Files
loongoffice/drawinglayer/source/primitive2d/textlayoutdevice.cxx
Eike Rathke 876c619b94 new module i18nlangtag
Moved portions from module i18npool, all of former i18nisolang1 library
that now is i18nlangtag. Included are languagetag, isolang and mslangid.

This i18nlangtag code is now even used by module comphelper, so
disentangling i18npool and making this an own module was needed to not
create circular module dependencies.

Change-Id: Ib887c3d6dde667403fd22d382310ba5f1a9b0015
2013-04-05 19:10:48 +02:00

489 lines
17 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <drawinglayer/primitive2d/textlayoutdevice.hxx>
#include <comphelper/processfactory.hxx>
#include <comphelper/scoped_disposing_ptr.hxx>
#include <vcl/timer.hxx>
#include <vcl/virdev.hxx>
#include <vcl/font.hxx>
#include <vcl/metric.hxx>
#include <i18nlangtag/languagetag.hxx>
#include <drawinglayer/primitive2d/textprimitive2d.hxx>
#include <vcl/svapp.hxx>
//////////////////////////////////////////////////////////////////////////////
// VDev RevDevice provider
namespace
{
class ImpTimedRefDev;
//the scoped_timed_RefDev owns a ImpTimeRefDev and releases it on dtor
//or disposing of the default XComponentContext which causes the underlying
//OutputDevice to get released
//
//The ImpTimerRefDev itself, if the timeout ever gets hit, will call
//reset on the scoped_timed_RefDev to release the ImpTimerRefDev early
//if its unused for a few minutes
class scoped_timed_RefDev : public comphelper::scoped_disposing_ptr<ImpTimedRefDev>
{
public:
scoped_timed_RefDev() : comphelper::scoped_disposing_ptr<ImpTimedRefDev>((::com::sun::star::uno::Reference<com::sun::star::lang::XComponent>(::comphelper::getProcessComponentContext(), ::com::sun::star::uno::UNO_QUERY_THROW)))
{
}
};
class the_scoped_timed_RefDev : public rtl::Static<scoped_timed_RefDev, the_scoped_timed_RefDev> {};
class ImpTimedRefDev : public Timer
{
scoped_timed_RefDev& mrOwnerOfMe;
VirtualDevice* mpVirDev;
sal_uInt32 mnUseCount;
public:
explicit ImpTimedRefDev(scoped_timed_RefDev& rOwnerofMe);
~ImpTimedRefDev();
virtual void Timeout();
VirtualDevice& acquireVirtualDevice();
void releaseVirtualDevice();
};
ImpTimedRefDev::ImpTimedRefDev(scoped_timed_RefDev& rOwnerOfMe)
: mrOwnerOfMe(rOwnerOfMe),
mpVirDev(0L),
mnUseCount(0L)
{
SetTimeout(3L * 60L * 1000L); // three minutes
Start();
}
ImpTimedRefDev::~ImpTimedRefDev()
{
OSL_ENSURE(0L == mnUseCount, "destruction of a still used ImpTimedRefDev (!)");
delete mpVirDev;
}
void ImpTimedRefDev::Timeout()
{
// for obvious reasons, do not call anything after this
mrOwnerOfMe.reset();
}
VirtualDevice& ImpTimedRefDev::acquireVirtualDevice()
{
if(!mpVirDev)
{
mpVirDev = new VirtualDevice();
mpVirDev->SetReferenceDevice( VirtualDevice::REFDEV_MODE_MSO1 );
}
if(!mnUseCount)
{
Stop();
}
mnUseCount++;
return *mpVirDev;
}
void ImpTimedRefDev::releaseVirtualDevice()
{
OSL_ENSURE(mnUseCount, "mismatch call number to releaseVirtualDevice() (!)");
mnUseCount--;
if(!mnUseCount)
{
Start();
}
}
} // end of anonymous namespace
//////////////////////////////////////////////////////////////////////////////
