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loongoffice/offapi/com/sun/star/rendering/AnimationRepeat.idl
Michael Meeks c73745117d re-base on ALv2 code. Includes:
linecap: Reintegrating finished LineCap feature
    Work contributed by Regina Henschel
    http://svn.apache.org/viewvc?view=revision&revision=1232507

    i118815 - Deprecate service due to removed implementation
    Patch contributed by Ariel Constenla-Haile
    http://svn.apache.org/viewvc?view=revision&revision=1233320

    i118814 - Allow set timeout in Mail API
    Patch contributed by Ariel Constenla-Haile
    http://svn.apache.org/viewvc?view=revision&revision=1235679

    included in the Apache baseline:
    dr80: #i117511# remove some assertions in xlsx/xlsb import filters
    Patch contributed by Daniel Rentz
2012-09-27 11:35:06 +01:00

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef __com_sun_star_rendering_AnimationRepeat_idl__
#define __com_sun_star_rendering_AnimationRepeat_idl__
module com { module sun { module star { module rendering {
/** This are the possible repeat modes for animations.<p>
These constants determine how the [0,1] parameter range of the
animation is driven through, thus defining the possible repeat
modes.<p>
@since OOo 2.0
*/
constants AnimationRepeat
{
/** The [0,1] parameter range is swept through exactly once.<p>
The [0,1] parameter range is swept through exactly once,
starting with 0 and ending with 1.<p>
*/
const byte ONE_SHOT=0;
/** The [0,1] parameter range is swept through exactly twice.<p>
The [0,1] parameter range is swept through exactly twice,
starting with 0, going to 1, and going back to 0. When
plotting the value over time, this yields a triangle curve.<p>
*/
const byte ONE_SHOT_PINGPONG=1;
/** The [0,1] parameter range is swept through infinitely.<p>
The [0,1] parameter range is swept through infinitely,
starting with 0, going to 1, and going back to 0, and then
starting again. When plotting the value over time, this yields
a repeated triangle curve.<p>
*/
const byte PINGPONG=2;
/** The [0,1] parameter range is swept through infinitely.<p>
The [0,1] parameter range is swept through infinitely,
starting with 0, going to 1, and starting with 0 again. When
plotting the value over time, this yields a repeated saw-tooth
curve.<p>
*/
const byte REPEAT=3;
};
}; }; }; };
#endif
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