forked from amazingfate/loongoffice
84 lines
3.6 KiB
Plaintext
84 lines
3.6 KiB
Plaintext
/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef __com_sun_star_rendering_XHalfFloatBitmap_idl__
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#define __com_sun_star_rendering_XHalfFloatBitmap_idl__
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#include <com/sun/star/lang/IllegalArgumentException.idl>
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#include <com/sun/star/lang/IndexOutOfBoundsException.idl>
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#include <com/sun/star/rendering/FloatingPointBitmapLayout.idl>
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#include <com/sun/star/geometry/IntegerPoint2D.idl>
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#include <com/sun/star/geometry/IntegerRectangle2D.idl>
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#include <com/sun/star/rendering/XHalfFloatReadOnlyBitmap.idl>
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#include <com/sun/star/rendering/VolatileContentDestroyedException.idl>
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module com { module sun { module star { module rendering {
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/** Specialized interface for bitmaps containing half floats as their
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color components.<p>
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Half floats are 16 bit wide, and newer GPUs already have them as
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supported frame buffer format.
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*/
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interface XHalfFloatBitmap : XHalfFloatReadOnlyBitmap
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{
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//-------------------------------------------------------------------------
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/** Set raw data of a bitmap.<p>
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Set raw data of a bitmap, in the format as defined by
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getMemoryLayout(). With the given rectangle, a subset of the
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bitmap can be changed. When setting subsets of the bitmap, the
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same scanline padding takes place as when the whole bitmap is
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changed.<p>
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*/
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void setData( [in] sequence<short> data, [in] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerRectangle2D rect )
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raises (com::sun::star::lang::IllegalArgumentException,
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com::sun::star::lang::IndexOutOfBoundsException);
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//-------------------------------------------------------------------------
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/** Set a single pixel of the bitmap with the given color
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value.<p>
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When setting data on volatile bitmaps, always call isValid()
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before, and retrieve a new memory layout via
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getMemoryLayout(). At least under Windows, the memory layout
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can change for the same bitmap, if the user e.g. switches the
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screen resolution. Thus, this method will throw an
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IllegalArgumentException, if the memory layout changed between
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a call to getMemoryLayout() and setData().<p>
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*/
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void setPixel( [in] sequence<short> color, [in] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerPoint2D pos )
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raises (com::sun::star::lang::IllegalArgumentException,
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com::sun::star::lang::IndexOutOfBoundsException);
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};
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}; }; }; };
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#endif
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