// access to one global ImpTimedRefDev incarnation in namespace drawinglayer::primitive
namespace drawinglayer
{
namespace primitive2d
{
// static methods here
VirtualDevice& acquireGlobalVirtualDevice()
{
scoped_timed_RefDev& rStdRefDevice = the_scoped_timed_RefDev::get();
if(!rStdRefDevice)
rStdRefDevice.reset(new ImpTimedRefDev(rStdRefDevice));
return rStdRefDevice->acquireVirtualDevice();
}
void releaseGlobalVirtualDevice()
{
scoped_timed_RefDev& rStdRefDevice = the_scoped_timed_RefDev::get();
OSL_ENSURE(rStdRefDevice, "releaseGlobalVirtualDevice() without prior acquireGlobalVirtualDevice() call(!)");
rStdRefDevice->releaseVirtualDevice();
}
TextLayouterDevice::TextLayouterDevice()
: mrDevice(acquireGlobalVirtualDevice())
{
}
TextLayouterDevice::~TextLayouterDevice()
{
releaseGlobalVirtualDevice();
}
void TextLayouterDevice::setFont(const Font& rFont)
{
mrDevice.SetFont( rFont );
}
void TextLayouterDevice::setFontAttribute(
const attribute::FontAttribute& rFontAttribute,
double fFontScaleX,
double fFontScaleY,
const ::com::sun::star::lang::Locale& rLocale)
{
setFont(getVclFontFromFontAttribute(
rFontAttribute,
fFontScaleX,
fFontScaleY,
0.0,
rLocale));
}
double TextLayouterDevice::getOverlineOffset() const
{
const ::FontMetric& rMetric = mrDevice.GetFontMetric();
double fRet = (rMetric.GetIntLeading() / 2.0) - rMetric.GetAscent();
return fRet;
}
double TextLayouterDevice::getUnderlineOffset() const
{
const ::FontMetric& rMetric = mrDevice.GetFontMetric();
double fRet = rMetric.GetDescent() / 2.0;
return fRet;
}
double TextLayouterDevice::getStrikeoutOffset() const
{
const ::FontMetric& rMetric = mrDevice.GetFontMetric();
double fRet = (rMetric.GetAscent() - rMetric.GetIntLeading()) / 3.0;
return fRet;
}
double TextLayouterDevice::getOverlineHeight() const
{
const ::FontMetric& rMetric = mrDevice.GetFontMetric();
double fRet = rMetric.GetIntLeading() / 2.5;
return fRet;
}
double TextLayouterDevice::getUnderlineHeight() const
{
const ::FontMetric& rMetric = mrDevice.GetFontMetric();
double fRet = rMetric.GetDescent() / 4.0;
return fRet;
}
double TextLayouterDevice::getTextHeight() const
{
return mrDevice.GetTextHeight();
}
double TextLayouterDevice::getTextWidth(
const String& rText,
sal_uInt32 nIndex,
sal_uInt32 nLength) const
{
return mrDevice.GetTextWidth(rText, nIndex, nLength);
}
bool TextLayouterDevice::getTextOutlines(
basegfx::B2DPolyPolygonVector& rB2DPolyPolyVector,
const String& rText,
sal_uInt32 nIndex,
sal_uInt32 nLength,
const ::std::vector< double >& rDXArray) const
{
const sal_uInt32 nDXArrayCount(rDXArray.size());
sal_uInt32 nTextLength(nLength);
const sal_uInt32 nStringLength(rText.Len());
if(nTextLength + nIndex > nStringLength)
{
nTextLength = nStringLength - nIndex;
}
if(nDXArrayCount)
{
OSL_ENSURE(nDXArrayCount == nTextLength, "DXArray size does not correspond to text portion size (!)");
std::vector< sal_Int32 > aIntegerDXArray(nDXArrayCount);
for(sal_uInt32 a(0); a < nDXArrayCount; a++)
{
aIntegerDXArray[a] = basegfx::fround(rDXArray[a]);
}
return mrDevice.GetTextOutlines(
rB2DPolyPolyVector,
rText,
