Commit Graph

4972 Commits

Author SHA1 Message Date
aba9d4ba8b remove one more zero byte hrc
Change-Id: Ic97a7b07bd408bd8c629b4f93296fa6a43e83bb8
2014-04-22 13:14:39 +02:00
a30fc66dd2 remove unused hrc files
Change-Id: I7ce04c206250db40076bed699bee892bdfbf19b6
2014-04-22 13:03:19 +02:00
aa39d21107 clean up hrc files
Change-Id: I76756fe539589d2ab086fd1f1aeec50a9f39af37
2014-04-22 13:03:18 +02:00
97a5ba4a71 remove comments why a file gets included
also remove some commented out code

Change-Id: Ia80c5c57d8d2a74418032de50eee95642cc0969d
2014-04-21 18:08:28 +02:00
8afabd3942 Extract code of BitmapEx -> RGBA buffer conversion to OpenGLHelper
Needed by gltf rendering.

Change-Id: I1aa974f3c515c5fb19a07b54ff655331138553cb
2014-04-18 18:53:22 +02:00
be862ff4f7 Try making it possible to use --disable-avmedia for desktop platforms too
Unfinished work in progress.

Change-Id: I978755d73630b8653b169a53f937c1332799e22e
2014-04-18 00:07:20 +03:00
95f4d0fed1 Try harder to bypass OpenGL 3D stuff on non-desktop for now
At least while the OpenGL chart feature is a work in progress, and
nobody is working on it for iOS or Android anyway.

Change-Id: I9de5c6647e6db42b330e593089e296aa9a346afb
2014-04-17 17:27:14 +03:00
c79a5f87b1 remove executable bit
Change-Id: I91f6e861f6d0dbea1b57ac73857e0c706b27f681
2014-04-17 15:11:14 +02:00
4211ce7c62 add file
Change-Id: I45401846ae33e0b26e487093e60d90d128480c60
2014-04-17 09:30:40 +02:00
326f8dc37b add test case for fdo#70609
Change-Id: I85ddd43f5c8e88c6f6bf19284b0822f8bbea1d44
2014-04-17 02:44:43 +02:00
b7ba33e4a0 fix non unique property handle
Change-Id: I110feee77ab65bc8f528e85cba7c74063937b086
2014-04-17 02:08:59 +02:00
cd385f2480 coverity#1202945 Uninitialized scalar field
Change-Id: I282620ab4efc6da7eaed909c9c95910c63186970
2014-04-16 11:23:11 +01:00
279d23335e it made even less sense to have the dependency to mdds here
Change-Id: Ia6f4557a26a32ee028eee04fa5babeef8ec3099e
2014-04-15 20:52:09 +02:00
168f26572a remove some crap that should not have been pushed
Change-Id: I92b9aa565fc04fb095cedc2a89df468b2f568ea1
2014-04-15 20:40:49 +02:00
7c6d571e43 chartcore does not need mdds right now
Change-Id: I778d8e05b2c010916fc69c9316895ddc2ca9c725
2014-04-15 17:35:08 +02:00
50b450d754 Fully comment out commented-out test
Change-Id: I23b42998c72f190addb75a4b9e624f0c3c948f8f
2014-04-15 16:10:53 +02:00
329332ba52 chart2: sal_Bool->bool
Change-Id: I85751b4e636596ef88ef02bc958abdc6abf98427
2014-04-15 15:23:29 +02:00
618a0f8c03 whitespace for include statements
Change-Id: I76bd0ef07a2fa134e948724cecdf539ffe6ccb8a
2014-04-15 13:43:13 +02:00
2be4ee6672 don't try to init OpenGLRender in the constructor
wait until the context has been created and we can actually render

Change-Id: I841d64ae847a2fdc74954887d3a6fcfcd06fc6a3
2014-04-15 01:51:29 +02:00
34bd4798c5 remove the glew part in OpenGLRender.cxx
The glew init part is now in vcl"s OpenGLContext class.

