forked from amazingfate/loongoffice
use solenv/bin/add-modulelines script for the task and remove all UTF bom from *.src and *.hrc files svx/source/dialog/hdft.src Change-Id: I745d4f0fe9b05436a142a03f8512970f91c41bd4
173 lines
5.7 KiB
Plaintext
173 lines
5.7 KiB
Plaintext
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include "tp_3D_SceneIllumination.hrc"
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#include "dlg_View3D.hrc"
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#define WIDTH_HEAD 108
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#define WIDTH_FT 41
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#define WIDTH_LB 57
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#define WIDTH_IB 12
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#define BUTTON_DISTANCE 14
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#define HEIGHT_IB 12
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#define HEIGHT_FT 10
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#define HEIGHT_LB 12
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#define POS_X_0 6
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#define POS_X_1 (POS_X_0+WIDTH_LB+4)
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#define POS_X_2 (POS_X_1+WIDTH_IB+6)
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#define WIDTH_PREVIEW (VIEW3D_PAGE_WIDTH-POS_X_2-6)
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#define POS_Y_LIGHTSOURCE_HEAD 3
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#define POS_Y_LIGHTSOURCE_BUTTONS (POS_Y_LIGHTSOURCE_HEAD+12)
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#define POS_Y_LIGHTSOURCE_BUTTONS_2 (POS_Y_LIGHTSOURCE_BUTTONS+HEIGHT_IB+2)
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#define POS_Y_LIGHTSOURCE (POS_Y_LIGHTSOURCE_BUTTONS_2+16)
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#define POS_Y_AMBIENT_HEAD (POS_Y_LIGHTSOURCE+18)
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#define POS_Y_AMBIENT (POS_Y_AMBIENT_HEAD+12)
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#define POS_Y_PREVIEW POS_Y_LIGHTSOURCE_BUTTONS
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#define HEIGHT_PREVIEW POS_Y_AMBIENT+HEIGHT_LB-POS_Y_PREVIEW
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TabPage TP_3D_SCENEILLUMINATION
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{
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HelpID = "chart2:TabPage:TP_3D_SCENEILLUMINATION";
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OutputSize = TRUE ;
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SVLook = TRUE ;
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Hide = TRUE ;
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Size = MAP_APPFONT ( VIEW3D_PAGE_WIDTH , VIEW3D_PAGE_HEIGHT ) ;
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FixedText FT_LIGHTSOURCE
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{
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Pos = MAP_APPFONT ( POS_X_0 , POS_Y_LIGHTSOURCE_HEAD ) ;
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Size = MAP_APPFONT ( WIDTH_HEAD , HEIGHT_FT ) ;
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Text [ en-US ] = "~Light source" ;
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};
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ImageButton BTN_LIGHT_1
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{
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HelpID = "chart2:ImageButton:TP_3D_SCENEILLUMINATION:BTN_LIGHT_1";
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Pos = MAP_APPFONT ( POS_X_0 , POS_Y_LIGHTSOURCE_BUTTONS ) ;
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Size = MAP_APPFONT ( WIDTH_IB , HEIGHT_IB ) ;
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};
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ImageButton BTN_LIGHT_2
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{
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HelpID = "chart2:ImageButton:TP_3D_SCENEILLUMINATION:BTN_LIGHT_2";
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Pos = MAP_APPFONT ( POS_X_0+BUTTON_DISTANCE , POS_Y_LIGHTSOURCE_BUTTONS ) ;
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Size = MAP_APPFONT ( WIDTH_IB , HEIGHT_IB ) ;
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};
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ImageButton BTN_LIGHT_3
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{
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HelpID = "chart2:ImageButton:TP_3D_SCENEILLUMINATION:BTN_LIGHT_3";
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Pos = MAP_APPFONT ( POS_X_0+2*BUTTON_DISTANCE , POS_Y_LIGHTSOURCE_BUTTONS ) ;
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Size = MAP_APPFONT ( WIDTH_IB , HEIGHT_IB ) ;
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};
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ImageButton BTN_LIGHT_4
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{
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HelpID = "chart2:ImageButton:TP_3D_SCENEILLUMINATION:BTN_LIGHT_4";
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Pos = MAP_APPFONT ( POS_X_0+3*BUTTON_DISTANCE , POS_Y_LIGHTSOURCE_BUTTONS ) ;
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Size = MAP_APPFONT ( WIDTH_IB , HEIGHT_IB ) ;
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};
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ImageButton BTN_LIGHT_5
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{
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HelpID = "chart2:ImageButton:TP_3D_SCENEILLUMINATION:BTN_LIGHT_5";
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Pos = MAP_APPFONT ( POS_X_0 , POS_Y_LIGHTSOURCE_BUTTONS_2 ) ;
