forked from amazingfate/loongoffice
see https://gerrit.libreoffice.org/#/c/3367/ and Change-Id: I00c96fa77d04b33a6f8c8cd3490dfcd9bdc9e84a for details Change-Id: I199a75bc4042af20817265d5ef85b1134a96ff5a
271 lines
10 KiB
C++
271 lines
10 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef _SV_SYSWIN_HXX
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#define _SV_SYSWIN_HXX
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#include <tools/solar.h>
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#include <vcl/dllapi.h>
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#include <vcl/window.hxx>
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class ModalDialog;
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class MenuBar;
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class TaskPaneList;
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// --------------
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// - Icon-Types -
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// --------------
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#define ICON_LO_DEFAULT 1
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#define ICON_TEXT_DOCUMENT 2
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#define ICON_TEXT_TEMPLATE 3
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#define ICON_SPREADSHEET_DOCUMENT 4
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#define ICON_SPREADSHEET_TEMPLATE 5
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#define ICON_DRAWING_DOCUMENT 6
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#define ICON_DRAWING_TEMPLATE 7
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#define ICON_PRESENTATION_DOCUMENT 8
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#define ICON_PRESENTATION_TEMPLATE 9
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#define ICON_MASTER_DOCUMENT 10
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#define ICON_TEMPLATE 11
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#define ICON_DATABASE_DOCUMENT 12
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#define ICON_MATH_DOCUMENT 13
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#define ICON_MACROLIBRARY 1
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#define ICON_SETUP 500
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// -------------------
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// - WindowStateData -
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// -------------------
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#define WINDOWSTATE_MASK_X ((sal_uLong)0x00000001)
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#define WINDOWSTATE_MASK_Y ((sal_uLong)0x00000002)
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#define WINDOWSTATE_MASK_WIDTH ((sal_uLong)0x00000004)
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#define WINDOWSTATE_MASK_HEIGHT ((sal_uLong)0x00000008)
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#define WINDOWSTATE_MASK_STATE ((sal_uLong)0x00000010)
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#define WINDOWSTATE_MASK_MINIMIZED ((sal_uLong)0x00000020)
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#define WINDOWSTATE_MASK_MAXIMIZED_X ((sal_uLong)0x00000100)
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#define WINDOWSTATE_MASK_MAXIMIZED_Y ((sal_uLong)0x00000200)
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#define WINDOWSTATE_MASK_MAXIMIZED_WIDTH ((sal_uLong)0x00000400)
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#define WINDOWSTATE_MASK_MAXIMIZED_HEIGHT ((sal_uLong)0x00000800)
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#define WINDOWSTATE_MASK_POS (WINDOWSTATE_MASK_X | WINDOWSTATE_MASK_Y)
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#define WINDOWSTATE_MASK_ALL (WINDOWSTATE_MASK_X | WINDOWSTATE_MASK_Y | WINDOWSTATE_MASK_WIDTH | WINDOWSTATE_MASK_HEIGHT | WINDOWSTATE_MASK_MAXIMIZED_X | WINDOWSTATE_MASK_MAXIMIZED_Y | WINDOWSTATE_MASK_MAXIMIZED_WIDTH | WINDOWSTATE_MASK_MAXIMIZED_HEIGHT | WINDOWSTATE_MASK_STATE | WINDOWSTATE_MASK_MINIMIZED)
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#define WINDOWSTATE_STATE_NORMAL ((sal_uLong)0x00000001)
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#define WINDOWSTATE_STATE_MINIMIZED ((sal_uLong)0x00000002)
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#define WINDOWSTATE_STATE_MAXIMIZED ((sal_uLong)0x00000004)
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#define WINDOWSTATE_STATE_ROLLUP ((sal_uLong)0x00000008)
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#define WINDOWSTATE_STATE_MAXIMIZED_HORZ ((sal_uLong)0x00000010)
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#define WINDOWSTATE_STATE_MAXIMIZED_VERT ((sal_uLong)0x00000020)
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#define WINDOWSTATE_STATE_SYSTEMMASK ((sal_uLong)0x0000FFFF)
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class VCL_PLUGIN_PUBLIC WindowStateData
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{
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private:
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sal_uInt32 mnValidMask;
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int mnX;
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int mnY;
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unsigned int mnWidth;
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unsigned int mnHeight;
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int mnMaximizedX;
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int mnMaximizedY;
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unsigned int mnMaximizedWidth;