nIndex,
nIndex,
nLength,
true,
0,
&(aIntegerDXArray[0]));
}
else
{
return mrDevice.GetTextOutlines(
rB2DPolyPolyVector,
rText,
nIndex,
nIndex,
nLength,
true,
0,
0);
}
}
basegfx::B2DRange TextLayouterDevice::getTextBoundRect(
const String& rText,
sal_uInt32 nIndex,
sal_uInt32 nLength) const
{
sal_uInt32 nTextLength(nLength);
const sal_uInt32 nStringLength(rText.Len());
if(nTextLength + nIndex > nStringLength)
{
nTextLength = nStringLength - nIndex;
}
if(nTextLength)
{
Rectangle aRect;
mrDevice.GetTextBoundRect(
aRect,
rText,
nIndex,
nIndex,
nLength);
// #i104432#, #i102556# take empty results into account
if(!aRect.IsEmpty())
{
return basegfx::B2DRange(
aRect.Left(), aRect.Top(),
aRect.Right(), aRect.Bottom());
}
}
return basegfx::B2DRange();
}
double TextLayouterDevice::getFontAscent() const
{
const ::FontMetric& rMetric = mrDevice.GetFontMetric();
return rMetric.GetAscent();
}
double TextLayouterDevice::getFontDescent() const
{
const ::FontMetric& rMetric = mrDevice.GetFontMetric();
return rMetric.GetDescent();
}
void TextLayouterDevice::addTextRectActions(
const Rectangle& rRectangle,
const String& rText,
sal_uInt16 nStyle,
GDIMetaFile& rGDIMetaFile) const
{
mrDevice.AddTextRectActions(
rRectangle, rText, nStyle, rGDIMetaFile);
}
::std::vector< double > TextLayouterDevice::getTextArray(
const String& rText,
sal_uInt32 nIndex,
sal_uInt32 nLength) const
{
::std::vector< double > aRetval;
sal_uInt32 nTextLength(nLength);
const sal_uInt32 nStringLength(rText.Len());
if(nTextLength + nIndex > nStringLength)
{
nTextLength = nStringLength - nIndex;
}
if(nTextLength)
{
aRetval.reserve(nTextLength);
::std::vector<sal_Int32> aArray(nTextLength);
mrDevice.GetTextArray(rText, &aArray[0], nIndex, nLength);
aRetval.assign(aArray.begin(), aArray.end());
}
return aRetval;
}
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// helper methods for vcl font handling
namespace drawinglayer
{
namespace primitive2d
{
Font getVclFontFromFontAttribute(
const attribute::FontAttribute& rFontAttribute,
double fFontScaleX,
double fFontScaleY,
double fFontRotation,
const ::com::sun::star::lang::Locale& rLocale)
{
// detect FontScaling
const sal_uInt32 nHeight(basegfx::fround(fabs(fFontScaleY)));
const sal_uInt32 nWidth(basegfx::fround(fabs(fFontScaleX)));
const bool bFontIsScaled(nHeight != nWidth);
#ifdef WIN32
// for WIN32 systems, start with creating an unscaled font. If FontScaling
// is wanted, that width needs to be adapted using FontMetric again to get a
// width of the unscaled font
Font aRetval(
rFontAttribute.getFamilyName(),
rFontAttribute.getStyleName(),
Size(0, nHeight));
#else
// for non-WIN32 systems things are easier since these accept a Font creation
// with initially nWidth != nHeight for FontScaling. Despite that, use zero for
// FontWidth when no scaling is used to explicitly have that zero when e.g. the
// Font would be recorded in a MetaFile (The MetaFile FontAction WILL record a
// set FontWidth; import that in a WIN32 system, and trouble is there)
Font aRetval(
rFontAttribute.getFamilyName(),
rFontAttribute.getStyleName(),
