Files
loongoffice/include/sfx2/dispatch.hxx
Bjoern Michaelsen b9337e22ce execute move of global headers
see https://gerrit.libreoffice.org/#/c/3367/
and Change-Id: I00c96fa77d04b33a6f8c8cd3490dfcd9bdc9e84a for details

Change-Id: I199a75bc4042af20817265d5ef85b1134a96ff5a
2013-04-23 22:20:31 +02:00

309 lines
11 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef _SFXDISPATCH_HXX
#define _SFXDISPATCH_HXX
#include "sal/config.h"
#include "sfx2/dllapi.h"
#include "sal/types.h"
#include <stdarg.h>
#include <sfx2/bindings.hxx>
#include <sfx2/viewfrm.hxx>
#include <map>
#include <vector>
class SfxSlotServer;
class SfxShell;
class SfxRequest;
class SfxHintPoster;
class SfxViewFrame;
class SfxBindings;
class SfxItemSet;
class SfxPopupMenuManager;
class SfxModule;
struct SfxDispatcher_Impl;
typedef std::vector<SfxShell*> SfxShellStack_Impl;
namespace com
{
namespace sun
{
namespace star
{
namespace frame
{
class XDispatch;
}
}
}
}
//=========================================================================
#define SFX_SHELL_POP_UNTIL 4
#define SFX_SHELL_POP_DELETE 2
#define SFX_SHELL_PUSH 1
//=========================================================================
// Maps the Which() field to a pointer to a SfxPoolItem
class SfxItemPtrMap : public std::map<sal_uInt16, SfxPoolItem*>
{
public:
~SfxItemPtrMap()
{
for(iterator it = begin(); it != end(); ++it)
delete it->second;
}
};
class SFX2_DLLPUBLIC SfxDispatcher
{
SfxDispatcher_Impl* pImp;
sal_Bool bFlushed;
private:
// Search for temporary evaluated Todos
SAL_DLLPRIVATE sal_Bool CheckVirtualStack( const SfxShell& rShell, sal_Bool bDeep );
#ifndef _SFX_HXX
friend class SfxApplication;
friend class SfxViewFrame;
DECL_DLLPRIVATE_LINK( EventHdl_Impl, void * );
DECL_DLLPRIVATE_LINK( PostMsgHandler, SfxRequest * );
SAL_DLLPRIVATE int Call_Impl( SfxShell& rShell, const SfxSlot &rSlot, SfxRequest &rReq, sal_Bool bRecord );
SAL_DLLPRIVATE void _Update_Impl( sal_Bool,sal_Bool,sal_Bool,SfxWorkWindow*);
SAL_DLLPRIVATE void CollectTools_Impl(SfxWorkWindow*);
protected:
friend class SfxBindings;
friend class SfxStateCache;
friend class SfxPopupMenuManager;
friend class SfxHelp;
// For bindings: Finding the Message;
// level for re-access
SAL_DLLPRIVATE sal_Bool _TryIntercept_Impl( sal_uInt16 nId, SfxSlotServer &rServer, sal_Bool bModal );
sal_Bool _FindServer( sal_uInt16 nId, SfxSlotServer &rServer, sal_Bool bModal );
sal_Bool _FillState( const SfxSlotServer &rServer,
SfxItemSet &rState, const SfxSlot *pRealSlot );
void _Execute( SfxShell &rShell, const SfxSlot &rSlot,
SfxRequest &rReq,
SfxCallMode eCall = SFX_CALLMODE_STANDARD);
#endif
protected:
void FlushImpl();
public:
SfxDispatcher( SfxDispatcher* pParent );
SfxDispatcher( SfxViewFrame *pFrame = 0 );
SAL_DLLPRIVATE void Construct_Impl( SfxDispatcher* pParent );
virtual ~SfxDispatcher();
const SfxPoolItem* Execute( sal_uInt16 nSlot,
SfxCallMode nCall = SFX_CALLMODE_SLOT,
const SfxPoolItem **pArgs = 0,
sal_uInt16 nModi = 0,
const SfxPoolItem **pInternalArgs = 0);
const SfxPoolItem* Execute( sal_uInt16 nSlot,
SfxCallMode nCall,
SfxItemSet* pArgs,
SfxItemSet* pInternalArgs,
sal_uInt16 nModi = 0);
const SfxPoolItem* Execute( sal_uInt16 nSlot,
SfxCallMode nCall,
const SfxPoolItem *pArg1, ... );
const SfxPoolItem* Execute( sal_uInt16 nSlot,
SfxCallMode nCall,
const SfxItemSet &rArgs );
const SfxPoolItem* Execute( sal_uInt16 nSlot,
SfxCallMode nCall,
sal_uInt16 nModi,
const SfxItemSet &rArgs );
const SfxSlot* GetSlot( const String& rCommand );
sal_Bool IsActive( const SfxShell& rShell );
sal_Bool IsOnTop( const SfxShell& rShell );
sal_uInt16 GetShellLevel( const SfxShell &rShell );
SfxBindings* GetBindings() const;
void Push( SfxShell& rShell );
void Pop( SfxShell& rShell, sal_uInt16 nMode = 0 );
SfxShell* GetShell(sal_uInt16 nIdx) const;
SfxViewFrame* GetFrame() const;
SfxModule* GetModule() const;
// caller has to clean up the Manager on his own
static SfxPopupMenuManager* Popup( sal_uInt16 nConfigId,Window *pWin, const Point *pPos );
void ExecutePopup( const ResId &rId,
Window *pWin = 0, const Point *pPosPixel = 0 );
static void ExecutePopup( sal_uInt16 nConfigId = 0,
Window *pWin = 0, const Point *pPosPixel = 0 );
sal_Bool IsAppDispatcher() const;
sal_Bool IsFlushed() const;
void Flush();
void Lock( sal_Bool bLock );
sal_Bool IsLocked( sal_uInt16 nSID = 0 ) const;
void SetSlotFilter( sal_Bool bEnable = sal_False,
sal_uInt16 nCount = 0, const sal_uInt16 *pSIDs = 0 );
void HideUI( sal_Bool bHide = sal_True );
void ShowObjectBar(sal_uInt16 nId, SfxShell *pShell=0) const;
sal_uInt32 GetObjectBarId( sal_uInt16 nPos ) const;
SfxItemState QueryState( sal_uInt16 nSID, const SfxPoolItem* &rpState );
SfxItemState QueryState( sal_uInt16 nSID, ::com::sun::star::uno::Any& rAny );
::com::sun::star::frame::XDispatch* GetDispatchInterface( const String& );
void SetDisableFlags( sal_uInt32 nFlags );
sal_uInt32 GetDisableFlags() const;
SAL_DLLPRIVATE void SetMenu_Impl();
SAL_DLLPRIVATE void Update_Impl( sal_Bool bForce = sal_False ); // ObjectBars etc.
