forked from amazingfate/loongoffice
which are not bitmaps (svg, metafiles, ..) (cherry picked from commit 7a652a2b2ab5e0d37e32185c8c5fac3af482bb76) Conflicts: drawinglayer/Library_drawinglayer.mk drawinglayer/Package_inc.mk drawinglayer/inc/drawinglayer/attribute/fillgraphicattribute.hxx drawinglayer/inc/drawinglayer/attribute/sdrfillattribute.hxx drawinglayer/inc/drawinglayer/attribute/sdrfillgraphicattribute.hxx drawinglayer/inc/drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx drawinglayer/inc/drawinglayer/primitive2d/fillgraphicprimitive2d.hxx drawinglayer/inc/drawinglayer/primitive2d/polypolygonprimitive2d.hxx drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx drawinglayer/inc/drawinglayer/processor2d/vclprocessor2d.hxx drawinglayer/inc/drawinglayer/texture/texture.hxx drawinglayer/inc/drawinglayer/texture/texture3d.hxx drawinglayer/source/attribute/fillbitmapattribute.cxx drawinglayer/source/attribute/sdrfillattribute.cxx drawinglayer/source/attribute/sdrfillgraphicattribute.cxx drawinglayer/source/primitive2d/fillbitmapprimitive2d.cxx drawinglayer/source/primitive2d/graphicprimitive2d.cxx drawinglayer/source/primitive2d/polypolygonprimitive2d.cxx drawinglayer/source/processor2d/canvasprocessor.cxx svx/inc/svx/sdr/primitive2d/sdrattributecreator.hxx svx/source/sdr/contact/objectcontacttools.cxx vcl/inc/vcl/graph.hxx unused file _vclmetafileprocessor2d.cxx deleted, was added by error (cherry picked from commit ed0d53f8283cd3ce579a90b599118884d0db6119) Conflicts: drawinglayer/source/processor2d/_vclmetafileprocessor2d.cxx Corrected canvasProcessor usage (cherry picked from commit 7903c33f31c457eb6ff506958c4233f2a5d39bcf) Conflicts: svx/source/sdr/contact/objectcontacttools.cxx Change-Id: I80008050b98dafc92fde043524843c13a75fe22c d2fa667d7c127b4d735334e56093d1d4553b0a5b e20c60c7d6472da1295a162d9a629be998861f62
345 lines
12 KiB
C++
345 lines
12 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_DRAWINGLAYER_TEXTURE_TEXTURE_HXX
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#define INCLUDED_DRAWINGLAYER_TEXTURE_TEXTURE_HXX
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#include <drawinglayer/drawinglayerdllapi.h>
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#include <basegfx/matrix/b2dhommatrix.hxx>
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#include <basegfx/range/b2drange.hxx>
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#include <basegfx/color/bcolor.hxx>
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#include <basegfx/tools/gradienttools.hxx>
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#include <vector>
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace texture
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{
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class DRAWINGLAYER_DLLPUBLIC GeoTexSvx
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{
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public:
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GeoTexSvx();
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virtual ~GeoTexSvx();
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// compare operator
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virtual bool operator==(const GeoTexSvx& rGeoTexSvx) const;
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bool operator!=(const GeoTexSvx& rGeoTexSvx) const { return !operator==(rGeoTexSvx); }
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// virtual base methods
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virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const;
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virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const;
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};
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} // end of namespace texture
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace texture
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{
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/// helper class for processing equal number of matrices and colors
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/// for texture processing
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struct B2DHomMatrixAndBColor
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{
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basegfx::B2DHomMatrix maB2DHomMatrix;
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basegfx::BColor maBColor;
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};
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} // end of namespace texture
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace texture
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{
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class DRAWINGLAYER_DLLPUBLIC GeoTexSvxGradient : public GeoTexSvx
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{
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protected:
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basegfx::ODFGradientInfo maGradientInfo;
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basegfx::B2DRange maTargetRange;
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basegfx::BColor maStart;
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basegfx::BColor maEnd;
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double mfBorder;
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public:
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GeoTexSvxGradient(
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const basegfx::B2DRange& rTargetRange,
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const basegfx::BColor& rStart,
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const basegfx::BColor& rEnd,
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sal_uInt32 nSteps,
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double fBorder);
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virtual ~GeoTexSvxGradient();
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// compare operator
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virtual bool operator==(const GeoTexSvx& rGeoTexSvx) const;
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// virtual base methods
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virtual void appendTransformationsAndColors(
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std::vector< B2DHomMatrixAndBColor >& rEntries,
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basegfx::BColor& rOutmostColor) = 0;
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// data access
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const basegfx::BColor& getStart() const { return maStart; }
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const basegfx::BColor& getEnd() const { return maEnd; }
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};
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} // end of namespace texture
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace texture
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{
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class DRAWINGLAYER_DLLPUBLIC GeoTexSvxGradientLinear : public GeoTexSvxGradient
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{
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public:
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GeoTexSvxGradientLinear(
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const basegfx::B2DRange& rTargetRange,
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const basegfx::BColor& rStart,
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const basegfx::BColor& rEnd,
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sal_uInt32 nSteps,
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double fBorder,
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double fAngle);
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virtual ~GeoTexSvxGradientLinear();
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virtual void appendTransformationsAndColors(
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std::vector< B2DHomMatrixAndBColor >& rEntries,
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basegfx::BColor& rOutmostColor);
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virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const;
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};
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} // end of namespace texture
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace texture
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{
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class DRAWINGLAYER_DLLPUBLIC GeoTexSvxGradientAxial : public GeoTexSvxGradient
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{
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public:
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GeoTexSvxGradientAxial(
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const basegfx::B2DRange& rTargetRange,
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const basegfx::BColor& rStart,
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const basegfx::BColor& rEnd,
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sal_uInt32 nSteps,
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double fBorder,
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double fAngle);
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virtual ~GeoTexSvxGradientAxial();
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virtual void appendTransformationsAndColors(
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std::vector< B2DHomMatrixAndBColor >& rEntries,
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basegfx::BColor& rOutmostColor);
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virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const;
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};
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} // end of namespace texture
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace texture
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{
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class DRAWINGLAYER_DLLPUBLIC GeoTexSvxGradientRadial : public GeoTexSvxGradient
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{
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public:
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GeoTexSvxGradientRadial(
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const basegfx::B2DRange& rTargetRange,
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const basegfx::BColor& rStart,