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unsigned int mnMaximizedHeight;
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sal_uInt32 mnState;
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public:
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WindowStateData()
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{
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mnValidMask = mnX = mnY = mnWidth = mnHeight = mnState = 0;
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mnMaximizedX = mnMaximizedY = mnMaximizedWidth = mnMaximizedHeight = 0;
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}
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void SetMask( sal_uLong nValidMask ) { mnValidMask = nValidMask; }
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sal_uInt32 GetMask() const { return mnValidMask; }
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void SetX( int nX ) { mnX = nX; }
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int GetX() const { return mnX; }
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void SetY( int nY ) { mnY = nY; }
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int GetY() const { return mnY; }
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void SetWidth( unsigned int nWidth ) { mnWidth = nWidth; }
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unsigned int GetWidth() const { return mnWidth; }
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void SetHeight( unsigned int nHeight ) { mnHeight = nHeight; }
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unsigned int GetHeight() const { return mnHeight; }
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void SetState( sal_uInt32 nState ) { mnState = nState; }
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sal_uInt32 GetState() const { return mnState; }
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void SetMaximizedX( int nRX ) { mnMaximizedX = nRX; }
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int GetMaximizedX() const { return mnMaximizedX; }
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void SetMaximizedY( int nRY ) { mnMaximizedY = nRY; }
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int GetMaximizedY() const { return mnMaximizedY; }
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void SetMaximizedWidth( unsigned int nRWidth ) { mnMaximizedWidth = nRWidth; }
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unsigned int GetMaximizedWidth() const { return mnMaximizedWidth; }
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void SetMaximizedHeight( unsigned int nRHeight ) { mnMaximizedHeight = nRHeight; }
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unsigned int GetMaximizedHeight() const { return mnMaximizedHeight; }
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};
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// ----------------------
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// - SystemWindow-Types -
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// ----------------------
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#define MENUBAR_MODE_NORMAL ((sal_uInt16)0)
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#define MENUBAR_MODE_HIDE ((sal_uInt16)1)
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#define TITLE_BUTTON_DOCKING ((sal_uInt16)1)
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#define TITLE_BUTTON_HIDE ((sal_uInt16)2)
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#define TITLE_BUTTON_MENU ((sal_uInt16)4)
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// ----------------
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// - SystemWindow -
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// ----------------
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class VCL_DLLPUBLIC SystemWindow : public Window
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{
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friend class WorkWindow;
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class ImplData;
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private:
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MenuBar* mpMenuBar;
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Size maOrgSize;
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Size maRollUpOutSize;
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Size maMinOutSize;
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sal_Bool mbPined;
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sal_Bool mbRollUp;
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sal_Bool mbRollFunc;
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sal_Bool mbDockBtn;
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sal_Bool mbHideBtn;
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sal_Bool mbSysChild;
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sal_uInt16 mnMenuBarMode;
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sal_uInt16 mnIcon;
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ImplData* mpImplData;
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public:
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using Window::ImplIsInTaskPaneList;
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SAL_DLLPRIVATE sal_Bool ImplIsInTaskPaneList( Window* pWin );
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private:
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// Default construction is forbidden and not implemented.
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SystemWindow();
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// Copy assignment is forbidden and not implemented.