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Size = MAP_APPFONT ( WIDTH_IB , HEIGHT_IB ) ;
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};
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ImageButton BTN_LIGHT_6
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{
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HelpID = "chart2:ImageButton:TP_3D_SCENEILLUMINATION:BTN_LIGHT_6";
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Pos = MAP_APPFONT ( POS_X_0+1*BUTTON_DISTANCE , POS_Y_LIGHTSOURCE_BUTTONS_2 ) ;
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Size = MAP_APPFONT ( WIDTH_IB , HEIGHT_IB ) ;
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};
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ImageButton BTN_LIGHT_7
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{
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HelpID = "chart2:ImageButton:TP_3D_SCENEILLUMINATION:BTN_LIGHT_7";
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Pos = MAP_APPFONT ( POS_X_0+2*BUTTON_DISTANCE , POS_Y_LIGHTSOURCE_BUTTONS_2 ) ;
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Size = MAP_APPFONT ( WIDTH_IB , HEIGHT_IB ) ;
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};
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ImageButton BTN_LIGHT_8
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{
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HelpID = "chart2:ImageButton:TP_3D_SCENEILLUMINATION:BTN_LIGHT_8";
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Pos = MAP_APPFONT ( POS_X_0+3*BUTTON_DISTANCE , POS_Y_LIGHTSOURCE_BUTTONS_2 ) ;
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Size = MAP_APPFONT ( WIDTH_IB , HEIGHT_IB ) ;
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};
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ListBox LB_LIGHTSOURCE
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{
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HelpID = "chart2:ListBox:TP_3D_SCENEILLUMINATION:LB_LIGHTSOURCE";
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Border = TRUE ;
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Pos = MAP_APPFONT ( POS_X_0 , POS_Y_LIGHTSOURCE ) ;
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Size = MAP_APPFONT ( WIDTH_LB , HEIGHT_LB ) ;
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TabStop = TRUE ;
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DropDown = TRUE ;
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};
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ImageButton BTN_LIGHTSOURCE_COLOR
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{
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HelpID = "chart2:ImageButton:TP_3D_SCENEILLUMINATION:BTN_LIGHTSOURCE_COLOR";
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Pos = MAP_APPFONT ( POS_X_1 , POS_Y_LIGHTSOURCE ) ;
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Size = MAP_APPFONT ( WIDTH_IB , HEIGHT_IB ) ;
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TabStop = TRUE ;
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};
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FixedText FT_AMBIENTLIGHT
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{
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Pos = MAP_APPFONT ( POS_X_0 , POS_Y_AMBIENT_HEAD ) ;
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Size = MAP_APPFONT ( WIDTH_HEAD , HEIGHT_FT ) ;
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Text [ en-US ] = "~Ambient light" ;
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};
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ListBox LB_AMBIENTLIGHT
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{
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HelpID = "chart2:ListBox:TP_3D_SCENEILLUMINATION:LB_AMBIENTLIGHT";
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Border = TRUE ;
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Pos = MAP_APPFONT ( POS_X_0 , POS_Y_AMBIENT ) ;
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Size = MAP_APPFONT ( WIDTH_LB , HEIGHT_LB ) ;
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TabStop = TRUE ;
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DropDown = TRUE ;
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};
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ImageButton BTN_AMBIENT_COLOR
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{
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HelpID = "chart2:ImageButton:TP_3D_SCENEILLUMINATION:BTN_AMBIENT_COLOR";
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Pos = MAP_APPFONT ( POS_X_1 , POS_Y_AMBIENT ) ;
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Size = MAP_APPFONT ( WIDTH_IB , HEIGHT_IB ) ;
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TabStop = TRUE ;
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};
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Control CTL_LIGHT_PREVIEW
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{
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Border = TRUE ;
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Pos = MAP_APPFONT ( POS_X_2 , POS_Y_PREVIEW ) ;
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Size = MAP_APPFONT ( WIDTH_PREVIEW , HEIGHT_PREVIEW ) ;
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TabStop = TRUE ;
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};
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};
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String STR_LIGHT_PREVIEW
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{
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Text [ en-US ] = "Light Preview" ;
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};
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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