Size(bFontIsScaled ? nWidth : 0, nHeight));
#endif
// define various other FontAttribute
aRetval.SetAlign(ALIGN_BASELINE);
aRetval.SetCharSet(rFontAttribute.getSymbol() ? RTL_TEXTENCODING_SYMBOL : RTL_TEXTENCODING_UNICODE);
aRetval.SetVertical(rFontAttribute.getVertical() ? sal_True : sal_False);
aRetval.SetWeight(static_cast<FontWeight>(rFontAttribute.getWeight()));
aRetval.SetItalic(rFontAttribute.getItalic() ? ITALIC_NORMAL : ITALIC_NONE);
aRetval.SetOutline(rFontAttribute.getOutline());
aRetval.SetPitch(rFontAttribute.getMonospaced() ? PITCH_FIXED : PITCH_VARIABLE);
aRetval.SetLanguage(LanguageTag(rLocale).getLanguageType(false));
#ifdef WIN32
// for WIN32 systems, correct the FontWidth if FontScaling is used
if(bFontIsScaled && nHeight > 0)
{
const FontMetric aUnscaledFontMetric(Application::GetDefaultDevice()->GetFontMetric(aRetval));
if(aUnscaledFontMetric.GetWidth() > 0)
{
const double fScaleFactor((double)nWidth / (double)nHeight);
const sal_uInt32 nScaledWidth(basegfx::fround((double)aUnscaledFontMetric.GetWidth() * fScaleFactor));
aRetval.SetWidth(nScaledWidth);
}
}
#endif
// handle FontRotation (if defined)
if(!basegfx::fTools::equalZero(fFontRotation))
{
sal_Int16 aRotate10th((sal_Int16)(fFontRotation * (-1800.0/F_PI)));
aRetval.SetOrientation(aRotate10th % 3600);
}
return aRetval;
}
attribute::FontAttribute getFontAttributeFromVclFont(
basegfx::B2DVector& o_rSize,
const Font& rFont,
bool bRTL,
bool bBiDiStrong)
{
const attribute::FontAttribute aRetval(
rFont.GetName(),
rFont.GetStyleName(),
static_cast<sal_uInt16>(rFont.GetWeight()),
RTL_TEXTENCODING_SYMBOL == rFont.GetCharSet(),
rFont.IsVertical(),
ITALIC_NONE != rFont.GetItalic(),
PITCH_FIXED == rFont.GetPitch(),
rFont.IsOutline(),
bRTL,
bBiDiStrong);
// TODO: eKerning
// set FontHeight and init to no FontScaling
o_rSize.setY(rFont.GetSize().getHeight() > 0 ? rFont.GetSize().getHeight() : 0);
o_rSize.setX(o_rSize.getY());
#ifdef WIN32
// for WIN32 systems, the FontScaling at the Font is detected by
// checking that FontWidth != 0. When FontScaling is used, WIN32
// needs to do extra stuff to detect the correct width (since it's
// zero and not equal the font height) and it's relationship to
// the height
if(rFont.GetSize().getWidth() > 0)
{
Font aUnscaledFont(rFont);
aUnscaledFont.SetWidth(0);
const FontMetric aUnscaledFontMetric(Application::GetDefaultDevice()->GetFontMetric(aUnscaledFont));
if(aUnscaledFontMetric.GetWidth() > 0)
{
const double fScaleFactor((double)rFont.GetSize().getWidth() / (double)aUnscaledFontMetric.GetWidth());
o_rSize.setX(fScaleFactor * o_rSize.getY());
}
}
#else
// For non-WIN32 systems the detection is the same, but the value
// is easier achieved since width == height is interpreted as no
// scaling. Ergo, Width == 0 means width == height, and width != 0
// means the scaling is in the direct relation of width to height
if(rFont.GetSize().getWidth() > 0)
{
o_rSize.setX((double)rFont.GetSize().getWidth());
}
#endif
return aRetval;
}
} // end of namespace primitive2d
} // end of namespace drawinglayer
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */