (in LIBO_INTERNAL_ONLY) for Clang expands to [[clang::fallthrough]] in
preparation of enabling -Wimplicit-fallthrough. (This is only relevant for
C++11, as neither C nor old C++ has a way to annotate intended fallthroughs.)
Could use BOOST_FALLTHROUGH instead of introducing our own SAL_FALLTHROUGH, but
that would require adding back in dependencies on boost_headers to many
libraries where we carefully removed any remaining Boost dependencies only
recently. (At least make SAL_FALLTHROUGH strictly LIBO_INTERNAL_ONLY, so its
future evolution will not have any impact on the stable URE interface.) C++17
will have a proper [[fallthroug]], eventually removing the need for a macro
altogether.
Change-Id: I342a7610a107db7d7a344ea9cbddfd9714d7e9ca
This try uses full 3D renderers working on the same ZBuffer
target, but are capable to render one stripe per thread.
This is rougher in granularity and uses multiple cores better
than the first try (see gerrit 24393) which was too fine-granular
being based on scanline render parallelization.
SecUred some more classes based on SdrPrimitive3D for multi-
theaded usage (places where local buffered stuff is done)
Change-Id: I4ddd5885ad41dd6432d0695e528818a86e427bfd
Reviewed-on: https://gerrit.libreoffice.org/24538
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Noel Grandin <noelgrandin@gmail.com>
Reviewed-by: Armin Le Grand <Armin.Le.Grand@cib.de>
All DrawingLayer Atrributes used for ptimitives need a default
constructor. Since the o3tl::cow_wrapper is used in combination
with a static default incarnation of the impl class it is better
to define that. Also needed is a working isDefault() implementation
that compares the impl class to the static default. Added missing
stuff for this.
Change-Id: I98e9fee7343112cd979b972229423ac0ef3994a6
Reviewed-on: https://gerrit.libreoffice.org/24496
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Armin Le Grand <Armin.Le.Grand@cib.de>
The property stroke-miterlimit is transported to the renderers
via a new member mfMiterMinimumAngle in class LineAttribute
Several drawPolyLine methods are adapted. This patch does not
include changes in MetaAction. Presentation mode, printing, and
PDF-export is still wrong.
Corrected LineJoinMiter to LineJoinBevel in canvas, that s closer
to NONE. Removed DrawPolyLine method without MiterMinimumAngle
and adapted calls accordingly.
Change-Id: I6bcd24add5d85c4d9a39e3788e0682091c5fc9c4
Reviewed-on: https://gerrit.libreoffice.org/23946
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Armin Le Grand <Armin.Le.Grand@cib.de>
Reviewed-by: Regina Henschel <rb.henschel@t-online.de>
are actually pointer vars.
Also convert from regex to normal code, so we can enable this
plugin all the time.
Change-Id: Ie36a25ecba61c18f99c77c77646d6459a443cbd1
Reviewed-on: https://gerrit.libreoffice.org/24391
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Noel Grandin <noelgrandin@gmail.com>
check for local variables which follow our member field naming
convention, which is highly confusing
Change-Id: Idacedf7145d09843e96a584237b385f7662eea10
Regression from commit 2c91cb08d65cd35fa8ef6eaca3677aa82fb58cbe (better
drawing support for borders of different width, fdo#33634, 2012-04-04),
the problem is that previously the width of inner/outer double border
lines got rounded to integer values quite early, but after the commit
they are kept at a double precision for much longer, which needs pixel
correction in VclPixelProcessor2D.
Example: if the border with is 1.47, and the line gets moved by 0.2
pixels, then the inner and outer edge of the line will be 0.2 and 1.67,
which gets rounded to 0 -> 2 in the pixel processor. Previously the
input was rounded to 1, so moving by 0.2 resulted in 0.2 -> 1.2, which
got rounded to 0 -> 1. The result is that sometimes the line width is 1
pixel wider than expected.
Fix the problem by allowing VclPixelProcessor2D to request pixel
correction from BorderLinePrimitive2D. It wouldn't be possible to do
pixel correction only in VclPixelProcessor2D, as it has no idea what to
correct: it only gets polygons, so it has no idea if e.g. the top of a
polygon is the outer edge of a top border line or an inner edge of a
bottom border line.
Change-Id: I1971f3a952fbcdc598ab46c659e12d976c13cbe6
Reviewed-on: https://gerrit.libreoffice.org/24221
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Miklos Vajna <vmiklos@collabora.co.uk>
probably not much performance benefit, but it sure is good at
identifying leftover intermediate variables from previous
refactorings.
Change-Id: I3ce16fe496ac2733c1cb0a35f74c0fc9193cc657
Reviewed-on: https://gerrit.libreoffice.org/24026
Reviewed-by: Noel Grandin <noelgrandin@gmail.com>
Tested-by: Noel Grandin <noelgrandin@gmail.com>
Regression from commit 2c62596cf264ef10749d8bfdb2bb2ebef2d98fbc
(fdo#75260: Correctly draw double lines for both Writer and Calc.,
2014-03-03), the problem was that when decomposing a double border line
promitive to solid line primitives (which happens for the legacy
"border" type, while both the Calc UI and Excel importer creates
"border-thin" ones), the decomposed inner line's height was larger than
the requested width.
As a result there was no gap between the polygon of the inner and the
outer line of the double border, looking like a non-double border.
The width of the outer border is still incorrect on the screen, though.
Change-Id: Ia9713c315ce8f23e2579b257169798e7c82c0a64
Reviewed-on: https://gerrit.libreoffice.org/24115
Reviewed-by: Miklos Vajna <vmiklos@collabora.co.uk>
Tested-by: Jenkins <ci@libreoffice.org>