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const basegfx::BColor& rEnd,
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sal_uInt32 nSteps,
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double fBorder,
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double fOffsetX,
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double fOffsetY);
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virtual ~GeoTexSvxGradientRadial();
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virtual void appendTransformationsAndColors(
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std::vector< B2DHomMatrixAndBColor >& rEntries,
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basegfx::BColor& rOutmostColor);
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virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const;
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};
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} // end of namespace texture
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace texture
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{
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class DRAWINGLAYER_DLLPUBLIC GeoTexSvxGradientElliptical : public GeoTexSvxGradient
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{
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public:
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GeoTexSvxGradientElliptical(
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const basegfx::B2DRange& rTargetRange,
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const basegfx::BColor& rStart,
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const basegfx::BColor& rEnd,
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sal_uInt32 nSteps,
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double fBorder,
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double fOffsetX,
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double fOffsetY,
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double fAngle);
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virtual ~GeoTexSvxGradientElliptical();
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virtual void appendTransformationsAndColors(
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std::vector< B2DHomMatrixAndBColor >& rEntries,
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basegfx::BColor& rOutmostColor);
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virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const;
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};
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} // end of namespace texture
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace texture
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{
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class DRAWINGLAYER_DLLPUBLIC GeoTexSvxGradientSquare : public GeoTexSvxGradient
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{
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public:
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GeoTexSvxGradientSquare(
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const basegfx::B2DRange& rTargetRange,
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const basegfx::BColor& rStart,
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const basegfx::BColor& rEnd,
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sal_uInt32 nSteps,
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double fBorder,
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double fOffsetX,
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double fOffsetY,
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double fAngle);
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virtual ~GeoTexSvxGradientSquare();
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virtual void appendTransformationsAndColors(
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std::vector< B2DHomMatrixAndBColor >& rEntries,
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basegfx::BColor& rOutmostColor);
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virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const;
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};
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} // end of namespace texture
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace texture
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{
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class DRAWINGLAYER_DLLPUBLIC GeoTexSvxGradientRect : public GeoTexSvxGradient
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{
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public:
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GeoTexSvxGradientRect(
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const basegfx::B2DRange& rTargetRange,
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const basegfx::BColor& rStart,
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const basegfx::BColor& rEnd,
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sal_uInt32 nSteps,
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double fBorder,
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double fOffsetX,
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double fOffsetY,
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double fAngle);
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virtual ~GeoTexSvxGradientRect();
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virtual void appendTransformationsAndColors(
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std::vector< B2DHomMatrixAndBColor >& rEntries,
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basegfx::BColor& rOutmostColor);
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virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const;
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};
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} // end of namespace texture
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace texture
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{
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class DRAWINGLAYER_DLLPUBLIC GeoTexSvxHatch : public GeoTexSvx
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{
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protected:
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basegfx::B2DHomMatrix maTextureTransform;
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basegfx::B2DHomMatrix maBackTextureTransform;
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double mfDistance;
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double mfAngle;
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sal_uInt32 mnSteps;
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public:
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GeoTexSvxHatch(
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const basegfx::B2DRange& rTargetRange,
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double fDistance,
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double fAngle);
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virtual ~GeoTexSvxHatch();
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// compare operator
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virtual bool operator==(const GeoTexSvx& rGeoTexSvx) const;
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virtual void appendTransformations(::std::vector< basegfx::B2DHomMatrix >& rMatrices);
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double getDistanceToHatch(const basegfx::B2DPoint& rUV) const;
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const basegfx::B2DHomMatrix& getBackTextureTransform() const;
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};
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} // end of namespace texture
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace texture
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{
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// This class applies a tiling to the unit range. The given range
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// will be repeated inside the unit range in X and Y and for each
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// tile a matrix will be created (by appendTransformations) that
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// represents the needed transformation to map a filling in unit
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// coordinates to that tile.
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// When offsetX is given, every 2nd line will be ofsetted by the
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// given percentage value (offsetX has to be 0.0 <= offsetX <= 1.0).
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// Accordingly to offsetY. If both are given, offsetX is preferred
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// and offsetY is ignored.
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class DRAWINGLAYER_DLLPUBLIC GeoTexSvxTiled : public GeoTexSvx
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{
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protected:
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basegfx::B2DRange maRange;
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double mfOffsetX;
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double mfOffsetY;
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public:
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GeoTexSvxTiled(
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const basegfx::B2DRange& rRange,
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double fOffsetX = 0.0,
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double fOffsetY = 0.0);
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virtual ~GeoTexSvxTiled();
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// compare operator
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virtual bool operator==(const GeoTexSvx& rGeoTexSvx) const;
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virtual void appendTransformations(::std::vector< basegfx::B2DHomMatrix >& rMatrices);
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};
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} // end of namespace texture
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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#endif //_DRAWINGLAYER_TEXTURE_TEXTURE_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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