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SystemWindow (const SystemWindow &);
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SystemWindow & operator= (const SystemWindow &);
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SAL_DLLPRIVATE void ImplMoveToScreen( long& io_rX, long& io_rY, long i_nWidth, long i_nHeight, Window* i_pConfigureWin );
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protected:
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// Single argument ctors shall be explicit.
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explicit SystemWindow( WindowType nType );
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void SetWindowStateData( const WindowStateData& rData );
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public:
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~SystemWindow();
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virtual long Notify( NotifyEvent& rNEvt );
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virtual long PreNotify( NotifyEvent& rNEvt );
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virtual sal_Bool Close();
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virtual void TitleButtonClick( sal_uInt16 nButton );
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virtual void Pin();
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virtual void Roll();
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virtual void Resizing( Size& rSize );
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void SetIcon( sal_uInt16 nIcon );
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sal_uInt16 GetIcon() const { return mnIcon; }
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// for systems like MacOSX which can display the URL a document is loaded from
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// separately from the window title
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void SetRepresentedURL( const OUString& );
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void EnableSaveBackground( sal_Bool bSave = sal_True );
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sal_Bool IsSaveBackgroundEnabled() const;
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void ShowTitleButton( sal_uInt16 nButton, sal_Bool bVisible = sal_True );
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sal_Bool IsTitleButtonVisible( sal_uInt16 nButton ) const;
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void SetPin( sal_Bool bPin );
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sal_Bool IsPined() const { return mbPined; }
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void RollUp();
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void RollDown();
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sal_Bool IsRollUp() const { return mbRollUp; }
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void SetRollUpOutputSizePixel( const Size& rSize ) { maRollUpOutSize = rSize; }
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Size GetRollUpOutputSizePixel() const { return maRollUpOutSize; }
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void SetMinOutputSizePixel( const Size& rSize );
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const Size& GetMinOutputSizePixel() const { return maMinOutSize; }
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void SetMaxOutputSizePixel( const Size& rSize );
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const Size& GetMaxOutputSizePixel() const;
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Size GetResizeOutputSizePixel() const;
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void SetWindowState(const OString& rStr);
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OString GetWindowState(sal_uLong nMask = WINDOWSTATE_MASK_ALL) const;
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void SetMenuBar( MenuBar* pMenuBar );
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MenuBar* GetMenuBar() const { return mpMenuBar; }
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void SetMenuBarMode( sal_uInt16 nMode );
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sal_uInt16 GetMenuBarMode() const { return mnMenuBarMode; }
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TaskPaneList* GetTaskPaneList();
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void GetWindowStateData( WindowStateData& rData ) const;
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/**
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Returns the screen number the window is on
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The Display Screen number is counted the same way that
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<code>Application::GetScreenPosSizePixel</code>,
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<code>Application::GetWorkAreaPosSizePixel</code>,
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<code>Application::GetDisplayScreenName</code>
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and of course <code>SystemWindow::SetScreenNumber</code>
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are counted in.
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In case the window is positioned on multiple screens the
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screen number returned will be of the screen containing the
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upper left pixel of the frame area (that is of the client
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area on system decorated windows, or the frame area of
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undecorated resp. owner decorated windows.
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@returns the screen number
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@see SystemWindow::SetScreenNumber
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*/
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unsigned int GetScreenNumber() const;
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/**
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Move the Window to a new screen. The same rules for
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positioning apply as in <code>SystemWindow::GetScreenNumber</code>
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The Display Screen number is counted the same way that
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<code>Application::GetScreenPosSizePixel</code>,
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<code>Application::GetWorkAreaPosSizePixel</code>,
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<code>Application::GetDisplayScreenName</code>
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and of course <code>SystemWindow::GetScreenNumber</code>
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are counted in.
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@see GetScreenNumber
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*/
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void SetScreenNumber( unsigned int nNewScreen );
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void SetApplicationID( const OUString &rApplicationID );
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void SetCloseHdl(const Link& rLink);
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const Link& GetCloseHdl() const;
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};
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#endif // _SV_SYSWIN_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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