forked from amazingfate/loongoffice
68 lines
2.3 KiB
Plaintext
68 lines
2.3 KiB
Plaintext
/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef __com_sun_star_rendering_FloatingPointBitmapFormat_idl__
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#define __com_sun_star_rendering_FloatingPointBitmapFormat_idl__
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module com { module sun { module star { module rendering {
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/** This structure describes format of a floating point bitmap.<p>
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@since OOo 2.0
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*/
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constants FloatingPointBitmapFormat
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{
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/** Half-float format.<p>
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The color components are stored in the half-float format,
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i.e. in a 16 bit value, with 5 bit exponent, 10 bit mantissa
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and a sign bit. See also <a
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href="http://www.openexr.com/">OpenEXR</a> for a format
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employing half-floats.<p>
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*/
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const byte HALFFLOAT=0;
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/** IEEE float format.<p>
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The color components are stored in the IEEE single-precision
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floating point format, i.e. in a 32 bit value, with 8 bit
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exponent, 23 bit mantissa and a sign bit.<p>
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*/
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const byte FLOAT=1;
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/** IEEE double format.<p>
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The color components are stored in the IEEE double-precision
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floating point format, i.e. in a 64 bit value, with 16 bit
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exponent, 47 bit mantissa and a sign bit.<p>
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*/
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const byte DOUBLE=2;
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};
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}; }; }; };
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#endif
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