Change-Id: I423e45cf7297df87cb8668b43f9243589b7e26ff
2014-04-15 01:51:28 +02:00
cd56c7bcf3 move some common OpenGL methods to vcl
Change-Id: Ic96487afce64bfb0c1dfcc03c088e5d6e1b34ad3
2014-04-15 01:51:28 +02:00
ce9f9de197 move the opengl headers to vcl/opengl for better separation
Change-Id: I1bdd0fe0d27674da69a61bd8b438f0c9b050a337
2014-04-15 01:51:28 +02:00
3bd173af50 only render through OpenGL after successful context creation
Change-Id: I60ebceee2bf0eca1c7022e14fc43128347d682b5
2014-04-15 01:51:27 +02:00
d321709feb extract method
Change-Id: I95aacfa9dacd42936ca648ed42b55aa9ec50ebde
2014-04-15 01:51:27 +02:00
d5e1fcdea3 remove include and using
Change-Id: I329e02d1e91b8c566d147cd753dca48bf2abf23a
2014-04-15 01:51:27 +02:00
a3125e805b switch to IOpenGLRenderer in chart2 2D rendering
Change-Id: If2351186e6e6612a84b1c98c28bbb7f2c3dc49ab
2014-04-15 01:51:27 +02:00
64dada7268 remove unused include
Change-Id: I6303f9b1f0aa8a01a20275c92df026d69632db1d
2014-04-15 01:51:26 +02:00
8f7a1111ab update_pch
Change-Id: I099bff66a7796a5cf18e37e445467bdfb33de602
2014-04-14 20:21:10 +02:00
371e9da42c update_pch: fix precompiled_chartopengl
Change-Id: Iddc978672533d42e15ae901fc50c4adc53e65485
2014-04-14 20:21:09 +02:00
0e970f3ba2 typo: occuring -> occurring 2014-04-14 12:33:14 +02:00
fa1f7d27c1 typo: attribut -> attribute 2014-04-14 12:32:59 +02:00
8d202fa72f typo: paramter -> parameter 2014-04-14 12:32:54 +02:00
6bdeee7884 typo: suiteable -> suitable 2014-04-14 12:32:26 +02:00
e052009df1 Remove unused code
Change-Id: I9d407fcdbee66b44504c5d092d32113114e2ac46
2014-04-14 10:37:24 +02:00
42d494e792 Fix encoding (iso-8859-1 -> utf8)
Change-Id: I3ce449b6be30edbe99a72a66d18225482e091236
2014-04-12 23:59:06 +02:00
e98e738a82 replace some SvStream seeking with calls to remainingSize()
Change-Id: I2905e98425b9991d6138ab0adc15083d313ca445
2014-04-11 23:08:11 +02:00
ba1452c261 Several more Window events to intercept for the GL3D chart.
But not painting or resizing events. Those are generic enough that no
branching is needed.

Change-Id: I0fb186da61c583c5326d2608b2153aced3fab77b
2014-04-11 09:36:40 -04:00
a3354ecf4f Separate mouse event handlers for GL3D bar chart.
They are just skeletons for now.

Change-Id: I7e5e95ad8a2809125cbcf3affd17e663aafa99b0
2014-04-11 09:36:40 -04:00
6835d9f307 It's "its", not "it's"
Change-Id: Ieaa787afd7cc622b4750a2ee8f17f6dad934ba63
2014-04-10 20:22:50 +03:00
b49e42f358 Rename 3DBarChart and Bar3DChart to GL3DBarChart.
Change-Id: If0449e00549d8e2f4a8cfac325a5f8c5e4ea3dcd
2014-04-10 11:47:08 -04:00
085ab6263e Remove the old GL3DBarChart code.
Change-Id: Id7039021f252fb45464b5e42248cf3c68edc7be4
2014-04-10 11:47:08 -04:00
6f97be903b Reduce indentation by early bailout.
Change-Id: I64c88b007564d3ca7b4f4bd95a458fee6bda7854
2014-04-10 10:13:54 -04:00
ae4060cae9 Let's remove these...
Change-Id: Ie4f15c894c13fd52e1ee175381a1e62b33864d39
2014-04-10 10:13:54 -04:00
148d5192fc Make implicit assignment etc. work for these iterator classes
...so they fulfil all the relevant iterator requirements out of the box.

Change-Id: I2a47fa18ba31e9680a2b18285a1640baaf0da40b
2014-04-10 14:27:45 +02:00
b7c7bd3de0 add teh rounded corners property back
This has been removed because it was unused.

Change-Id: If8fdf87cec1cd5fb5ee1924396643b152e6f3431
2014-04-10 00:11:23 +02:00
ceec6e1ac9 make sure the unique id is set correctly
Change-Id: I1b846e79c2fdd718b7c67f39cb67ca2916520cb3
2014-04-10 00:11:23 +02:00
f6406c910a Need 3 points to define a rectangle in 3D.
Change-Id: I47e212f922b67ced6c6cd63bf90133c024cf0af4
2014-04-08 13:06:07 +02:00
8ce32af6b2 We build the vclopengl library only for FREEBSD LINUX MACOSX WNT
Change-Id: I6d9f6a33f7f825196d8d2aeec658b9323577ac7c
2014-04-08 11:44:37 +03:00
cab4831d02 Fix typo.
Change-Id: I37c0c48e19b43189b9cae3a1adcf875127859804
2014-04-08 08:44:47 +02:00
a264dcebe8 WaE: private field is not used
Change-Id: I555a1513db76ae561c34734a1723d8225f258ef6
2014-04-08 08:19:04 +03:00