forked from amazingfate/loongoffice
110 lines
3.7 KiB
Makefile
110 lines
3.7 KiB
Makefile
#
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# Common Makefile pieces for building Java / Android apps.
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#
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#
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# BOOTSTRAPDIR needs to be set to this directory before starting this
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#
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# Probably would be best to just stop fooling around with the possibilities to
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# set various stuff with the -env command line parameters (and environment
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# variables?) and in a plethora of rc files, and hardcode construction of
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# *all* required pathnames based on the app installation location for Android
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# (and iOS), etc. We don't really win anything by having so many layers of
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# configurability on platforms like Android and iOS where apps based on LO
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# code are very much self-contained pre-packaged thingies.
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APP_DATA_PATH=/data/data/$(APP_PACKAGE)
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SODEST=libs/$(ANDROID_APP_ABI)
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OBJLOCAL=obj/local/$(ANDROID_APP_ABI)
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define COPYSO
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$(error COPYSO should not be used now with DISABLE_DYNLOADING)
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endef
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define COPYJAR
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mkdir -p libs && cp $(1) libs
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endef
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#
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# Helpful rules ...
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#
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#
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# The Android SDK recommends you copy/paste some big -package-resources
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# rule in order to not pack certain kinds of resources. Unfortunately this
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# rule interacts with the rest of the ant code in horrible ways such that
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# upgrading your SDK auto-breaks everything.
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#
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# Horrors below:
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#
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$(BOOTSTRAPDIR)/no-resource-compress.xml : $(ANDROID_SDK_HOME)/tools/ant/build.xml
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( \
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android_sdk_ver=`grep 'Pkg.Revision' $(ANDROID_SDK_HOME)/tools/source.properties | sed 's/^.*=//' | sed 's/\..*//'` ; \
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cp $(BOOTSTRAPDIR)/no-resource-compress-$$android_sdk_ver.xml $(BOOTSTRAPDIR)/no-resource-compress.xml ; \
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if ! test -f $(BOOTSTRAPDIR)/no-resource-compress.xml; then \
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echo "Unknown Android SDK version: $$android_sdk_ver"; \
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exit 1; \
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fi \
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)
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android_version_setup : $(BOOTSTRAPDIR)/no-resource-compress.xml
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properties:
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echo sdk.dir=$(ANDROID_SDK_HOME) >local.properties
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echo sdk.dir=$(ANDROID_SDK_HOME) >../../Bootstrap/local.properties
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echo "# File needed by ndk-gdb" >jni/Application.mk
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echo "APP_ABI := $(ANDROID_APP_ABI)" > jni/Application.mk
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echo "APP_PLATFORM := android-15" >> jni/Application.mk
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install: build-ant
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unset JAVA_HOME && $(ANT) -quiet debug install
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@echo
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@echo 'Run it with "make run"'
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@echo
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uninstall:
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$(ANDROID_SDK_HOME)/platform-tools/adb uninstall $(APP_PACKAGE)
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clean: android_version_setup properties
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$(ANT) -quiet -keep-going clean
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rm -rf assets libs $(SODEST) $(OBJLOCAL) $(BOOTSTRAPDIR)/no-resource-compress.xml
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rm -f native-code.cxx
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#
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# Build / link the single .so for this app
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#
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LIBS = \
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-Wl,--start-group \
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$(shell $(SRCDIR)/bin/lo-all-static-libs) \
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-Wl,--end-group
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WHOLELIBS = \
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-Wl,--whole-archive \
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$(addprefix -l,$(strip \
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juh \
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)) \
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-Wl,--no-whole-archive
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$(OBJLOCAL)/liblo-native-code.so : native-code.cxx dummies.cxx
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mkdir -p $(OBJLOCAL)
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$(CXX) -Wl,--gc-sections -Wl,--version-script=../../Bootstrap/version.map -Wl,--no-keep-files-mapped -Wl,--no-undefined -DANDROID -DDISABLE_DYNLOADING -shared -o $(OBJLOCAL)/liblo-native-code.so -I$(BUILDDIR)/config_host -I$(SRCDIR)/include native-code.cxx dummies.cxx -L$(INSTDIR)/$(LIBO_LIB_FOLDER) $(WHOLELIBS) $(LIBS) -lgnustl_static -lGLESv2 -landroid -ljnigraphics -llog -lz
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$(SODEST)/liblo-native-code.so : $(OBJLOCAL)/liblo-native-code.so
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mkdir -p $(SODEST)
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$(STRIP) -o $(SODEST)/liblo-native-code.so $(OBJLOCAL)/liblo-native-code.so
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# shrinkme $(STRIP) -o $(SODEST)/liblo-native-code.so $(OBJLOCAL)/liblo-native-code.so
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link-so: $(SODEST)/liblo-native-code.so
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# If you reinstall an app several times *on the emulator*, even if you
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# uninstall it between, disk space seems to leak that won't get recycled until
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# you stop and start... No idea if this holds for a device, too. (And you
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# can't "stop" a device anyway.)
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stop-start-cycle:
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$(ANDROID_SDK_HOME)/platform-tools/adb shell stop && $(ANDROID_SDK_HOME)/platform-tools/adb shell start && sleep 10
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