SAL_DLLPRIVATE sal_Bool IsUpdated_Impl() const;
SAL_DLLPRIVATE int GetShellAndSlot_Impl( sal_uInt16 nSlot, SfxShell **ppShell, const SfxSlot **ppSlot,
sal_Bool bOwnShellsOnly, sal_Bool bModal, sal_Bool bRealSlot=sal_True );
SAL_DLLPRIVATE void SetReadOnly_Impl( sal_Bool bOn );
SAL_DLLPRIVATE sal_Bool GetReadOnly_Impl() const;
SAL_DLLPRIVATE sal_Bool IsSlotEnabledByFilter_Impl( sal_uInt16 nSID ) const;
SAL_DLLPRIVATE void SetQuietMode_Impl( sal_Bool bOn );
SAL_DLLPRIVATE sal_Bool IsReadOnlyShell_Impl( sal_uInt16 nShell ) const;
SAL_DLLPRIVATE void RemoveShell_Impl( SfxShell& rShell );
SAL_DLLPRIVATE void DoParentActivate_Impl();
SAL_DLLPRIVATE void DoParentDeactivate_Impl();
SAL_DLLPRIVATE void DoActivate_Impl( sal_Bool bMDI, SfxViewFrame* pOld );
SAL_DLLPRIVATE void DoDeactivate_Impl( sal_Bool bMDI, SfxViewFrame* pNew );
SAL_DLLPRIVATE void InvalidateBindings_Impl(sal_Bool);
SAL_DLLPRIVATE sal_uInt16 GetNextToolBox_Impl( sal_uInt16 nPos, sal_uInt16 nType, String *pStr );
};
//--------------------------------------------------------------------
inline sal_Bool SfxDispatcher::IsFlushed() const
/* [Description]
This method checks if the stack of the SfxDispatchers is flushed, or if
push- or pop- commands are pending.
*/
{
return bFlushed;
}
//--------------------------------------------------------------------
inline void SfxDispatcher::Flush()
/* [Description]
This method performs outstanding push- and pop- commands. For <SfxShell>s,
which are new on the stack, the <SfxShell::Activate(sal_Bool)> is invoked with
bMDI == sal_True, for SfxShells that are removed from the stack, the
<SfxShell::Deactivate(sal_Bool)> is invoked with bMDI == sal_True
*/
{
if ( !bFlushed ) FlushImpl();
}
//--------------------------------------------------------------------
inline void SfxDispatcher::Push( SfxShell& rShell )
/* [Description]
With this method, a <SfxShell> pushed on to the SfxDispatcher.
The SfxShell is first marked for push and a timer is set up.
First when the timer has couted down to zero the push
( <SfxDispatcher::Flush()> ) is actually performed and the
<SfxBindings> is invalidated. While the timer is counting down
the opposing push and pop commands on the same SfxShell are
leveled out.
*/
{
Pop( rShell, SFX_SHELL_PUSH );
}
//--------------------------------------------------------------------
inline sal_Bool SfxDispatcher::IsActive( const SfxShell& rShell )
/* [Description]
This method checks whether a particular <SfxShell> instance is
on the SfxDispatcher.
[Return value]
sal_Bool sal_True
The SfxShell instance is on the SfxDispatcher.
sal_False
The SfxShell instance is not on the SfxDispatcher.
*/
{
return CheckVirtualStack( rShell, sal_True );
}
//--------------------------------------------------------------------
inline sal_Bool SfxDispatcher::IsOnTop( const SfxShell& rShell )
/* [Description]
This method checks whether a particular <SfxShell> instance is on
top of the SfxDispatcher.
[Return value]
sal_Bool sal_True
The SfxShell instance is on the top of
the SfxDispatcher.
sal_False
The SfxShell instance is not on the top of
the SfxDispatcher.
*/
{
return CheckVirtualStack( rShell, sal_False );
}
//--------------------------------------------------------------------
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */